#define BELLCHAR '\007'
#define NULLCHAR '\000'
#define FEATURE_TIMEOUT 10000 /*ms*/
+#define MATE_SCORE 100000
#define CLOCK_FONT 0
#define MESSAGE_FONT 1
WhiteFerz, WhiteAlfil, WhiteAngel, WhiteMarshall, WhiteWazir, WhiteMan,
WhiteCannon, WhiteNightrider, WhiteCardinal, WhiteDragon, WhiteGrasshopper,
WhiteSilver, WhiteFalcon, WhiteLance, WhiteCobra, WhiteUnicorn, WhiteLion,
+ WhiteWolf, WhiteCamel, WhiteZebra, WhiteWizard, WhiteAmazon, WhiteCub,
WhiteTokin, WhiteClaw, WhitePCardinal, WhitePDragon, WhiteCat,
WhitePSword, WhiteMonarch, WhiteMother, WhiteNothing, WhitePRook, WhitePDagger,
WhiteDolphin, WhiteStag, WhiteHorned, WhiteEagle, WhiteSword,
- WhiteCrown, WhiteHCrown, WhiteHorse, WhiteDrunk, WhitePBishop, WhiteKing,
+ WhiteCrown, WhiteHCrown, WhiteHorse, WhiteDrunk, WhitePBishop,
+ WhiteGnu, WhiteViking, WhiteIron, WhiteCopper, WhiteTower, WhiteFlying,
+ WhiteKing,
BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen,
BlackFerz, BlackAlfil, BlackAngel, BlackMarshall, BlackWazir, BlackMan,
BlackCannon, BlackNightrider, BlackCardinal, BlackDragon, BlackGrasshopper,
BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackLion,
+ BlackWolf, BlackCamel, BlackZebra, BlackWizard, BlackAmazon, BlackCub,
BlackTokin, BlackClaw, BlackPCardinal, BlackPDragon, BlackCat,
BlackPSword, BlackMonarch, BlackMother, BlackNothing, BlackPRook, BlackPDagger,
BlackDolphin, BlackStag, BlackHorned, BlackEagle, BlackSword,
- BlackCrown, BlackHCrown, BlackHorse, BlackDrunk, BlackPBishop, BlackKing,
+ BlackCrown, BlackHCrown, BlackHorse, BlackDrunk, BlackPBishop,
+ BlackGnu, BlackViking, BlackIron, BlackCopper, BlackTower, BlackFlying,
+ BlackKing,
EmptySquare, DarkSquare,
NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING]
ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/
Boolean fischerCastling;/* [HGM] fischer: allow Fischr castling in any variant */
Boolean matchMode;
int matchGames;
+ Boolean epd;
Boolean monoMode;
Boolean debugMode;
Boolean clockMode;