/*
* backend.h -- Interface exported by XBoard back end
- * $Id: backend.h,v 2.1 2003/10/27 19:21:00 mann Exp $
*
- * Copyright 1991 by Digital Equipment Corporation, Maynard, Massachusetts.
- * Enhancements Copyright 1992-95 Free Software Foundation, Inc.
+ * Copyright 1991 by Digital Equipment Corporation, Maynard,
+ * Massachusetts.
+ *
+ * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
+ * 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
+ *
+ * Enhancements Copyright 2005 Alessandro Scotti
*
* The following terms apply to Digital Equipment Corporation's copyright
* interest in XBoard:
* SOFTWARE.
* ------------------------------------------------------------------------
*
- * The following terms apply to the enhanced version of XBoard distributed
- * by the Free Software Foundation:
+ * The following terms apply to the enhanced version of XBoard
+ * distributed by the Free Software Foundation:
* ------------------------------------------------------------------------
- * This program is free software; you can redistribute it and/or modify
+ *
+ * GNU XBoard is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * the Free Software Foundation, either version 3 of the License, or (at
+ * your option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * GNU XBoard is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- * ------------------------------------------------------------------------
- */
+ * along with this program. If not, see http://www.gnu.org/licenses/. *
+ *
+ *------------------------------------------------------------------------
+ ** See the file ChangeLog for a revision history. */
+
#ifndef _BACKEND
#define _BACKEND
+/* unsigned int 64 for engine nodes work and display */
+#ifdef WIN32
+ /* I don't know the name for this type of other compiler
+ * If it not work, just modify here
+ * This is for MS Visual Studio
+ */
+ #ifdef _MSC_VER
+ #define u64 unsigned __int64
+ #define s64 signed __int64
+ #define u64Display "%I64u"
+ #define s64Display "%I64d"
+ #define u64Const(c) (c ## UI64)
+ #define s64Const(c) (c ## I64)
+ #else
+ /* place holder
+ * or dummy types for other compiler
+ * [HGM] seems that -mno-cygwin comple needs %I64?
+ */
+ #define u64 unsigned long long
+ #define s64 signed long long
+ #ifdef USE_I64
+ #define u64Display "%I64u"
+ #define s64Display "%I64d"
+ #else
+ #define u64Display "%llu"
+ #define s64Display "%lld"
+ #endif
+ #define u64Const(c) (c ## ULL)
+ #define s64Const(c) (c ## LL)
+ #endif
+#else
+ /* GNU gcc */
+ #define u64 unsigned long long
+ #define s64 signed long long
+ #define u64Display "%llu"
+ #define s64Display "%lld"
+ #define u64Const(c) (c ## ull)
+ #define s64Const(c) (c ## ll)
+#endif
+
#include "lists.h"
#include "frontend.h"
+extern char *wbOptions;
extern int gotPremove;
extern GameMode gameMode;
-extern int pausing, cmailMsgLoaded, flipView;
+extern int matchMode;
+extern int matchGame;
+extern int pausing, cmailMsgLoaded, flipView, mute;
extern char white_holding[], black_holding[];
extern int currentMove, backwardMostMove, forwardMostMove;
extern int blackPlaysFirst;
extern char* programVersion;
extern ProcRef firstProgramPR, secondProgramPR;
extern Board boards[];
+extern char marker[BOARD_RANKS][BOARD_FILES];
+extern char lastMsg[MSG_SIZ];
+extern Boolean bookUp;
+extern int tinyLayout, smallLayout;
char *CmailMsg P((void));
/* Tord: Added the useFEN960 parameter in PositionToFEN() below */
-char *PositionToFEN P((int move, int useFEN960));
+char *PositionToFEN P((int move, char* useFEN960));
+void AlphaRank P((char *s, int n)); /* [HGM] Shogi move preprocessor */
void EditPositionPasteFEN P((char *fen));
void TimeDelay P((long ms));
void SendMultiLineToICS P(( char *text ));
void AnalysisPeriodicEvent P((int force));
void SetWhiteToPlayEvent P((void));
void SetBlackToPlayEvent P((void));
+void UploadGameEvent P((void));
void InitBackEnd1 P((void));
void InitBackEnd2 P((void));
-int IsPromotion P((int fromX, int fromY, int toX, int toY));
+int HasPromotionChoice P((int fromX, int fromY, int toX, int toY, char *choice, int sweep));
+int InPalace P((int row, int column));
int PieceForSquare P((int x, int y));
int OKToStartUserMove P((int x, int y));
void Reset P((int redraw, int init));
void ResetGameEvent P((void));
+Boolean HasPattern P(( const char * text, const char * pattern ));
+Boolean SearchPattern P(( const char * text, const char * pattern ));
int LoadGame P((FILE *f, int n, char *title, int useList));
int LoadGameFromFile P((char *filename, int n, char *title, int useList));
int CmailLoadGame P((FILE *f, int n, char *title, int useList));
int LoadPosition P((FILE *f, int n, char *title));
int ReloadPosition P((int offset));
int SavePosition P((FILE *f, int dummy, char *dummy2));
+int DrawSeekGraph P(());
+int SeekGraphClick P((ClickType click, int x, int y, int moving));
void EditPositionEvent P((void));
void FlipViewEvent P((void));
void MachineWhiteEvent P((void));
void ToEndEvent P((void));
void ToStartEvent P((void));
void ToNrEvent P((int to));
-void RevertEvent P((void));
+void RevertEvent P((Boolean annotate));
void RetractMoveEvent P((void));
void MoveNowEvent P((void));
void TruncateGameEvent P((void));
void PauseEvent P((void));
void CallFlagEvent P((void));
+void ClockClick P((int which));
void AcceptEvent P((void));
void DeclineEvent P((void));
void RematchEvent P((void));
void StopObservingEvent P((void));
void StopExaminingEvent P((void));
void PonderNextMoveEvent P((int newState));
-void ShowThinkingEvent P((int newState));
+void ShowThinkingEvent P(());
void PeriodicUpdatesEvent P((int newState));
void HintEvent P((void));
void BookEvent P((void));
void AboutGameEvent P((void));
void ExitEvent P((int status));
char *DefaultFileName P((char *));
+ChessMove UserMoveTest P((int fromX, int fromY, int toX, int toY, int promoChar, Boolean captureOwn));
void UserMoveEvent P((int fromX, int fromY, int toX, int toY, int promoChar));
void DecrementClocks P((void));
char *TimeString P((long millisec));
void AutoPlayGameLoop P((void));
+void AdjustClock P((Boolean which, int dir));
void DisplayBothClocks P((void));
void EditPositionMenuEvent P((ChessSquare selection, int x, int y));
void DropMenuEvent P((ChessSquare selection, int x, int y));
-int ParseTimeControl P((char *tc, int ti, int mps));
+int ParseTimeControl P((char *tc, float ti, int mps));
+void EscapeExpand(char *p, char *q);
void ProcessICSInitScript P((FILE * f));
void EditCommentEvent P((void));
void ReplaceComment P((int index, char *text));
int ReplaceTags P((char *tags, GameInfo *gi));/* returns nonzero on error */
-void AppendComment P((int index, char *text));
+void AppendComment P((int index, char *text, Boolean addBraces));
+void LoadVariation P((int index, char *text));
void ReloadCmailMsgEvent P((int unregister));
void MailMoveEvent P((void));
void EditTagsEvent P((void));
void ExitAnalyzeMode P((void));
void AnalyzeModeEvent P((void));
void AnalyzeFileEvent P((void));
+void MatchEvent P((int mode));
+void RecentEngineEvent P((int nr));
+void TypeInEvent P((char first));
+void TypeInDoneEvent P((char *move));
+void InitPosition P((int redraw));
+void NewSettingEvent P((int option, int *feature, char *command, int value));
+void SettingsMenuIfReady P((void));
void DoEcho P((void));
void DontEcho P((void));
void TidyProgramName P((char *prog, char *host, char *buf));
+void SetGameInfo P((void));
void AskQuestionEvent P((char *title, char *question,
char *replyPrefix, char *which));
Boolean ParseOneMove P((char *move, int moveNum,
int *toX, int *toY, char *promoChar));
char *VariantName P((VariantClass v));
VariantClass StringToVariant P((char *e));
+double u64ToDouble P((u64 value));
+void OutputChatMessage P((int partner, char *mess));
+void EditPositionDone P((Boolean fakeRights));
+Boolean GetArgValue P((char *name));
+Boolean LoadPV P((int x, int y));
+Boolean LoadMultiPV P((int x, int y, char *buf, int index, int *start, int *end));
+void UnLoadPV P(());
+void MovePV P((int x, int y, int h));
+int PromoScroll P((int x, int y));
+void EditBookEvent P((void));
+Boolean DisplayBook P((int moveNr));
+void SaveToBook P((char *text));
+int PackGame P((Board board));
+Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen));
+void ApplyMove P((int fromX, int fromY, int toX, int toY, int promoChar, Board board));
+void PackMove P((int fromX, int fromY, int toX, int toY, ChessSquare promoPiece));
char *StrStr P((char *string, char *match));
char *StrCaseStr P((char *string, char *match));
char *StrSave P((char *s));
char *StrSavePtr P((char *s, char **savePtr));
+char *SavePart P((char *));
+char* safeStrCpy P(( char *dst, const char *src, size_t count ));
#ifndef _amigados
int StrCaseCmp P((char *s1, char *s2));
extern GameInfo gameInfo;
+/* ICS vars used with backend.c and zippy.c */
+#define ICS_GENERIC 0
+#define ICS_ICC 1
+#define ICS_FICS 2
+#define ICS_CHESSNET 3 /* not really supported */
+int ics_type;
+
+
/* pgntags.c prototypes
*/
typedef struct _ListGame {
ListNode node;
int number;
+ int position;
+ int moves;
unsigned long offset; /* Byte offset of game within file. */
GameInfo gameInfo; /* Note that some entries may be NULL. */
} ListGame;
+extern int storedGames;
+extern int opponentKibitzes;
+extern ChessSquare gatingPiece;
extern List gameList;
+extern int lastLoadGameNumber;
void ClearGameInfo P((GameInfo *));
int GameListBuild P((FILE *));
void GameListInitGameInfo P((GameInfo *));
char *GameListLine P((int, GameInfo *));
char * GameListLineFull P(( int, GameInfo *));
+void InitSearch P((void));
+int GameContainsPosition P((FILE *f, ListGame *lg));
+void GLT_TagsToList P(( char * tags ));
+void GLT_ParseList P((void));
+int NamesToList P((char *name, char **engines, char **mnemonics, char *group));
+int CreateTourney P((char *name));
+char *MakeName P((char *templ));
+void SwapEngines P((int n));
+void Substitute P((char *participants, int expunge));
extern char* StripHighlight P((char *)); /* returns static data */
extern char* StripHighlightAndTitle P((char *)); /* returns static data */
+extern void ics_update_width P((int new_width));
+extern Boolean set_cont_sequence P((char *new_seq));
+extern int wrap P((char *dest, char *src, int count, int width, int *lp));
+int Explode P((Board board, int fromX, int fromY, int toX, int toY));
+
+typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, ResetButton, SaveButton, ListBox, Graph, PopUp,
+ FileName, PathName, Slider, Message, Fractional, Label, BoxBegin, BoxEnd, DropDown, Break, EndMark } Control;
+
+typedef struct _OPT { // [HGM] options: descriptor of UCI-style option
+ int value; // current setting, starts as default
+ int min; // Also used for flags
+ int max;
+ void *handle; // for use by front end
+ void *target; // for use by front end
+ char *textValue; // points to beginning of text value in name field
+ char **choice; // points to array of combo choices in cps->combo
+ Control type;
+ char *name; // holds both option name and text value (in allocated memory)
+} Option;
typedef struct _CPS {
char *which;
int offeredDraw; /* countdown */
int reuse;
int useSetboard; /* 0=use "edit"; 1=use "setboard" */
+ int extendedEdit;/* 1=also set holdings with "edit" */
int useSAN; /* 0=use coordinate notation; 1=use SAN */
int usePing; /* 0=not OK to use ping; 1=OK */
int lastPing;
int sendName; /* 0=don't use "name" command; 1=do */
int sdKludge; /* 0=use "sd DEPTH" command; 1=use "depth\nDEPTH" */
int stKludge; /* 0=use "st TIME" command; 1=use "level 1 TIME" */
+ int excludeMoves;/* 0=don't use "exclude" command; 1=do */
char tidy[MSG_SIZ];
int matchWins;
char variants[MSG_SIZ];
int scoreIsAbsolute; /* [AS] 0=don't know (standard), 1=score is always from white side */
int isUCI; /* [AS] 0=no (Winboard), 1=UCI (requires Polyglot) */
int hasOwnBookUCI; /* [AS] 0=use GUI or Polyglot book, 1=has own book */
+
+ /* [HGM] time odds */
+ float timeOdds; /* factor through which we divide time for this engine */
+ int debug; /* [HGM] ignore engine debug lines starting with '#' */
+ int maxNrOfSessions; /* [HGM] secondary TC: max args in 'level' command */
+ int accumulateTC; /* [HGM] secondary TC: how to handle extra sessions */
+ int nps; /* [HGM] nps: factor for node count to replace time */
+ int supportsNPS;
+ int alphaRank; /* [HGM] shogi: engine uses shogi-type coordinates */
+ int maxCores; /* [HGM] SMP: engine understands cores command */
+ int memSize; /* [HGM] memsize: engine understands memory command */
+ char egtFormats[MSG_SIZ]; /* [HGM] EGT: supported tablebase formats */
+ int bookSuspend; /* [HGM] book: go was deferred because of book hit */
+ int nrOptions; /* [HGM] options: remembered option="..." features */
+#define MAX_OPTIONS 200
+ Option option[MAX_OPTIONS];
+ int comboCnt;
+ char *comboList[20*MAX_OPTIONS];
+ char *optionSettings;
+ void *programLogo; /* [HGM] logo: bitmap of the logo */
+ char *fenOverride; /* [HGM} FRC: force FEN casling & ep fields by hand */
+ char userError; /* [HGM] crash: flag to suppress fatal-error messages*/
} ChessProgramState;
extern ChessProgramState first, second;
-/* [AS] Search stats from chessprogram, for the played move */
+/* Search stats from chessprogram */
typedef struct {
- int score; /* Centipawns */
- int depth; /* Plies */
- int time; /* Milliseconds */
-} ChessProgramStats_Move;
+ char movelist[2*MSG_SIZ]; /* Last PV we were sent */
+ int depth; /* Current search depth */
+ int nr_moves; /* Total nr of root moves */
+ int moves_left; /* Moves remaining to be searched */
+ char move_name[MOVE_LEN]; /* Current move being searched, if provided */
+ u64 nodes; /* # of nodes searched */
+ int time; /* Search time (centiseconds) */
+ int score; /* Score (centipawns) */
+ int got_only_move; /* If last msg was "(only move)" */
+ int got_fail; /* 0 - nothing, 1 - got "--", 2 - got "++" */
+ int ok_to_send; /* handshaking between send & recv */
+ int line_is_book; /* 1 if movelist is book moves */
+ int seen_stat; /* 1 if we've seen the stat01: line */
+} ChessProgramStats;
extern ChessProgramStats_Move pvInfoList[MAX_MOVES];
+extern Boolean shuffleOpenings;
+extern ChessProgramStats programStats;
+extern int opponentKibitzes; // used by wengineo.c
+extern int errorExitStatus;
+extern char *recentEngines;
+extern char *comboLine;
+extern Boolean partnerUp, twoBoards;
+void SettingsPopUp P((ChessProgramState *cps)); // [HGM] really in front-end, but CPS not known in frontend.h
+int WaitForEngine P((ChessProgramState *cps, DelayedEventCallback x));
+void Load P((ChessProgramState *cps, int n));
+int MultiPV P((ChessProgramState *cps));
+void MoveHistorySet P(( char movelist[][2*MOVE_LEN], int first, int last, int current, ChessProgramStats_Move * pvInfo ));
+void EvalGraphSet P(( int first, int last, int current, ChessProgramStats_Move * pvInfo ));
+void MakeEngineOutputTitle P((void));
+
+/* A point in time */
+typedef struct {
+ long sec; /* Assuming this is >= 32 bits */
+ int ms; /* Assuming this is >= 16 bits */
+} TimeMark;
+
+void GetTimeMark P((TimeMark *));
+long SubtractTimeMarks P((TimeMark *, TimeMark *));
#endif /* _BACKEND */