MarkMenuItem("View.Flip View", flipView);
}
- if(nr) { SlavePopUp(); SwitchWindow(); } // [HGM] popup board if not yet popped up, and switch drawing to it.
+ if(nr) { SlavePopUp(); SwitchWindow(0); } // [HGM] popup board if not yet popped up, and switch drawing to it.
/*
* It would be simpler to clear the window with XClearWindow()
}
FlashDelay(0); // this flushes drawing queue;
- if(nr) SwitchWindow();
+ if(nr) SwitchWindow(1);
}
/* [AS] Arrow highlighting support */