BlackSilver, BlackFalcon, BlackLance, BlackCobra, BlackUnicorn, BlackKing,
EmptySquare,
NoRights, // [HGM] gamestate: for castling rights hidden in board[CASTLING]
+ GrantRights, // [HGM] promopopup: for EditPosition menu
ClearBoard, WhitePlay, BlackPlay, PromotePiece, DemotePiece /*for use on EditPosition menus*/
} ChessSquare;
VariantSuper,
VariantGreat,
VariantTwilight,
+ VariantMakruk,
VariantUnknown /* Catchall for other unknown variants */
} VariantClass;
"super",\
"great",\
"twilight",\
+ "makruk",\
"unknown" \
}
char *icsHelper;
Boolean icsInputBox;
Boolean useTelnet;
+ Boolean seekGraph;
+ Boolean autoRefresh;
char *telnetProgram;
char *gateway;
char *loadGameFile;
char *cmailGameName; /* xboard only */
Boolean alwaysPromoteToQueen;
Boolean oldSaveStyle;
+ Boolean oneClick;
Boolean quietPlay;
Boolean showThinking;
Boolean ponderNextMove;
Boolean useInternalWrap; /* use internal wrapping -- noJoin usurps this if set */
Boolean pasteSelection; /* paste X selection instead of clipboard */
int nrVariations; /* [HGM] multivar */
+ Boolean dropMenu; /* [HGM] pv */
+ Boolean markers; /* [HGM] markers */
} AppData, *AppDataPtr;
/* [AS] PGN tags (for showing in the game list) */