{ 0, 0, 0, NULL, (void*) &appData.autoComment, "", NULL, CheckBox, N_("Auto-Comment") },
{ 0, 0, 0, NULL, (void*) &appData.autoObserve, "", NULL, CheckBox, N_("Auto-Observe") },
{ 0, 0, 0, NULL, (void*) &appData.autoRaiseBoard, "", NULL, CheckBox, N_("Auto-Raise Board") },
+{ 0, 0, 0, NULL, (void*) &appData.autoCreateLogon, "", NULL, CheckBox, N_("Auto-Create Logon Script") },
{ 0, 0, 0, NULL, (void*) &appData.bgObserve, "", NULL, CheckBox, N_("Background Observe while Playing") },
{ 0, 0, 0, NULL, (void*) &appData.dualBoard, "", NULL, CheckBox, N_("Dual Board for Background-Observed Game") },
{ 0, 0, 0, NULL, (void*) &appData.getMoveList, "", NULL, CheckBox, N_("Get Move List") },
ChatOK (int n)
{ // can only be called through <Enter> in chat-partner text-edit, as there is no OK button
char buf[MSG_SIZ];
+
if(!partner || strcmp(partner, chatPartner[activePartner])) {
safeStrCpy(chatPartner[activePartner], partner, MSG_SIZ);
SetWidgetText(&chatOptions[5], "", -1); // clear text if we alter partner
CCB (int n)
{
shiftKey = (ShiftKeys() & 3) != 0;
+ if(n < 0) { // button != 1
+ n = -n;
+ if(shiftKey && (gameMode == MachinePlaysWhite || gameMode == MachinePlaysBlack)) {
+ AdjustClock(n == W_BLACK, 1);
+ }
+ } else
ClockClick(n == W_BLACK);
}
#endif
}
+void
+ActivateTheme (int col)
+{
+}
+
+char *
+Col2Text (int n)
+{
+ return NULL;
+}