/*
* dialogs.c -- platform-independent code for dialogs of XBoard
*
- * Copyright 2000, 2009, 2010, 2011, 2012, 2013, 2014 Free Software Foundation, Inc.
+ * Copyright 2000, 2009, 2010, 2011, 2012, 2013, 2014, 2015 Free Software Foundation, Inc.
* ------------------------------------------------------------------------
*
* GNU XBoard is free software: you can redistribute it and/or modify
SetCurrentComboSelection (Option *opt)
{
int j;
+ if(currentCps) ; else
if(!opt->textValue) opt->value = *(int*)opt->target; /* numeric */else {
for(j=0; opt->choice[j]; j++) // look up actual value in list of possible values, to get selection nr
if(*(char**)opt->target && !strcmp(*(char**)opt->target, ((char**)opt->textValue)[j])) break;
opt->value = j + (opt->choice[j] == NULL);
}
+ SetComboChoice(opt, opt->value);
return opt->value;
}
static Option matchOptions[] = {
{ 0, 0, 0, NULL, (void*) &tfName, ".trn", NULL, FileName, N_("Tournament file: ") },
-{ 0, 0, 0, NULL, NULL, "", NULL, Label, N_("For concurrent playing of tourney with multiple XBoards:") },
+{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("For concurrent playing of tourney with multiple XBoards:") },
{ 0, 0, 0, NULL, (void*) &appData.roundSync, "", NULL, CheckBox, N_("Sync after round") },
{ 0, 0, 0, NULL, (void*) &appData.cycleSync, "", NULL, CheckBox, N_("Sync after cycle") },
-{ 0, LR, 175, NULL, NULL, "", NULL, Label, N_("Tourney participants:") },
-{ 0, SAME_ROW|RR, 175, NULL, NULL, "", NULL, Label, N_("Select Engine:") },
-{ 150, T_VSCRL | T_FILL | T_WRAP,
- 175, NULL, (void*) &engineName, "", NULL, TextBox, "" },
-{ 150, SAME_ROW|RR,
+{ 0, LR, 175, NULL, NULL, NULL, NULL, Label, N_("Tourney participants:") },
+{ 0, SAME_ROW|RR, 175, NULL, NULL, NULL, NULL, Label, N_("Select Engine:") },
+{ 200, T_VSCRL | T_FILL | T_WRAP,
+ 175, NULL, (void*) &engineName, NULL, NULL, TextBox, "" },
+{ 200, SAME_ROW|RR,
175, NULL, (void*) engineMnemonic, (char*) &AddToTourney, NULL, ListBox, "" },
-{ 0, 0, 0, NULL, NULL, NULL, NULL, Break, "" }, // to decouple alignment above and below boxes
+{ 0, SAME_ROW, 0, NULL, NULL, NULL, NULL, Break, "" }, // to decouple alignment above and below boxes
//{ 0, COMBO_CALLBACK | NO_GETTEXT,
// 0, NULL, (void*) &AddToTourney, (char*) (engineMnemonic+1), (engineMnemonic+1), ComboBox, N_("Select Engine:") },
{ 0, 0, 10, NULL, (void*) &appData.tourneyType, "", NULL, Spin, N_("Tourney type (0 = round-robin, 1 = gauntlet):") },
static void
PseudoOK ()
{
+ if(matchMode) return;
GenericReadout(matchOptions, -2); // read all, but suppress calling of MatchOK
ASSIGN(appData.participants, engineName);
+ ASSIGN(appData.tourneyFile, tfName);
PopDown(MasterDlg); // early popdown to prevent FreezeUI called through MatchEvent from causing XtGrab warning
}
{ VariantXiangqi, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")},
{ VariantLion, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("mighty lion")},
{ VariantCourier, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")},
-{ VariantChuChess, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("chu chess (10x10)")},
+{ VariantChuChess, 0, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("elven chess (10x10)")},
{ VariantChu, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("chu shogi (12x12)")},
//{ -1, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_(" ")}, // dummy, to have good alignment
// optional buttons for engine-defined variants
+{ 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" },
+{ 0, SAME_ROW, 0, NULL, NULL, NULL, NULL, Skip, ""},
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
{
static int start;
int i, last;
- char buf[MSG_SIZ];
ranksTmp = filesTmp = sizeTmp = -1; // prefer defaults over actual settings
if(appData.noChessProgram) sprintf(warning, _("Only bughouse is not available in viewer mode.")); else
sprintf(warning, _("All variants not supported by the first engine\n(currently %s) are disabled."), first.tidy);
- if(!start) while(variantDescriptors[start].type != Skip) start++; // locate first spare
+ if(!start) {
+ while(variantDescriptors[start].type != EndMark) start++; // locate spares
+ start += 2; // conditional EndMark and Break
+ }
last = -1;
for(i=0; variantDescriptors[start+i].type != EndMark; i++) { // create buttons for engine-defined variants
char *v = EngineDefinedVariant(&first, i);
variantDescriptors[start+last+1].type = Button;
variantDescriptors[start+last+1].value = Skip;
}
- safeStrCpy(buf, engineVariant, MSG_SIZ); *engineVariant = NULLCHAR; // yeghh...
+ variantDescriptors[start-2].type = (last < 0 ? EndMark : Skip);
+ variantDescriptors[start-1].type = (last < 6 ? Skip : Break);
+ safeStrCpy(engineVariant+100, engineVariant, 100); *engineVariant = NULLCHAR; // yeghh...
GenericPopUp(variantDescriptors, _("New Variant"), TransientDlg, BoardWindow, MODAL, 0);
- safeStrCpy(engineVariant, buf, MSG_SIZ); // must temporarily clear to avoid enabling all variant buttons
+ safeStrCpy(engineVariant, engineVariant+100, MSG_SIZ); // must temporarily clear to avoid enabling all variant buttons
}
//------------------------------------------- Common Engine Options -------------------------------------
static int oldCores;
+static char *egtPath;
static int
CommonOptionsOK (int n)
{
int newPonder = appData.ponderNextMove;
+ if(*egtPath != '/' && strchr(egtPath, ':')) {
+ ASSIGN(appData.egtFormats, egtPath);
+ } else {
+ ASSIGN(appData.defaultPathEGTB, egtPath);
+ }
// make sure changes are sent to first engine by re-initializing it
// if it was already started pre-emptively at end of previous game
if(gameMode == BeginningOfGame) Reset(True, True); else {
{ 0, 0, 1000, NULL, (void*) &appData.smpCores, "", NULL, Spin, N_("Maximum Number of CPUs per Engine:") },
{ 0, 0, 0, NULL, (void*) &appData.polyglotDir, "", NULL, PathName, N_("Polygot Directory:") },
{ 0, 0,16000, NULL, (void*) &appData.defaultHashSize, "", NULL, Spin, N_("Hash-Table Size (MB):") },
-{ 0, 0, 0, NULL, (void*) &appData.defaultPathEGTB, "", NULL, PathName, N_("Nalimov EGTB Path:") },
+{ 0, 0, 0, NULL, (void*) &egtPath, "", NULL, PathName, N_("EGTB Path:") },
{ 0, 0, 1000, NULL, (void*) &appData.defaultCacheSizeEGTB, "", NULL, Spin, N_("EGTB Cache Size (MB):") },
{ 0, 0, 0, NULL, (void*) &appData.usePolyglotBook, "", NULL, CheckBox, N_("Use GUI Book") },
{ 0, 0, 0, NULL, (void*) &appData.polyglotBook, ".bin", NULL, FileName, N_("Opening-Book Filename:") },
{
oldCores = appData.smpCores;
oldPonder = appData.ponderNextMove;
+ if(appData.egtFormats && *appData.egtFormats) { ASSIGN(egtPath, appData.egtFormats); }
+ else { ASSIGN(egtPath, appData.defaultPathEGTB); }
GenericPopUp(commonEngineOptions, _("Common Engine Settings"), TransientDlg, BoardWindow, MODAL, 0);
}
static char *modeNames[] = { N_("Exact position match"), N_("Shown position is subset"), N_("Same material with exactly same Pawn chain"),
N_("Same material"), N_("Material range (top board half optional)"), N_("Material difference (optional stuff balanced)"), NULL };
static char *modeValues[] = { "1", "2", "3", "4", "5", "6" };
-static char *searchMode;
+static char *searchMode, *countRange;
static int
LoadOptionsOK ()
{
+ appData.minPieces = appData.maxPieces = 0;
+ sscanf(countRange, "%d-%d", &appData.minPieces, &appData.maxPieces);
+ if(appData.maxPieces < appData.minPieces) appData.maxPieces = appData.minPieces;
appData.searchMode = atoi(searchMode);
return 1;
}
{ 0, 0,5000, NULL, (void*) &appData.eloThreshold2, "", NULL, Spin, N_("Elo of weakest player at least:") },
{ 0, 0,5000, NULL, (void*) &appData.dateThreshold, "", NULL, Spin, N_("No games before year:") },
{ 0, 1,50, NULL, (void*) &appData.stretch, "", NULL, Spin, N_("Minimum nr consecutive positions:") },
+{ 0, 0,197, NULL, (void*) &countRange, "", NULL, TextBox, "Final nr of pieces" },
{ 0, 0,205, NULL, (void*) &searchMode, (char*) modeValues, modeNames, ComboBox, N_("Search mode:") },
{ 0, 0, 0, NULL, (void*) &appData.ignoreColors, "", NULL, CheckBox, N_("Also match reversed colors") },
{ 0, 0, 0, NULL, (void*) &appData.findMirror, "", NULL, CheckBox, N_("Also match left-right flipped position") },
void
LoadOptionsPopUp (DialogClass parent)
{
+ ASSIGN(countRange, "");
ASSIGN(searchMode, modeValues[appData.searchMode-1]);
GenericPopUp(loadOptions, _("Load Game Options"), TransientDlg, parent, MODAL, 0);
}
static void DefColor P((int n));
static void AdjustColor P((int i));
+static void ThemeSel P((int n, int sel));
+static int BoardOptionsOK P((int n));
static char oldPieceDir[MSG_SIZ];
+extern char *engineLine, *nickName; // defined later on
-static int
-BoardOptionsOK (int n)
-{
- if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap; else lineGap = defaultLineGap;
- InitDrawingParams(strcmp(oldPieceDir, appData.pieceDirectory));
- InitDrawingSizes(-1, 0);
- DrawPosition(True, NULL);
- return 1;
-}
+#define THEMELIST 1
static Option boardOptions[] = {
+{ 0,LR|T2T, 0, NULL, NULL, NULL, NULL, Label, N_("Selectable themes:") },
+{ 300,LR|TB,200, NULL, (void*) engineMnemonic, (char*) &ThemeSel, NULL, ListBox, "" },
+{ 0,LR|T2T, 0, NULL, NULL, NULL, NULL, Label, N_("New name for current theme:") },
+{ 0, 0, 0, NULL, (void*) &nickName, "", NULL, TextBox, "" },
+{ 0,SAME_ROW, 0, NULL, NULL, NULL, NULL, Break, NULL },
{ 0, 0, 70, NULL, (void*) &appData.whitePieceColor, "", NULL, TextBox, N_("White Piece Color:") },
{ 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFFCC", Button, " " },
/* TRANSLATORS: R = single letter for the color red */
{ 0, 0, 0, NULL, (void*) &BoardOptionsOK, "", NULL, EndMark , "" }
};
+static int
+BoardOptionsOK (int n)
+{
+ if(n && (n = SelectedListBoxItem(&boardOptions[THEMELIST])) > 0 && *engineList[n] != '#') { // called by pressing OK, and theme selected
+ ASSIGN(engineLine, engineList[n]);
+ }
+ LoadTheme();
+ return 1;
+}
+
static void
SetColorText (int n, char *buf)
{
}
void
+ThemeSel (int n, int sel)
+{
+ int nr;
+ char buf[MSG_SIZ];
+ if(sel < 1) buf[0] = NULLCHAR; // back to top level
+ else if(engineList[sel][0] == '#') safeStrCpy(buf, engineList[sel], MSG_SIZ); // group header, open group
+ else { // normal line, select engine
+ ASSIGN(engineLine, engineList[sel]);
+ LoadTheme();
+ PopDown(TransientDlg);
+ return;
+ }
+ nr = NamesToList(appData.themeNames, engineList, engineMnemonic, buf); // replace list by only the group contents
+ ASSIGN(engineMnemonic[0], buf);
+ LoadListBox(&boardOptions[THEMELIST], _("# no themes are defined"), -1, -1);
+ HighlightWithScroll(&boardOptions[THEMELIST], 0, nr);
+}
+
+void
BoardOptionsProc ()
{
strncpy(oldPieceDir, appData.pieceDirectory, MSG_SIZ-1); // to see if it changed
+ ASSIGN(engineLine, "");
+ ASSIGN(nickName, "");
+ ASSIGN(engineMnemonic[0], "");
+ NamesToList(appData.themeNames, engineList, engineMnemonic, "");
GenericPopUp(boardOptions, _("Board Options"), TransientDlg, BoardWindow, MODAL, 0);
}
snprintf(buf2 + (q-p), MSG_SIZ -(q-p), "%s%s", clickedWord, q+5);
p = buf2;
}
+ if(!strcmp(p, "$copy")) { // special case for copy selection
+ CopySomething(clickedWord);
+ } else
if(!strcmp(p, "$chat")) { // special case for opening chat
NewChat(clickedWord);
} else
}
void
-IcsTextProc ()
+IcsTextPopUp ()
{
int i=0, j;
char *p, *q, *r;
GenericPopUp(textOptions, _("ICS text menu"), TextMenuDlg, BoardWindow, NONMODAL, appData.topLevel);
}
+void
+IcsTextProc ()
+{
+ if(shellUp[TextMenuDlg]) PopDown(TextMenuDlg);
+ else IcsTextPopUp();
+}
+
//---------------------------------------------------- Edit Comment -----------------------------------
static char *commentText;
}
Option commentOptions[] = {
-{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 250, NULL, (void*) &commentText, "", (char **) &CommentClick, TextBox, "" },
+{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 250, NULL, (void*) &commentText, NULL, (char **) &CommentClick, TextBox, "", &appData.commentFont },
{ 0, 0, 50, NULL, (void*) &ClearComment, NULL, NULL, Button, N_("clear") },
{ 0, SAME_ROW, 100, NULL, (void*) &SaveChanges, NULL, NULL, Button, N_("save changes") },
{ 0, SAME_ROW, 0, NULL, (void*) &NewComCallback, "", NULL, EndMark , "" }
static void changeTags P((int n));
static char *tagsText, **resPtr;
+static int TagsClick P((Option *opt, int n, int x, int y, char *val, int index));
+
static int
NewTagsCallback (int n)
{
return 1;
}
+static void
+NewMove ()
+{
+ addToBookFlag = !addToBookFlag;
+}
+
static Option tagsOptions[] = {
{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL },
-{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 200, NULL, (void*) &tagsText, "", NULL, TextBox, "" },
-{ 0, 0, 100, NULL, (void*) &changeTags, NULL, NULL, Button, N_("save changes") },
+{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 200, NULL, (void*) &tagsText, NULL, (char **) &TagsClick, TextBox, "", &appData.tagsFont },
+{ 0, 0, 100, NULL, (void*) &NewMove, NULL, NULL, Button, N_("add next move") },
+{ 0,SAME_ROW,100,NULL, (void*) &changeTags, NULL, NULL, Button, N_("save changes") },
{ 0,SAME_ROW, 0, NULL, (void*) &NewTagsCallback, "", NULL, EndMark , "" }
};
+static int TagsClick (Option *opt, int n, int x, int y, char *val, int index)
+{
+ if(!bookUp || n != 3) return FALSE; // only button-3 press in Edit Book is of interest
+ PlayBookMove(val, index);
+ return TRUE;
+}
+
static void
changeTags (int n)
{
{
char *title = bookUp ? _("Edit book") : _("Tags");
+ tagsOptions[2].type = bookUp ? Button : Skip;
+ tagsOptions[3].min = bookUp ? SAME_ROW : 0;
if(DialogExists(TagsDlg)) { // if already exists, alter title and content
SetWidgetText(&tagsOptions[1], text, TagsDlg);
SetDialogTitle(TagsDlg, title);
if (bookUp || !PopDown(TagsDlg)) EditTagsEvent();
}
+void
+AddBookMove (char *text)
+{
+ AppendText(&tagsOptions[1], text);
+}
+
//---------------------------------------------- ICS Input Box ----------------------------------
char *icsText;
#define INPUT 0
Option boxOptions[] = {
-{ 30, T_TOP, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" },
+{ 30, T_TOP, 400, NULL, (void*) &icsText, NULL, NULL, TextBox, "" },
{ 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
};
static int TypeInOK P((int n));
Option typeOptions[] = {
-{ 30, T_TOP, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" },
+{ 30, T_TOP, 400, NULL, (void*) &icsText, NULL, NULL, TextBox, "" },
{ 0, NO_OK, 0, NULL, (void*) &TypeInOK, "", NULL, EndMark , "" }
};
SettingsPopUp(&second);
}
+void
+RefreshSettingsDialog (ChessProgramState *cps, int val)
+{
+ if(val == 1) { // option values changed
+ if(shellUp[TransientDlg] && cps == currentCps) {
+ GenericUpdate(cps->option, -1); // normally update values when dialog is up
+ }
+ return; // and be done
+ }
+ if(val == 2) { // option list changed
+ if(!shellUp[TransientDlg] || cps != currentCps) return; // our dialog is not up, so nothing to do
+ }
+ PopDown(TransientDlg); // make sure any other dialog closes first
+ SettingsPopUp(cps); // and popup new one
+}
+
//----------------------------------------------- Load Engine --------------------------------------
char *engineDir, *engineLine, *nickName, *params;
-Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick, secondEng;
+Boolean isUCI, isUSI, hasBook, storeVariant, v1, addToList, useNick, secondEng;
static void EngSel P((int n, int sel));
static int InstallOK P((int n));
{ 0, 0, 0, NULL, (void*) &engineName, NULL, NULL, FileName, N_("Engine Command:") },
{ 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("(Directory will be derived from engine path when empty)") },
{ 0, 0, 0, NULL, (void*) &isUCI, NULL, NULL, CheckBox, N_("UCI") },
+{ 0, 0, 0, NULL, (void*) &isUSI, NULL, NULL, CheckBox, N_("USI/UCCI (uses specified -uxiAdapter)") },
{ 0, 0, 0, NULL, (void*) &v1, NULL, NULL, CheckBox, N_("WB protocol v1 (do not wait for engine features)") },
{ 0, 0, 0, NULL, (void*) &hasBook, NULL, NULL, CheckBox, N_("Must not use GUI book") },
{ 0, 0, 0, NULL, (void*) &addToList, NULL, NULL, CheckBox, N_("Add this engine to the list") },
ASSIGN(engineLine, engineList[n]);
}
PopDown(TransientDlg); // early popdown, to allow FreezeUI to instate grab
+ if(isUSI) {
+ isUCI = 2; // kludge to pass isUSI to Load()
+ if(!*appData.ucciAdapter) { ASSIGN(appData.ucciAdapter, "usi2wb -%variant \"%fcp\"\"%fd\""); } // make sure -uxiAdapter is defined
+ }
if(!secondEng) Load(&first, 0); else Load(&second, 1);
return FALSE; // no double PopDown!
}
static void
LoadEngineProc (int engineNr, char *title)
{
- isUCI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults
+ isUCI = isUSI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults
secondEng = engineNr;
if(engineLine) free(engineLine); engineLine = strdup("");
if(engineDir) free(engineDir); engineDir = strdup(".");
void
TimeControlProc ()
{
+ if(gameMode != BeginningOfGame) {
+ DisplayError(_("Changing time control during a game is not implemented"), 0);
+ return;
+ }
tmpMoves = appData.movesPerSession;
tmpInc = appData.timeIncrement; if(tmpInc < 0) tmpInc = 0;
tmpOdds1 = tmpOdds2 = 1; tcType = 0;
{ // choice depends on variant: prepare dialog acordingly
count = 8;
SetPromo(_("Cancel"), --count, -1); // Beware: GenericPopUp cannot handle user buttons named "cancel" (lowe case)!
- if(choice != '+') {
+ if(choice != '+' && !IS_SHOGI(gameInfo.variant)) {
if (!appData.testLegality || gameInfo.variant == VariantSuicide ||
gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) ||
gameInfo.variant == VariantGiveaway) {
//---------------------------- Chat Windows ----------------------------------------------
static char *line, *memo, *chatMemo, *partner, *texts[MAX_CHAT], dirty[MAX_CHAT], *inputs[MAX_CHAT], *icsLine, *tmpLine;
-static int activePartner, hidden = 1;
+static int activePartner;
+int hidden = 1;
void ChatSwitch P((int n));
int ChatOK P((int n));
#define CHAT_ICS 6
#define CHAT_PARTNER 8
-#define CHAT_OUT 10
-#define CHAT_PANE 11
-#define CHAT_IN 12
+#define CHAT_OUT 11
+#define CHAT_PANE 12
+#define CHAT_IN 13
void PaneSwitch P((void));
+void ClearChat P((void));
WindowPlacement wpTextMenu;
int
ContextMenu (Option *opt, int button, int x, int y, char *text, int index)
{ // callback for ICS-output clicks; handles button 3, passes on other events
- char *start, *end;
int h;
if(button == -3) return TRUE; // supress default GTK context menu on up-click
if(button != 3) return FALSE;
- start = end = text + index; // figure out what text was clicked
- while(isalnum(*end)) end++;
- while(start > text && isalnum(start[-1])) start--;
- clickedWord[0] = NULLCHAR;
- if(end-start >= 80) end = start + 80; // intended for small words and numbers
- strncpy(clickedWord, start, end-start); clickedWord[end-start] = NULLCHAR;
+ if(index == -1) { // pre-existing selection in memo
+ strncpy(clickedWord, text, MSG_SIZ);
+ } else { // figure out what word was clicked
+ char *start, *end;
+ start = end = text + index;
+ while(isalnum(*end)) end++;
+ while(start > text && isalnum(start[-1])) start--;
+ clickedWord[0] = NULLCHAR;
+ if(end-start >= 80) end = start + 80; // intended for small words and numbers
+ strncpy(clickedWord, start, end-start); clickedWord[end-start] = NULLCHAR;
+ }
click = !shellUp[TextMenuDlg]; // request auto-popdown of textmenu when we popped it up
h = wpTextMenu.height; // remembered height of text menu
if(h <= 0) h = 65; // when not available, position w.r.t. top
if(wpTextMenu.x < 0) wpTextMenu.x = 0;
if(wpTextMenu.y < 0) wpTextMenu.y = 0;
wpTextMenu.width = wpTextMenu.height = -1;
- IcsTextProc();
+ IcsTextPopUp();
return TRUE;
}
Option chatOptions[] = {
-{ 0, 0, 0, NULL, NULL, "", NULL, Label , N_("Chats:") },
+{ 0, 0, 0, NULL, NULL, NULL, NULL, Label , N_("Chats:") },
{ 1, SAME_ROW|TT, 75, NULL, (void*) &ChatSwitch, NULL, NULL, Button, N_("New Chat") },
{ 2, SAME_ROW|TT, 75, NULL, (void*) &ChatSwitch, NULL, NULL, Button, N_("New Chat") },
{ 3, SAME_ROW|TT, 75, NULL, (void*) &ChatSwitch, NULL, NULL, Button, N_("New Chat") },
{ 250, T_VSCRL | T_FILL | T_WRAP | T_TOP, 510, NULL, (void*) &memo, NULL, (void*) &ContextMenu, TextBox, "" },
{ 0, 0, 0, NULL, NULL, "", NULL, Break , "" },
{ 0, T_TOP, 100, NULL, (void*) &partner, NULL, NULL, TextBox, N_("Chat partner:") },
+{ 0, SAME_ROW, 0, NULL, (void*) &ClearChat, NULL, NULL, Button, N_("End Chat") },
{ 0, SAME_ROW, 0, NULL, (void*) &PaneSwitch, NULL, NULL, Button, N_("Hide") },
{ 250, T_VSCRL | T_FILL | T_WRAP | T_TOP, 510, NULL, (void*) &chatMemo, NULL, (void*) &ContextMenu, TextBox, "" },
{ 0, 0, 0, NULL, NULL, "", NULL, Break , "" },
if(opt != &chatOptions[CHAT_IN] && !(opt == &chatOptions[CHAT_PARTNER] && n == 33)) return 0;
switch(n) {
+ case 5:
+ if(!hidden) ClearChat();
+ break;
+ case 8:
+ if(!hidden) PaneSwitch();
+ break;
case 33: // <Esc>
+ if(1) BoardToTop(); else
if(hidden) BoardToTop();
else PaneSwitch();
break;
+ case 15:
+ NewChat(lastTalker);
+ break;
+ case 14:
+ for(chat=0; chat < MAX_CHAT; chat++) if(!chatPartner[chat][0]) break;
+ if(chat < MAX_CHAT) ChatSwitch(chat + 1);
+ break;
case 10: // <Tab>
chat = start = (activePartner - hidden + MAX_CHAT) % MAX_CHAT;
while(!dirty[chat = (chat + 1)%MAX_CHAT]) if(chat == start) break;
if(!dirty[chat])
while(!chatPartner[chat = (chat + 1)%MAX_CHAT][0]) if(chat == start) break;
- if(chat == start && hidden) chat = 0; // if all unused, start left
+ if(!chatPartner[chat][0]) break; // if all unused, ignore
ChatSwitch(chat + 1);
break;
case 1:
char *p = texts[partner];
int len = strlen(mess) + 1;
+ if(!DialogExists(ChatDlg)) return;
if(p) len += strlen(p);
texts[partner] = (char*) malloc(len);
snprintf(texts[partner], len, "%s%s", p ? p : "", mess);
{ // can only be called through <Enter> in chat-partner text-edit, as there is no OK button
char buf[MSG_SIZ];
- if(!hidden && (!partner || strcmp(partner, chatPartner[activePartner]))) {
+ if(!hidden && (!partner || strcmp(partner, chatPartner[activePartner]) || !*partner)) {
safeStrCpy(chatPartner[activePartner], partner, MSG_SIZ);
SetWidgetText(&chatOptions[CHAT_OUT], "", -1); // clear text if we alter partner
SetWidgetText(&chatOptions[CHAT_IN], "", ChatDlg); // clear text if we alter partner
SetWidgetLabel(&chatOptions[activePartner+1], chatPartner[activePartner][0] ? chatPartner[activePartner] : _("New Chat"));
+ if(!*partner) PaneSwitch();
HardSetFocus(&chatOptions[CHAT_IN], 0);
}
if(line[0] || hidden) { // something was typed (for ICS commands we also allow empty line!)
// from here on it could be back-end
if(line[strlen(line)-1] == '\n') line[strlen(line)-1] = NULLCHAR;
SaveInHistory(line);
- if(hidden) snprintf(buf, MSG_SIZ, "%s\n", line); else // command for ICS
+ if(hidden || !*chatPartner[activePartner]) snprintf(buf, MSG_SIZ, "%s\n", line); else // command for ICS
if(!strcmp("whispers", chatPartner[activePartner]))
snprintf(buf, MSG_SIZ, "whisper %s\n", line); // WHISPER box uses "whisper" to send
else if(!strcmp("shouts", chatPartner[activePartner]))
snprintf(buf, MSG_SIZ, "shout %s\n", line); // SHOUT box uses "shout" to send
+ else if(!strcmp("c-shouts", chatPartner[activePartner]))
+ snprintf(buf, MSG_SIZ, "cshout %s\n", line); // C-SHOUT box uses "cshout" to send
+ else if(!strcmp("kibitzes", chatPartner[activePartner]))
+ snprintf(buf, MSG_SIZ, "kibitz %s\n", line); // KIBITZ box uses "kibitz" to send
else {
if(!atoi(chatPartner[activePartner])) {
snprintf(buf, MSG_SIZ, "> %s\n", line); // echo only tells to handle, not channel
void
DelayedSetText ()
{
- SetWidgetText(&chatOptions[CHAT_IN], tmpLine, ChatDlg);
+ SetWidgetText(&chatOptions[CHAT_IN], tmpLine, -1); // leave focus on chat-partner field!
SetInsertPos(&chatOptions[CHAT_IN], strlen(tmpLine));
}
{
int i, j;
char *v;
+ if(chatOptions[CHAT_ICS].type == Skip) hidden = 0; // In Xaw there is no ICS pane we can hide behind
Show(&chatOptions[CHAT_PANE], 0); // show
if(hidden) ScheduleDelayedEvent(DelayedScroll, 50); // Awful!
else ScheduleDelayedEvent(DelayedSetText, 50);
// SetInsertPos(&chatOptions[CHAT_IN], strlen(icsLine));
}
+void
+ClearChat ()
+{ // clear the chat to make it free for other use
+ chatPartner[activePartner][0] = NULLCHAR;
+ ASSIGN(texts[activePartner], "");
+ ASSIGN(inputs[activePartner], "");
+ SetWidgetText(&chatOptions[CHAT_PARTNER], "", ChatDlg);
+ SetWidgetText(&chatOptions[CHAT_OUT], "", ChatDlg);
+ SetWidgetText(&chatOptions[CHAT_IN], "", ChatDlg);
+ SetWidgetLabel(&chatOptions[activePartner+1], _("New Chat"));
+ HardSetFocus(&chatOptions[CHAT_PARTNER], 0);
+}
+
static void
NewChat (char *name)
{ // open a chat on program request. If no empty one available, use last
void
ConsoleWrite(char *message, int count)
{
- if(shellUp[ChatDlg]) {
+ if(shellUp[ChatDlg] && chatOptions[CHAT_ICS].type != Skip) { // in Xaw this is a no-op
AppendColorized(&chatOptions[CHAT_ICS], message, count);
SetInsertPos(&chatOptions[CHAT_ICS], 999999);
}
}
void
-ChatProc ()
+ChatPopUp ()
{
if(GenericPopUp(chatOptions, _("ICS Interaction"), ChatDlg, BoardWindow, NONMODAL, appData.topLevel))
AddHandler(&chatOptions[CHAT_PARTNER], ChatDlg, 2), AddHandler(&chatOptions[CHAT_IN], ChatDlg, 2); // treats return as OK
Show(&chatOptions[CHAT_PANE], hidden = 1); // hide
- HardSetFocus(&chatOptions[CHAT_IN], 0);
+// HardSetFocus(&chatOptions[CHAT_IN], 0);
MarkMenu("View.OpenChatWindow", ChatDlg);
CursorAtEnd(&chatOptions[CHAT_IN]);
}
void
+ChatProc ()
+{
+ if(shellUp[ChatDlg]) PopDown(ChatDlg);
+ else ChatPopUp();
+}
+
+void
ConsoleAutoPopUp (char *buf)
{
+ if(*buf == 27) { if(appData.icsActive && DialogExists(ChatDlg)) HardSetFocus (&chatOptions[CHAT_IN], ChatDlg); return; }
if(!appData.autoBox) return;
if(appData.icsActive) { // text typed to board in ICS mode: divert to ICS input box
if(DialogExists(ChatDlg)) { // box already exists: append to current contents
SetWidgetText(&chatOptions[CHAT_IN], newText, ChatDlg);
if(shellUp[ChatDlg]) HardSetFocus (&chatOptions[CHAT_IN], ChatDlg); //why???
} else { ASSIGN(line, buf); } // box did not exist: make sure it pops up with char in it
- ChatProc();
+ ChatPopUp();
} else PopUpMoveDialog(*buf);
}
static int GLT_OK P((int n));
static Option listOptions[] = {
-{300, LR|TB, 200, NULL, (void*) strings, "", NULL, ListBox, "" }, // For GTK we need to specify a height, as default would just show 3 lines
+{300, LR|TB, 200, NULL, (void*) strings, NULL, NULL, ListBox, "" }, // For GTK we need to specify a height, as default would just show 3 lines
{ 0, 0, 0, NULL, (void*) &GLT_Button, NULL, NULL, Button, N_("factory") },
{ 0, SAME_ROW, 0, NULL, (void*) &GLT_Button, NULL, NULL, Button, N_("up") },
{ 0, SAME_ROW, 0, NULL, (void*) &GLT_Button, NULL, NULL, Button, N_("down") },
{
GLT_ParseList();
appData.gameListTags = strdup(lpUserGLT);
+ GameListUpdate();
return 1;
}
{
errorUp = True;
errorOptions[1].name = label;
- if(dialogError = shellUp[TransientDlg])
- GenericPopUp(errorOptions+1, title, FatalDlg, TransientDlg, MODAL, 0); // pop up as daughter of the transient dialog
+ if(dialogError = shellUp[MasterDlg])
+ GenericPopUp(errorOptions+1, title, FatalDlg, MasterDlg, MODAL, 0); // pop up as daughter of the transient dialog
else
GenericPopUp(errorOptions+modal, title, modal ? FatalDlg: ErrorDlg, BoardWindow, modal, 0); // kludge: option start address indicates modality
}
{
void *whiteLogo = first.programLogo, *blackLogo = second.programLogo;
if(appData.autoLogo) {
-
+ if(appData.noChessProgram) whiteLogo = blackLogo = NULL;
+ if(appData.icsActive) whiteLogo = blackLogo = second.programLogo;
switch(gameMode) { // pick logos based on game mode
case IcsObserving:
whiteLogo = second.programLogo; // ICS logo
Option mainOptions[] = { // description of main window in terms of generic dialog creator
{ 0, 0xCA, 0, NULL, NULL, "", NULL, BarBegin, "" }, // menu bar
- { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("File") },
- { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Edit") },
- { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("View") },
- { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Mode") },
- { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Action") },
- { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Engine") },
- { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Options") },
- { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Help") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("_File") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("_Edit") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("_View") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("_Mode") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("_Action") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("E_ngine") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("_Options") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("_Help") },
{ 0, 0, 0, NULL, (void*)&SizeKludge, "", NULL, BarEnd, "" },
-{ 0, LR|T2T|BORDER|SAME_ROW, 0, NULL, NULL, "", NULL, Label, "1" }, // optional title in window
+{ 0, LR|T2T|BORDER|SAME_ROW, 0, NULL, NULL, NULL, NULL, Label, "1" }, // optional title in window
{ 50, LL|TT, 100, NULL, (void*) &LogoW, NULL, NULL, Skip, "" }, // white logo
{ 12, L2L|T2T, 200, NULL, (void*) &CCB, NULL, NULL, Label, "White" }, // white clock
{ 13, R2R|T2T|SAME_ROW, 200, NULL, (void*) &CCB, NULL, NULL, Label, "Black" }, // black clock
{ 50, RR|TT|SAME_ROW, 100, NULL, (void*) &LogoB, NULL, NULL, Skip, "" }, // black logo
{ 0, LR|T2T|BORDER, 401, NULL, NULL, "", NULL, Skip, "2" }, // backup for title in window (if no room for other)
-{ 0, LR|T2T|BORDER, 270, NULL, NULL, "", NULL, Label, "message" }, // message field
+{ 0, LR|T2T|BORDER, 270, NULL, NULL, NULL, NULL, Label, "message", &appData.font }, // message field
{ 0, RR|TT|SAME_ROW, 125, NULL, NULL, "", NULL, BoxBegin, "" }, // (optional) button bar
- { 0, 0, 0, NULL, (void*) &ToStartEvent, NULL, NULL, Button, N_("<<") },
- { 0, SAME_ROW, 0, NULL, (void*) &BackwardEvent, NULL, NULL, Button, N_("<") },
- { 0, SAME_ROW, 0, NULL, (void*) &PauseEvent, NULL, NULL, Button, N_(PAUSE_BUTTON) },
- { 0, SAME_ROW, 0, NULL, (void*) &ForwardEvent, NULL, NULL, Button, N_(">") },
- { 0, SAME_ROW, 0, NULL, (void*) &ToEndEvent, NULL, NULL, Button, N_(">>") },
+ { 0, 0, 0, NULL, (void*) &ToStartEvent, NULL, NULL, Button, N_("<<"), &appData.font },
+ { 0, SAME_ROW, 0, NULL, (void*) &BackwardEvent, NULL, NULL, Button, N_("<"), &appData.font },
+ { 0, SAME_ROW, 0, NULL, (void*) &PauseEvent, NULL, NULL, Button, N_(PAUSE_BUTTON), &appData.font },
+ { 0, SAME_ROW, 0, NULL, (void*) &ForwardEvent, NULL, NULL, Button, N_(">"), &appData.font },
+ { 0, SAME_ROW, 0, NULL, (void*) &ToEndEvent, NULL, NULL, Button, N_(">>"), &appData.font },
{ 0, 0, 0, NULL, NULL, "", NULL, BoxEnd, "" },
{ 401, LR|TB, 401, NULL, (char*) &Exp, NULL, NULL, Graph, "shadow board" }, // board
{ 2, COMBO_CALLBACK, 0, NULL, (void*) &PMSelect, NULL, pieceMenuStrings[0], PopUp, "menuW" },
static Option *
Exp (int n, int x, int y)
{
- static int but1, but3, oldW, oldH;
+ static int but1, but3, oldW, oldH, oldX, oldY;
int menuNr = -3, sizing, f, r;
+ TimeMark now;
+ extern Boolean right;
+
+ if(right) { // kludgy way to let button 1 double as button 3 when back-end requests this
+ if(but1 && n == 0) but1 = 0, but3 = 1;
+ else if(n == -1) n = -3, right = FALSE;
+ }
if(n == 0) { // motion
+ oldX = x; oldY = y;
if(SeekGraphClick(Press, x, y, 1)) return NULL;
if((but1 || dragging == 2) && !PromoScroll(x, y)) DragPieceMove(x, y);
if(but3) MovePV(x, y, lineGap + BOARD_HEIGHT * (squareSize + lineGap));
return NULL;
}
if(n != 10 && PopDown(PromoDlg)) fromX = fromY = -1; // user starts fiddling with board when promotion dialog is up
+ else GetTimeMark(&now);
shiftKey = ShiftKeys();
controlKey = (shiftKey & 0xC) != 0;
shiftKey = (shiftKey & 3) != 0;
case 3: menuNr = RightClick(Press, x, y, &pmFromX, &pmFromY), but3 = 1; break;
case -2: shiftKey = !shiftKey;
case -3: menuNr = RightClick(Release, x, y, &pmFromX, &pmFromY), but3 = 0; break;
+ case 4: Wheel(-1, oldX, oldY); break;
+ case 5: Wheel(1, oldX, oldY); break;
case 10:
sizing = (oldW != x || oldH != y);
oldW = x; oldH = y;
InitDrawingHandle(mainOptions + W_BOARD);
- if(sizing) return NULL; // don't redraw while sizing
+ if(sizing && SubtractTimeMarks(&now, &programStartTime) > 10000) return NULL; // don't redraw while sizing (except at startup)
DrawPosition(True, NULL);
default:
return NULL;
BoardPopUp (int squareSize, int lineGap, void *clockFontThingy)
{
int i, size = BOARD_WIDTH*(squareSize + lineGap) + lineGap, logo = appData.logoSize;
+ int f = 2*appData.fixedSize; // width fudge, needed for unknown reasons to not clip board
mainOptions[W_WHITE].choice = (char**) clockFontThingy;
mainOptions[W_BLACK].choice = (char**) clockFontThingy;
mainOptions[W_BOARD].value = BOARD_HEIGHT*(squareSize + lineGap) + lineGap;
mainOptions[W_BOARD].max = mainOptions[W_SMALL].max = size; // board size
mainOptions[W_SMALL].max = size - 2; // board title (subtract border!)
mainOptions[W_BLACK].max = mainOptions[W_WHITE].max = size/2-3; // clock width
- mainOptions[W_MESSG].max = appData.showButtonBar ? size-135 : size-2; // message
+ mainOptions[W_MESSG].max = appData.showButtonBar ? size-135+f : size-2+f; // message
mainOptions[W_MENU].max = size-40; // menu bar
mainOptions[W_TITLE].type = appData.titleInWindow ? Label : Skip ;
if(logo && logo <= size/4) { // Activate logos
#define MAXFILES 1000
+static DialogClass savDlg;
static ChessProgramState *savCps;
static FILE **savFP;
static char *fileName, *extFilter, *savMode, **namePtr;
snprintf(title, MSG_SIZ, "%s", fileName);
else
snprintf(title, MSG_SIZ, "%s/%s", curDir, fileName);
- SetWidgetText((Option*) savFP, title, TransientDlg);
+ SetWidgetText((Option*) savFP, title, savDlg);
currentCps = savCps; // could return to Engine Settings dialog!
return TRUE;
}
}
void
+StartDir (char *filter, char *newName)
+{
+ static char *gamesDir, *trnDir, *imgDir, *bookDir;
+ static char curDir[MSG_SIZ];
+ char **res = NULL;
+ if(!filter || !*filter) return;
+ if(strstr(filter, "pgn")) res = &gamesDir; else
+ if(strstr(filter, "bin")) res = &bookDir; else
+ if(strstr(filter, "png")) res = &imgDir; else
+ if(strstr(filter, "trn")) res = &trnDir; else
+ if(strstr(filter, "fen")) res = &appData.positionDir;
+ if(res) {
+ if(newName) {
+ char *p, *q;
+ if(*newName) {
+ ASSIGN(*res, newName);
+ for(p=*res; q=strchr(p, '/');) p = q + 1; *p = NULLCHAR;
+ }
+ if(*curDir) chdir(curDir);
+ *curDir = NULLCHAR;
+ } else {
+ getcwd(curDir, MSG_SIZ);
+ if(*res && **res) chdir(*res);
+ }
+ }
+}
+
+void
Browse (DialogClass dlg, char *label, char *proposed, char *ext, Boolean pathFlag, char *mode, char **name, FILE **fp)
{
int j=0;
- savFP = fp; savMode = mode, namePtr = name, savCps = currentCps, oldVal = values[9]; // save params, for use in callback
+ savFP = fp; savMode = mode, namePtr = name, savCps = currentCps, oldVal = values[9], savDlg = dlg; // save params, for use in callback
ASSIGN(extFilter, ext);
ASSIGN(fileName, proposed ? proposed : "");
for(j=0; Extensions[j]; j++) // look up actual value in list of possible values, to get selection nr
void
ActivateTheme (int col)
{
+ if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap; else lineGap = defaultLineGap;
+ InitDrawingParams(strcmp(oldPieceDir, appData.pieceDirectory));
+ InitDrawingSizes(-1, 0);
+ DrawPosition(True, NULL);
}
-char *
-Col2Text (int n)
-{
- return NULL;
-}