Boolean scoreIsAbsolute[ENGINES]; /* If true, engine score is always from white side */
Boolean saveExtendedInfoInPGN; /* If true, saved PGN games contain extended info */
Boolean hideThinkingFromHuman; /* If true, program thinking is generated but not displayed in human/computer matches */
+ Boolean useBitmaps;
+ Boolean useFont;
char * liteBackTextureFile; /* Name of texture bitmap for lite squares */
char * darkBackTextureFile; /* Name of texture bitmap for dark squares */
int liteBackTextureMode;
char *processes;
char *results;
char *participants;
+ char *afterGame;
int tourneyType;
int tourneyCycles;
+ int seedBase;
Boolean roundSync;
Boolean cycleSync;
} AppData, *AppDataPtr;