#define COMMENT_FONT 4
#define EDITTAGS_FONT 5
#define MOVEHISTORY_FONT 6
-#define NUM_FONTS 7
+#define GAMELIST_FONT 7
+#define NUM_FONTS 8
/* Default to no flashing (the "usual" XBoard behavior) */
#define FLASH_COUNT 0 /* Number of times to flash */
Boolean scoreIsAbsolute[ENGINES]; /* If true, engine score is always from white side */
Boolean saveExtendedInfoInPGN; /* If true, saved PGN games contain extended info */
Boolean hideThinkingFromHuman; /* If true, program thinking is generated but not displayed in human/computer matches */
+ Boolean useBitmaps;
+ Boolean useFont;
char * liteBackTextureFile; /* Name of texture bitmap for lite squares */
char * darkBackTextureFile; /* Name of texture bitmap for dark squares */
int liteBackTextureMode;
int NPS[ENGINES];
Boolean autoKibitz;
int engineComments;
+ int eloThreshold1; /* [HGM] select */
+ int eloThreshold2;
+ int dateThreshold;
+ int searchMode;
char *userName;
int rewindIndex; /* [HGM] autoinc */
int sameColorGames; /* [HGM] alternate */
Boolean useInternalWrap; /* use internal wrapping -- noJoin usurps this if set */
Boolean pasteSelection; /* paste X selection instead of clipboard */
int nrVariations; /* [HGM] multivar */
+ int zoom; /* [HGM] evalGraph */
+ int evalThreshold; /* [HGM] evalGraph */
Boolean dropMenu; /* [HGM] pv */
Boolean markers; /* [HGM] markers */
Boolean pieceMenu;
char *participants;
int tourneyType;
int tourneyCycles;
+ int seedBase;
Boolean roundSync;
Boolean cycleSync;
} AppData, *AppDataPtr;