#include "common.h"
#include "backend.h"
#include "moves.h"
+#include "gettext.h"
+
+#ifdef ENABLE_NLS
+# define _(s) gettext (s)
+# define N_(s) gettext_noop (s)
+#else
+# define _(s) (s)
+# define N_(s) s
+#endif
#ifdef _MSC_VER
typedef unsigned __int64 uint64;
typedef unsigned long long int uint64;
#endif
-
#ifdef _MSC_VER
# define U64(u) (u##ui64)
#else
{
int r, f, p_enc, squareNr, pieceGroup;
uint64 key=0, holdingsKey=0, Zobrist;
+ VariantClass v = gameInfo.variant;
+
+ switch(v) {
+ case VariantNormal:
+ case VariantFischeRandom: // compatible with normal
+ case VariantNoCastle:
+ case VariantXiangqi: // for historic reasons; does never collide anyway because of other King type
+ break;
+ case VariantGiveaway: // in opening same as suicide
+ key += VariantSuicide;
+ break;
+ case VariantGothic: // these are special cases of CRC, and can share book
+ case VariantCapablanca:
+ v = VariantCapaRandom;
+ default:
+ key += v; // variant type incorporated in key to allow mixed books without collisions
+ }
for(f=0; f<BOARD_WIDTH; f++){
for(r=0; r<BOARD_HEIGHT;r++){
f = fopen(book,"rb");
}
if(!f){
- DisplayError("Polyglot book not valid", 0);
+ DisplayError(_("Polyglot book not valid"), 0);
appData.usePolyglotBook = FALSE;
return -1;
}
total_weight += entries[i].weight;
if(total_weight > j) break;
}
- if(i >= count) DisplayFatalError("Book Fault", 0, 1); // safety catch, cannot happen
+ if(i >= count) DisplayFatalError(_("Book Fault"), 0, 1); // safety catch, cannot happen
move_to_string(move_s, entries[i].move);
if(appData.debugMode) fprintf(debugFP, "book move field = %d\n", entries[i].move);
FILE *f;
if(!count && !currentCount) return;
f=fopen(appData.polyglotBook, "rb+");
- if(!f){ DisplayError("Polyglot book not valid", 0); return; }
+ if(!f){ DisplayError(_("Polyglot book not valid"), 0); return; }
offset=find_key(f, entries[0].key, &entry);
if(entries[0].key != entry.key && currentCount) {
- DisplayError("Hash keys are different", 0);
+ DisplayError(_("Hash keys are different"), 0);
fclose(f);
return;
}