{ 0, 0, 0, NULL, (void*) &appData.seekGraph, "", NULL, CheckBox, N_("Seek Graph") },
{ 0, 0, 0, NULL, (void*) &appData.autoRefresh, "", NULL, CheckBox, N_("Auto-Refresh Seek Graph") },
{ 0, 0, 0, NULL, (void*) &appData.autoBox, "", NULL, CheckBox, N_("Auto-InputBox PopUp") },
+{ 0, 0, 0, NULL, (void*) &appData.quitNext, "", NULL, CheckBox, N_("Quit after game") },
{ 0, 0, 0, NULL, (void*) &appData.premove, "", NULL, CheckBox, N_("Premove") },
{ 0, 0, 0, NULL, (void*) &appData.premoveWhite, "", NULL, CheckBox, N_("Premove for White") },
{ 0, 0, 0, NULL, (void*) &appData.premoveWhiteText, "", NULL, TextBox, N_("First White Move:") },
static int
NewTagsCallback (int n)
{
- ReplaceTags(tagsText, &gameInfo);
+ if(!bookUp) ReplaceTags(tagsText, &gameInfo);
return 1;
}
changeTags (int n)
{
GenericReadout(tagsOptions, 1);
- if(bookUp) SaveToBook(tagsText); else
+ if(bookUp) SaveToBook(tagsText), DisplayBook(currentMove); else
ReplaceTags(tagsText, &gameInfo);
}