void Load P((ChessProgramState *cps, int n));
int MultiPV P((ChessProgramState *cps));
void MoveHistorySet P(( char movelist[][2*MOVE_LEN], int first, int last, int current, ChessProgramStats_Move * pvInfo ));
-void EvalGraphSet P(( int first, int last, int current, ChessProgramStats_Move * pvInfo ));
void MakeEngineOutputTitle P((void));
/* A point in time */