GameInfo gameInfo; /* Note that some entries may be NULL. */
} ListGame;
+extern int handSize;
extern int border;
extern int doubleClick;
extern int storedGames;
extern int opponentKibitzes; // used by wengineo.c
extern int errorExitStatus;
extern char *recentEngines;
-extern char *comboLine;
+extern char *currentEngine[];
extern Boolean partnerUp, twoBoards;
extern char engineVariant[];
void SaveEngineSettings P((int n));