converted more callbacks from mode menu
[xboard.git] / callback.c
index dcf4779..cd83153 100644 (file)
@@ -175,6 +175,32 @@ void AboutProc (object, user_data)
 
 /* End Help Menu */
 
+/* Mode Menu */
+
+void MachineWhiteProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+    MachineWhiteEvent();
+    return;
+}
+
+void MachineBlackProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+    MachineBlackEvent();
+    return;
+}
+
+void TwoMachinesProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+    TwoMachinesEvent();
+    return;
+}
+
 void IcsClientProc(object, user_data)
      GtkObject *object;
      gpointer user_data;
@@ -183,6 +209,108 @@ void IcsClientProc(object, user_data)
     return;
 }
 
+void
+AnalyzeFileProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+  if (!first.analysisSupport)
+    {
+      char buf[MSG_SIZ];
+      snprintf(buf, sizeof(buf), _("%s does not support analysis"), first.tidy);
+      DisplayError(buf, 0);
+      return;
+    };
+  Reset(FALSE, TRUE);
+
+  if (!appData.showThinking)
+    ShowThinkingProc(NULL,NULL);
+
+  AnalyzeFileEvent();
+  FileNamePopUp(_("File to analyze"), "", LoadGamePopUp, "rb");
+  AnalysisPeriodicEvent(1);
+  return;
+}
+
+void 
+AnalyzeModeProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+    char buf[MSG_SIZ];
+
+    if (!first.analysisSupport) 
+      {
+       snprintf(buf, sizeof(buf), _("%s does not support analysis"), first.tidy);
+       DisplayError(buf, 0);
+       return;
+      }
+    /* [DM] icsEngineAnalyze [HGM] This is horrible code; reverse the gameMode and isEngineAnalyze tests! */
+    if (appData.icsActive) 
+      {
+        if (gameMode != IcsObserving) 
+         {
+           sprintf(buf,_("You are not observing a game"));
+           DisplayError(buf, 0);
+            /* secure check */
+            if (appData.icsEngineAnalyze) 
+             {
+               if (appData.debugMode)
+                 fprintf(debugFP, _("Found unexpected active ICS engine analyze \n"));
+                ExitAnalyzeMode();
+                ModeHighlight();
+             }
+            return;
+         }
+        /* if enable, use want disable icsEngineAnalyze */
+        if (appData.icsEngineAnalyze) 
+         {
+           ExitAnalyzeMode();
+           ModeHighlight();
+           return;
+         }
+        appData.icsEngineAnalyze = TRUE;
+        if (appData.debugMode)
+         fprintf(debugFP, _("ICS engine analyze starting... \n"));
+      }
+    if (!appData.showThinking)
+      ShowThinkingProc(NULL,NULL);
+    
+    AnalyzeModeEvent();
+    return;
+}
+
+void 
+EditGameProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+  EditGameEvent();
+  return;
+}
+
+void 
+EditPositionProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+  EditPositionEvent();
+  return;
+}
+
+void 
+TrainingProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+  TrainingEvent();
+  return;
+}
+
+
+
+/* End Mode Menu */
+
 /*
  * File menu
  */
@@ -277,56 +405,9 @@ SavePositionProc(object, user_data)
   return;
 }
 
-void
-AnalyzeFileProc(object, user_data)
-     GtkObject *object;
-     gpointer user_data;
-{
-  if (!first.analysisSupport)
-    {
-      char buf[MSG_SIZ];
-      snprintf(buf, sizeof(buf), _("%s does not support analysis"), first.tidy);
-      DisplayError(buf, 0);
-      return;
-    };
-  Reset(FALSE, TRUE);
-
-  if (!appData.showThinking)
-    ShowThinkingProc(NULL,NULL);
-
-  AnalyzeFileEvent();
-  FileNamePopUp(_("File to analyze"), "", LoadGamePopUp, "rb");
-  AnalysisPeriodicEvent(1);
-  return;
-}
-
 
 /* End File Menu */
 
-void MachineWhiteProc(object, user_data)
-     GtkObject *object;
-     gpointer user_data;
-{
-    MachineWhiteEvent();
-    return;
-}
-
-void MachineBlackProc(object, user_data)
-     GtkObject *object;
-     gpointer user_data;
-{
-    MachineBlackEvent();
-    return;
-}
-
-void TwoMachinesProc(object, user_data)
-     GtkObject *object;
-     gpointer user_data;
-{
-    TwoMachinesEvent();
-    return;
-}
-
 void AcceptProc(object, user_data)
      GtkObject *object;
      gpointer user_data;
@@ -717,6 +798,54 @@ PeriodicUpdatesProc(object, user_data)
   return;
 }
 
+void 
+PremoveProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+  appData.premove = !appData.premove;
+  return;
+}
+
+void 
+QuietPlayProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+  appData.quietPlay = !appData.quietPlay;
+  return;
+}
+
+
+void 
+PonderNextMoveProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+  PonderNextMoveEvent(!appData.ponderNextMove);
+  return;
+}
+
+void 
+PopupExitMessageProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+  appData.popupExitMessage = !appData.popupExitMessage;
+  return;
+}
+
+void 
+PopupMoveErrorsProc(object, user_data)
+     GtkObject *object;
+     gpointer user_data;
+{
+  appData.popupMoveErrors = !appData.popupMoveErrors;
+  return;
+}
+
+
+
 /* end option menu */
 
 gboolean CloseWindowProc(GtkWidget *button)
@@ -731,7 +860,7 @@ ResetProc (object, user_data)
      gpointer user_data;
 {
   ResetGameEvent();
-  EngineOutputPopDown();
+  return;
 }
 
 void WhiteClockProc(object, user_data)
@@ -826,177 +955,25 @@ void UserMoveProc(window, event, data)
      GdkEvent *event;
      gpointer data;
 {
-    int x, y;
-    Boolean saveAnimate;
-    static int second = 0;
-
     if (errorExitStatus != -1) return;
 
-    if (event->type == GDK_BUTTON_PRESS) ErrorPopDown();
-
-    if (promotionUp)
+    if (promotionUp) 
       {
-       if (event->type == GDK_BUTTON_PRESS)
+       if (event->type == GDK_BUTTON_PRESS) 
          {
-           /* todo add promotionshellwidget
-              XtPopdown(promotionShell);
-              XtDestroyWidget(promotionShell); */
            promotionUp = False;
            ClearHighlights();
            fromX = fromY = -1;
          }
-       else
+       else 
          {
            return;
          }
       }
-
-    x = EventToSquare( (int)event->button.x, BOARD_WIDTH  );
-    y = EventToSquare( (int)event->button.y, BOARD_HEIGHT );
-    if (!flipView && y >= 0)
-      {
-       y = BOARD_HEIGHT - 1 - y;
-      }
-    if (flipView && x >= 0)
-      {
-       x = BOARD_WIDTH - 1 - x;
-      }
-
-    if (fromX == -1)
-      {
-       if (event->type == ButtonPress)
-         {
-           /* First square */
-           if (OKToStartUserMove(x, y))
-             {
-               fromX = x;
-               fromY = y;
-               second = 0;
-               DragPieceBegin(event->button.x, event->button.y);
-               if (appData.highlightDragging)
-                 {
-                   SetHighlights(x, y, -1, -1);
-                 }
-             }
-         }
-       return;
-      }
-
-    /* fromX != -1 */
-    if (event->type == GDK_BUTTON_PRESS && gameMode != EditPosition &&
-       x >= 0 && y >= 0) {
-       ChessSquare fromP;
-       ChessSquare toP;
-       /* Check if clicking again on the same color piece */
-       fromP = boards[currentMove][fromY][fromX];
-       toP = boards[currentMove][y][x];
-       if ((WhitePawn <= fromP && fromP <= WhiteKing &&
-            WhitePawn <= toP && toP <= WhiteKing) ||
-           (BlackPawn <= fromP && fromP <= BlackKing &&
-            BlackPawn <= toP && toP <= BlackKing)) {
-           /* Clicked again on same color piece -- changed his mind */
-           second = (x == fromX && y == fromY);
-           if (appData.highlightDragging) {
-               SetHighlights(x, y, -1, -1);
-           } else {
-               ClearHighlights();
-           }
-           if (OKToStartUserMove(x, y)) {
-               fromX = x;
-               fromY = y;
-               DragPieceBegin(event->button.x, event->button.y);
-           }
-           return;
-       }
-    }
-
-    if (event->type == GDK_BUTTON_RELEASE &&   x == fromX && y == fromY)
-      {
-       DragPieceEnd(event->button.x, event->button.y);
-       if (appData.animateDragging)
-         {
-           /* Undo animation damage if any */
-           DrawPosition(FALSE, NULL);
-         }
-       if (second)
-         {
-           /* Second up/down in same square; just abort move */
-           second = 0;
-           fromX = fromY = -1;
-           ClearHighlights();
-           gotPremove = 0;
-           ClearPremoveHighlights();
-         }
-       else
-         {
-           /* First upclick in same square; start click-click mode */
-           SetHighlights(x, y, -1, -1);
-         }
-       return;
-      }
-
-    /* Completed move */
-    toX = x;
-    toY = y;
-    saveAnimate = appData.animate;
-
-    if (event->type == GDK_BUTTON_PRESS)
-      {
-       /* Finish clickclick move */
-       if (appData.animate || appData.highlightLastMove)
-         {
-           SetHighlights(fromX, fromY, toX, toY);
-         }
-       else
-         {
-           ClearHighlights();
-         }
-      }
-    else
-      {
-       /* Finish drag move */
-       if (appData.highlightLastMove)
-         {
-           SetHighlights(fromX, fromY, toX, toY);
-         }
-       else
-         {
-           ClearHighlights();
-         }
-       DragPieceEnd(event->button.x, event->button.y);
-       /* Don't animate move and drag both */
-       appData.animate = FALSE;
-      }
-
-    if (IsPromotion(fromX, fromY, toX, toY))
-      {
-       if (appData.alwaysPromoteToQueen)
-         {
-           UserMoveEvent(fromX, fromY, toX, toY, 'q');
-           if (!appData.highlightLastMove || gotPremove) ClearHighlights();
-           if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
-           fromX = fromY = -1;
-         }
-       else
-         {
-           SetHighlights(fromX, fromY, toX, toY);
-           PromotionPopUp();
-         }
-      }
-    else
-      {
-       UserMoveEvent(fromX, fromY, toX, toY, NULLCHAR);
-
-       if (!appData.highlightLastMove || gotPremove) ClearHighlights();
-       if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
-       fromX = fromY = -1;
-      }
-
-    appData.animate = saveAnimate;
-    if (appData.animate || appData.animateDragging) {
-       /* Undo animation damage if needed */
-       DrawPosition(FALSE, NULL);
-    }
+    
+    // [HGM] mouse: the rest of the mouse handler is moved to the backend, and called here
+    if(event->type == GDK_BUTTON_PRESS)   LeftClick(Press,   (int)event->button.x, (int)event->button.y);
+    if(event->type == GDK_BUTTON_RELEASE) LeftClick(Release, (int)event->button.x, (int)event->button.y);
 
     return;
 }