// correct FRC-style castlings in variant normal.
// [HGM] This is buggy code! e1h1 could very well be a normal R or Q move.
if(!strcmp(move_s,"e1h1")){
- safeStrCpy(move_s,"e1g1", sizeof(move_s)/sizeof(move_s[0]));
+ safeStrCpy(move_s,"e1g1", 6);
}else if(!strcmp(move_s,"e1a1")){
- safeStrCpy(move_s,"e1c1", sizeof(move_s)/sizeof(move_s[0]));
+ safeStrCpy(move_s,"e1c1", 6);
}else if(!strcmp(move_s,"e8h8")){
- safeStrCpy(move_s,"e8g8", sizeof(move_s)/sizeof(move_s[0]));
+ safeStrCpy(move_s,"e8g8", 6);
}else if(!strcmp(move_s,"e8a8")){
- safeStrCpy(move_s,"e8c8", sizeof(move_s)/sizeof(move_s[0]));
+ safeStrCpy(move_s,"e8c8", 6);
}
}