};
char *promote_pieces=" nbrqac=";
-extern char castlingRights[][BOARD_SIZE];
-extern char epStatus[];
uint64 Random64[781] = {
U64(0x9D39247E33776D41), U64(0x2AF7398005AAA5C7), U64(0x44DB015024623547), U64(0x9C15F73E62A76AE2),
}
// Holdings not implemented yet!
- if(castlingRights[moveNr][2] >= 0) {
- if(castlingRights[moveNr][0] >= 0) key^=RandomCastle[0];
- if(castlingRights[moveNr][1] >= 0) key^=RandomCastle[1];
+ if(boards[moveNr][CASTLING][2] != NoRights) {
+ if(boards[moveNr][CASTLING][0] != NoRights) key^=RandomCastle[0];
+ if(boards[moveNr][CASTLING][1] != NoRights) key^=RandomCastle[1];
}
- if(castlingRights[moveNr][5] >= 0) {
- if(castlingRights[moveNr][3] >= 0) key^=RandomCastle[2];
- if(castlingRights[moveNr][4] >= 0) key^=RandomCastle[3];
+ if(boards[moveNr][CASTLING][5] != NoRights) {
+ if(boards[moveNr][CASTLING][3] != NoRights) key^=RandomCastle[2];
+ if(boards[moveNr][CASTLING][4] != NoRights) key^=RandomCastle[3];
}
- f = epStatus[moveNr];
+ f = boards[moveNr][EP_STATUS];
if(f >= 0 && f < 8){
if(!WhiteOnMove(moveNr)){
// the test for neighboring Pawns might not be needed,