snprintf(tString, 3, "%d", piece);
align = 4; // holdings count in upper-left corner
}
+ if(piece == DarkSquare) square_color = 2;
if(square_color == 2 || appData.blindfold) piece = EmptySquare;
if (do_flash && piece != EmptySquare && appData.flashCount > 0) {
GraphExpose(currBoard, x - lineGap, y - lineGap, squareSize + 2*lineGap, squareSize + 2*lineGap);
else
GraphExpose(currBoard, x, y, squareSize, squareSize);
- damage[nr][i][j] &= ~2; // remember damage by newly drawn error in '2' bit, to schedule it for erasure next draw
+ damage[nr][i][j] &= 2; // remember damage by newly drawn error in '2' bit, to schedule it for erasure next draw
}
}