int OKToStartUserMove P((int x, int y));
void Reset P((int redraw, int init));
void ResetGameEvent P((void));
+Boolean HasPattern P(( const char * text, const char * pattern ));\r
+Boolean SearchPattern P(( const char * text, const char * pattern ));\r
int LoadGame P((FILE *f, int n, char *title, int useList));
int LoadGameFromFile P((char *filename, int n, char *title, int useList));
int CmailLoadGame P((FILE *f, int n, char *title, int useList));
void GameListInitGameInfo P((GameInfo *));
char *GameListLine P((int, GameInfo *));
char * GameListLineFull P(( int, GameInfo *));
+void GLT_TagsToList P(( char * tags ));
+void GLT_ParseList P((void));
extern char* StripHighlight P((char *)); /* returns static data */
extern char* StripHighlightAndTitle P((char *)); /* returns static data */