int values[MAX_OPTIONS];
ChessProgramState *currentCps;
-ButtonCallback *comboCallback;
//----------------------------Generic dialog --------------------------------------------
//---------------------------------------------- Update dialog controls ------------------------------------
+int
+SetCurrentComboSelection (Option *opt)
+{
+ int j;
+ if(!opt->textValue) opt->value = *(int*)opt->target; /* numeric */else {
+ for(j=0; opt->choice[j]; j++) // look up actual value in list of possible values, to get selection nr
+ if(*(char**)opt->target && !strcmp(*(char**)opt->target, ((char**)opt->textValue)[j])) break;
+ opt->value = j + (opt->choice[j] == NULL);
+ }
+ return opt->value;
+}
+
void
GenericUpdate (Option *opts, int selected)
{
- int i, j;
+ int i;
char buf[MSG_SIZ];
- float x;
- for(i=0; ; i++) {
- if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; }
- switch(opts[i].type) {
- case TextBox:
- case FileName:
- case PathName:
- SetWidgetText(&opts[i], *(char**) opts[i].target, -1);
- break;
- case Spin:
- sprintf(buf, "%d", *(int*) opts[i].target);
- SetWidgetText(&opts[i], buf, -1);
- break;
- case Fractional:
- sprintf(buf, "%4.2f", *(float*) opts[i].target);
- SetWidgetText(&opts[i], buf, -1);
- break;
- case CheckBox:
- SetWidgetState(&opts[i], *(Boolean*) opts[i].target);
- break;
- case ComboBox:
- for(j=0; opts[i].choice[j]; j++)
- if(*(char**)opts[i].target && !strcmp(*(char**)opts[i].target, opts[i].choice[j])) break;
- values[i] = opts[i].value = j + (opts[i].choice[j] == NULL);
- // TODO: actually display this
- break;
- case EndMark:
- return;
- default:
- printf("GenericUpdate: unexpected case in switch.\n");
- case Button:
- case SaveButton:
- case Label:
- case Break:
- break;
- }
- }
+
+ for(i=0; ; i++)
+ {
+ if(selected >= 0) { if(i < selected) continue; else if(i > selected) break; }
+ switch(opts[i].type)
+ {
+ case TextBox:
+ case FileName:
+ case PathName:
+ SetWidgetText(&opts[i], *(char**) opts[i].target, -1);
+ break;
+ case Spin:
+ sprintf(buf, "%d", *(int*) opts[i].target);
+ SetWidgetText(&opts[i], buf, -1);
+ break;
+ case Fractional:
+ sprintf(buf, "%4.2f", *(float*) opts[i].target);
+ SetWidgetText(&opts[i], buf, -1);
+ break;
+ case CheckBox:
+ SetWidgetState(&opts[i], *(Boolean*) opts[i].target);
+ break;
+ case ComboBox:
+ if(opts[i].min & COMBO_CALLBACK) break;
+ SetCurrentComboSelection(opts+i);
+ // TODO: actually display this (but it is never used that way...)
+ break;
+ case EndMark:
+ return;
+ default:
+ printf("GenericUpdate: unexpected case in switch.\n");
+ case ListBox:
+ case Button:
+ case SaveButton:
+ case Label:
+ case Break:
+ break;
+ }
+ }
}
//------------------------------------------- Read out dialog controls ------------------------------------
}
break;
case ComboBox:
- val = ((char**)opts[i].choice)[values[i]];
+ if(opts[i].min & COMBO_CALLBACK) break;
+ if(!opts[i].textValue) { *(int*)opts[i].target = values[i]; break; } // numeric
+ val = ((char**)opts[i].textValue)[values[i]];
if(currentCps) {
if(opts[i].value == values[i]) break; // not changed
opts[i].value = values[i];
- snprintf(buf, MSG_SIZ, "option %s=%s\n", opts[i].name,
- ((char**)opts[i].textValue)[values[i]]);
+ snprintf(buf, MSG_SIZ, "option %s=%s\n", opts[i].name, opts[i].choice[values[i]]);
SendToProgram(buf, currentCps);
} else if(val && (*(char**) opts[i].target == NULL || strcmp(*(char**) opts[i].target, val))) {
if(*(char**) opts[i].target) free(*(char**) opts[i].target);
break;
default:
printf("GenericReadout: unexpected case in switch.\n");
+ case ListBox:
case Button:
case SaveButton:
case Label:
//------------------------------------------- Match Options ------------------------------------------------------
char *engineName, *engineChoice, *tfName;
-char *engineList[MAXENGINES] = {" "}, *engineMnemonic[MAXENGINES] = {""};
+char *engineList[MAXENGINES] = {" "}, *engineMnemonic[MAXENGINES];
-static void AddToTourney P((int n));
+static void AddToTourney P((int n, int sel));
static void CloneTourney P((void));
static void ReplaceParticipant P((void));
static void UpgradeParticipant P((void));
static Option matchOptions[] = {
{ 0, 0, 0, NULL, (void*) &tfName, ".trn", NULL, FileName, N_("Tournament file:") },
-{ 0, 0, 0, NULL, (void*) &appData.roundSync, "", NULL, CheckBox, N_("Sync after round (for concurrent playing of a single") },
-{ 0, 0, 0, NULL, (void*) &appData.cycleSync, "", NULL, CheckBox, N_("Sync after cycle tourney with multiple XBoards)") },
-{ 0xD, 150, 0, NULL, (void*) &engineName, "", NULL, TextBox, N_("Tourney participants:") },
-{ 0, COMBO_CALLBACK | NO_GETTEXT,
- 0, NULL, (void*) &engineChoice, (char*) (engineMnemonic+1), (engineMnemonic+1), ComboBox, N_("Select Engine:") },
+{ 0, 0, 0, NULL, (void*) &appData.roundSync, "", NULL, CheckBox, N_("Sync after round") },
+{ 0, SAME_ROW|LL, 0, NULL, NULL, "", NULL, Label, N_(" (for concurrent playing of a single") },
+{ 0, 0, 0, NULL, (void*) &appData.cycleSync, "", NULL, CheckBox, N_("Sync after cycle") },
+{ 0, SAME_ROW|LL, 0, NULL, NULL, "", NULL, Label, N_(" tourney with multiple XBoards)") },
+{ 0, LR, 200, NULL, NULL, "", NULL, Label, N_("Tourney participants:") },
+{ 0, SAME_ROW|RR, 0, NULL, NULL, "", NULL, Label, N_("Select Engine:") },
+{ 150, T_VSCRL | T_FILL | T_WRAP,
+ 175, NULL, (void*) &engineName, "", NULL, TextBox, "" },
+{ 150, SAME_ROW|RR,
+ 175, NULL, (void*) engineMnemonic, (char*) &AddToTourney, NULL, ListBox, "" },
+//{ 0, COMBO_CALLBACK | NO_GETTEXT,
+// 0, NULL, (void*) &AddToTourney, (char*) (engineMnemonic+1), (engineMnemonic+1), ComboBox, N_("Select Engine:") },
{ 0, 0, 10, NULL, (void*) &appData.tourneyType, "", NULL, Spin, N_("Tourney type (0 = round-robin, 1 = gauntlet):") },
{ 0, 1, 1000000000, NULL, (void*) &appData.tourneyCycles, "", NULL, Spin, N_("Number of tourney cycles (or Swiss rounds):") },
{ 0, 1, 1000000000, NULL, (void*) &appData.defaultMatchGames, "", NULL, Spin, N_("Default Number of Games in Match (or Pairing):") },
{ 0, 0, 1000000000, NULL, (void*) &appData.matchPause, "", NULL, Spin, N_("Pause between Match Games (msec):") },
-{ 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn", NULL, FileName, N_("Save Tourney Games on:") },
-{ 0, 0, 0, NULL, (void*) &appData.loadGameFile, ".pgn", NULL, FileName, N_("Game File with Opening Lines:") },
+{ 0, 0, 0, NULL, (void*) &appData.saveGameFile, ".pgn .game", NULL, FileName, N_("Save Tourney Games on:") },
+{ 0, 0, 0, NULL, (void*) &appData.loadGameFile, ".pgn .game", NULL, FileName, N_("Game File with Opening Lines:") },
{ 0, -2, 1000000000, NULL, (void*) &appData.loadGameIndex, "", NULL, Spin, N_("Game Number (-1 or -2 = Auto-Increment):") },
-{ 0, 0, 0, NULL, (void*) &appData.loadPositionFile, ".fen", NULL, FileName, N_("File with Start Positions:") },
+{ 0, 0, 0, NULL, (void*) &appData.loadPositionFile, ".fen .epd .pos", NULL, FileName, N_("File with Start Positions:") },
{ 0, -2, 1000000000, NULL, (void*) &appData.loadPositionIndex, "", NULL, Spin, N_("Position Number (-1 or -2 = Auto-Increment):") },
{ 0, 0, 1000000000, NULL, (void*) &appData.rewindIndex, "", NULL, Spin, N_("Rewind Index after this many Games (0 = never):") },
{ 0, 0, 0, NULL, (void*) &appData.defNoBook, "", NULL, CheckBox, N_("Disable own engine books by default") },
{ 0, 0, 0, NULL, (void*) &ReplaceParticipant, NULL, NULL, Button, N_("Replace Engine") },
-{ 0, 1, 0, NULL, (void*) &UpgradeParticipant, NULL, NULL, Button, N_("Upgrade Engine") },
-{ 0, 1, 0, NULL, (void*) &CloneTourney, NULL, NULL, Button, N_("Clone Tourney") },
-{ 0, 1, 0, NULL, (void*) &MatchOK, "", NULL, EndMark , "" }
+{ 0, SAME_ROW, 0, NULL, (void*) &UpgradeParticipant, NULL, NULL, Button, N_("Upgrade Engine") },
+{ 0, SAME_ROW, 0, NULL, (void*) &CloneTourney, NULL, NULL, Button, N_("Clone Tourney") },
+{ 0, SAME_ROW, 0, NULL, (void*) &MatchOK, "", NULL, EndMark , "" }
};
static void
ReplaceParticipant ()
{
- GenericReadout(matchOptions, 3);
+ GenericReadout(matchOptions, 7);
Substitute(strdup(engineName), True);
}
static void
UpgradeParticipant ()
{
- GenericReadout(matchOptions, 3);
+ GenericReadout(matchOptions, 7);
Substitute(strdup(engineName), False);
}
}
static void
-AddToTourney (int n)
+AddToTourney (int n, int sel)
{
- GenericReadout(matchOptions, 4); // selected engine
- AddLine(&matchOptions[3], engineChoice);
+ int nr;
+ char buf[MSG_SIZ];
+ if(sel < 1) buf[0] = NULLCHAR; // back to top level
+ else if(engineList[sel][0] == '#') safeStrCpy(buf, engineList[sel], MSG_SIZ); // group header, open group
+ else { // normal line, select engine
+ AddLine(&matchOptions[7], engineMnemonic[sel]);
+ return;
+ }
+ nr = NamesToList(firstChessProgramNames, engineList, engineMnemonic, buf); // replace list by only the group contents
+ ASSIGN(engineMnemonic[0], buf);
+ LoadListBox(&matchOptions[8], _("# no engines are installed"));
+ HighlightWithScroll(&matchOptions[8], 0, nr);
}
void
MatchOptionsProc ()
{
- NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all");
- comboCallback = &AddToTourney;
- matchOptions[5].min = -(appData.pairingEngine[0] != NULLCHAR); // with pairing engine, allow Swiss
+ NamesToList(firstChessProgramNames, engineList, engineMnemonic, "");
+ matchOptions[9].min = -(appData.pairingEngine[0] != NULLCHAR); // with pairing engine, allow Swiss
ASSIGN(tfName, appData.tourneyFile[0] ? appData.tourneyFile : MakeName(appData.defName));
ASSIGN(engineName, appData.participants);
- GenericPopUp(matchOptions, _("Match Options"), TransientDlg);
+ ASSIGN(engineMnemonic[0], "");
+ GenericPopUp(matchOptions, _("Match Options"), TransientDlg, BoardWindow, MODAL, 0);
}
// ------------------------------------------- General Options --------------------------------------------------
{ 0, 0, 0, NULL, (void*) &appData.markers, "", NULL, CheckBox, N_("Show Target Squares") },
{ 0, 0, 0, NULL, (void*) &appData.useStickyWindows, "", NULL, CheckBox, N_("Sticky Windows") },
{ 0, 0, 0, NULL, (void*) &appData.testLegality, "", NULL, CheckBox, N_("Test Legality") },
-{ 0, 0, 10, NULL, (void*) &appData.flashCount, "", NULL, Spin, N_("Flash Moves (0 = no flashing):") },
-{ 0, 1, 10, NULL, (void*) &appData.flashRate, "", NULL, Spin, N_("Flash Rate (high = fast):") },
-{ 0, 5, 100,NULL, (void*) &appData.animSpeed, "", NULL, Spin, N_("Animation Speed (high = slow):") },
-{ 0, 1, 5, NULL, (void*) &appData.zoom, "", NULL, Spin, N_("Zoom factor in Evaluation Graph:") },
+{ 0, 0, 0, NULL, (void*) &appData.topLevel, "", NULL, CheckBox, N_("Top-Level Dialogs") },
+{ 0, 0,10, NULL, (void*) &appData.flashCount, "", NULL, Spin, N_("Flash Moves (0 = no flashing):") },
+{ 0, 1,10, NULL, (void*) &appData.flashRate, "", NULL, Spin, N_("Flash Rate (high = fast):") },
+{ 0, 5,100, NULL, (void*) &appData.animSpeed, "", NULL, Spin, N_("Animation Speed (high = slow):") },
+{ 0, 1,5, NULL, (void*) &appData.zoom, "", NULL, Spin, N_("Zoom factor in Evaluation Graph:") },
{ 0, 0, 0, NULL, (void*) &GeneralOptionsOK, "", NULL, EndMark , "" }
};
{
oldPonder = appData.ponderNextMove;
oldShow = appData.showCoords; oldBlind = appData.blindfold;
- GenericPopUp(generalOptions, _("General Options"), TransientDlg);
+ GenericPopUp(generalOptions, _("General Options"), TransientDlg, BoardWindow, MODAL, 0);
}
//---------------------------------------------- New Variant ------------------------------------------------
static void Pick P((int n));
+static char warning[MSG_SIZ];
+
static Option variantDescriptors[] = {
-{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("normal")},
-{ VariantFairy, 1, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")},
-{ VariantFischeRandom, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("FRC")},
-{ VariantSChess, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Seirawan")},
-{ VariantWildCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("wild castle")},
-{ VariantSuper, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Superchess")},
-{ VariantNoCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("no castle")},
-{ VariantCrazyhouse, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("crazyhouse")},
-{ VariantKnightmate, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("knightmate")},
-{ VariantBughouse, 1, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("bughouse")},
-{ VariantBerolina, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("berolina")},
-{ VariantShogi, 1, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("shogi (9x9)")},
-{ VariantCylinder, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("cylinder")},
-{ VariantXiangqi, 1, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")},
-{ VariantShatranj, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("shatranj")},
-{ VariantCourier, 1, 135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")},
-{ VariantMakruk, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("makruk")},
-{ VariantGreat, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Great Shatranj (10x8)")},
-{ VariantAtomic, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("atomic")},
-{ VariantFalcon, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("falcon (10x8)")},
-{ VariantTwoKings, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("two kings")},
-{ VariantCapablanca, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Capablanca (10x8)")},
-{ Variant3Check, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("3-checks")},
-{ VariantGothic, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Gothic (10x8)")},
-{ VariantSuicide, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("suicide")},
-{ VariantJanus, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("janus (10x8)")},
-{ VariantGiveaway, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("give-away")},
-{ VariantCapaRandom, 1, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("CRC (10x8)")},
-{ VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("losers")},
-{ VariantGrand, 1, 135, NULL, (void*) &Pick, "#5070FF", NULL, Button, N_("grand (10x10)")},
-{ VariantSpartan, 0, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")},
+{ 0, 0, 275, NULL, NULL, NULL, NULL, Label, warning },
+{ VariantNormal, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("normal")},
+{ VariantFairy, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFBF", NULL, Button, N_("fairy")},
+{ VariantFischeRandom, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("FRC")},
+{ VariantSChess, SAME_ROW, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Seirawan")},
+{ VariantWildCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("wild castle")},
+{ VariantSuper, SAME_ROW, 135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("Superchess")},
+{ VariantNoCastle, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("no castle")},
+{ VariantCrazyhouse,SAME_ROW,135,NULL,(void*) &Pick, "#FFBFBF", NULL, Button, N_("crazyhouse")},
+{ VariantKnightmate, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("knightmate")},
+{ VariantBughouse,SAME_ROW,135, NULL, (void*) &Pick, "#FFBFBF", NULL, Button, N_("bughouse")},
+{ VariantBerolina, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("berolina")},
+{ VariantShogi, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("shogi (9x9)")},
+{ VariantCylinder, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("cylinder")},
+{ VariantXiangqi, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFFF", NULL, Button, N_("xiangqi (9x10)")},
+{ VariantShatranj, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("shatranj")},
+{ VariantCourier, SAME_ROW,135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("courier (12x8)")},
+{ VariantMakruk, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("makruk")},
+{ VariantGreat, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Great Shatranj (10x8)")},
+{ VariantAtomic, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("atomic")},
+{ VariantFalcon, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("falcon (10x8)")},
+{ VariantTwoKings, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("two kings")},
+{ VariantCapablanca,SAME_ROW,135,NULL,(void*) &Pick, "#BFBFFF", NULL, Button, N_("Capablanca (10x8)")},
+{ Variant3Check, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_("3-checks")},
+{ VariantGothic, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("Gothic (10x8)")},
+{ VariantSuicide, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("suicide")},
+{ VariantJanus, SAME_ROW, 135, NULL, (void*) &Pick, "#BFBFFF", NULL, Button, N_("janus (10x8)")},
+{ VariantGiveaway, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("give-away")},
+{ VariantCapaRandom,SAME_ROW,135,NULL,(void*) &Pick, "#BFBFFF", NULL, Button, N_("CRC (10x8)")},
+{ VariantLosers, 0, 135, NULL, (void*) &Pick, "#FFFFBF", NULL, Button, N_("losers")},
+{ VariantGrand, SAME_ROW, 135, NULL, (void*) &Pick, "#5070FF", NULL, Button, N_("grand (10x10)")},
+{ VariantSpartan, 0, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")},
{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Board size ( -1 = default for selected variant):")},
{ 0, -1, BOARD_RANKS-1, NULL, (void*) &appData.NrRanks, "", NULL, Spin, N_("Number of Board Ranks:") },
{ 0, -1, BOARD_FILES, NULL, (void*) &appData.NrFiles, "", NULL, Spin, N_("Number of Board Files:") },
"for -boardSize middling, bulky and\n"
"petite, and substitute king or amazon\n"
"for missing bitmaps. (See manual.)")},
-{ 0, 2, 0, NULL, NULL, "", NULL, EndMark , "" }
+{ 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
};
static void
void
NewVariantProc ()
{
- GenericPopUp(variantDescriptors, _("New Variant"), TransientDlg);
+ sprintf(warning, _("All variants not supported by first engine\n(currently %s) are disabled"), first.tidy);
+ GenericPopUp(variantDescriptors, _("New Variant"), TransientDlg, BoardWindow, MODAL, 0);
}
//------------------------------------------- Common Engine Options -------------------------------------
}
static Option commonEngineOptions[] = {
-{ 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") },
+{ 0, 0, 0, NULL, (void*) &appData.ponderNextMove, "", NULL, CheckBox, N_("Ponder Next Move") },
{ 0, 0, 1000, NULL, (void*) &appData.smpCores, "", NULL, Spin, N_("Maximum Number of CPUs per Engine:") },
-{ 0, 0, 0, NULL, (void*) &appData.polyglotDir, "", NULL, PathName, N_("Polygot Directory:") },
-{ 0, 0, 16000, NULL, (void*) &appData.defaultHashSize, "", NULL, Spin, N_("Hash-Table Size (MB):") },
-{ 0, 0, 0, NULL, (void*) &appData.defaultPathEGTB, "", NULL, PathName, N_("Nalimov EGTB Path:") },
+{ 0, 0, 0, NULL, (void*) &appData.polyglotDir, "", NULL, PathName, N_("Polygot Directory:") },
+{ 0, 0,16000, NULL, (void*) &appData.defaultHashSize, "", NULL, Spin, N_("Hash-Table Size (MB):") },
+{ 0, 0, 0, NULL, (void*) &appData.defaultPathEGTB, "", NULL, PathName, N_("Nalimov EGTB Path:") },
{ 0, 0, 1000, NULL, (void*) &appData.defaultCacheSizeEGTB, "", NULL, Spin, N_("EGTB Cache Size (MB):") },
-{ 0, 0, 0, NULL, (void*) &appData.usePolyglotBook, "", NULL, CheckBox, N_("Use GUI Book") },
-{ 0, 0, 0, NULL, (void*) &appData.polyglotBook, ".bin", NULL, FileName, N_("Opening-Book Filename:") },
-{ 0, 0, 100, NULL, (void*) &appData.bookDepth, "", NULL, Spin, N_("Book Depth (moves):") },
-{ 0, 0, 100, NULL, (void*) &appData.bookStrength, "", NULL, Spin, N_("Book Variety (0) vs. Strength (100):") },
-{ 0, 0, 0, NULL, (void*) &appData.firstHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #1 Has Own Book") },
-{ 0, 0, 0, NULL, (void*) &appData.secondHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #2 Has Own Book ") },
-{ 0, 1, 0, NULL, (void*) &CommonOptionsOK, "", NULL, EndMark , "" }
+{ 0, 0, 0, NULL, (void*) &appData.usePolyglotBook, "", NULL, CheckBox, N_("Use GUI Book") },
+{ 0, 0, 0, NULL, (void*) &appData.polyglotBook, ".bin", NULL, FileName, N_("Opening-Book Filename:") },
+{ 0, 0, 100, NULL, (void*) &appData.bookDepth, "", NULL, Spin, N_("Book Depth (moves):") },
+{ 0, 0, 100, NULL, (void*) &appData.bookStrength, "", NULL, Spin, N_("Book Variety (0) vs. Strength (100):") },
+{ 0, 0, 0, NULL, (void*) &appData.firstHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #1 Has Own Book") },
+{ 0, 0, 0, NULL, (void*) &appData.secondHasOwnBookUCI, "", NULL, CheckBox, N_("Engine #2 Has Own Book ") },
+{ 0,SAME_ROW,0,NULL, (void*) &CommonOptionsOK, "", NULL, EndMark , "" }
};
void
{
oldCores = appData.smpCores;
oldPonder = appData.ponderNextMove;
- GenericPopUp(commonEngineOptions, _("Common Engine Settings"), TransientDlg);
+ GenericPopUp(commonEngineOptions, _("Common Engine Settings"), TransientDlg, BoardWindow, MODAL, 0);
}
//------------------------------------------ Adjudication Options --------------------------------------
{ 0, 0, 0, NULL, (void*) &appData.testClaims, "", NULL, CheckBox, N_("Verify Engine Result Claims") },
{ 0, 0, 0, NULL, (void*) &appData.materialDraws, "", NULL, CheckBox, N_("Draw if Insufficient Mating Material") },
{ 0, 0, 0, NULL, (void*) &appData.trivialDraws, "", NULL, CheckBox, N_("Adjudicate Trivial Draws (3-Move Delay)") },
-{ 0, 0, 100, NULL, (void*) &appData.ruleMoves, "", NULL, Spin, N_("N-Move Rule:") },
+{ 0, 0,100, NULL, (void*) &appData.ruleMoves, "", NULL, Spin, N_("N-Move Rule:") },
{ 0, 0, 6, NULL, (void*) &appData.drawRepeats, "", NULL, Spin, N_("N-fold Repeats:") },
-{ 0, 0, 1000, NULL, (void*) &appData.adjudicateDrawMoves, "", NULL, Spin, N_("Draw after N Moves Total:") },
-{ 0,-5000, 0, NULL, (void*) &appData.adjudicateLossThreshold, "", NULL, Spin, N_("Win / Loss Threshold:") },
+{ 0, 0,1000, NULL, (void*) &appData.adjudicateDrawMoves, "", NULL, Spin, N_("Draw after N Moves Total:") },
+{ 0, -5000,0, NULL, (void*) &appData.adjudicateLossThreshold, "", NULL, Spin, N_("Win / Loss Threshold:") },
{ 0, 0, 0, NULL, (void*) &first.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #1") },
{ 0, 0, 0, NULL, (void*) &second.scoreIsAbsolute, "", NULL, CheckBox, N_("Negate Score of Engine #2") },
-{ 0, 1, 0, NULL, NULL, "", NULL, EndMark , "" }
+{ 0,SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" }
};
void
EngineMenuProc ()
{
- GenericPopUp(adjudicationOptions, _("Adjudicate non-ICS Games"), TransientDlg);
+ GenericPopUp(adjudicationOptions, _("Adjudicate non-ICS Games"), TransientDlg, BoardWindow, MODAL, 0);
}
//--------------------------------------------- ICS Options ---------------------------------------------
{ 0, 0, 0, NULL, (void*) &appData.premoveWhiteText, "", NULL, TextBox, N_("First White Move:") },
{ 0, 0, 0, NULL, (void*) &appData.premoveBlack, "", NULL, CheckBox, N_("Premove for Black") },
{ 0, 0, 0, NULL, (void*) &appData.premoveBlackText, "", NULL, TextBox, N_("First Black Move:") },
-{ 0, 0, 0, NULL, NULL, NULL, NULL, Break, "" },
+{ 0, SAME_ROW, 0, NULL, NULL, NULL, NULL, Break, "" },
{ 0, 0, 0, NULL, (void*) &appData.icsAlarm, "", NULL, CheckBox, N_("Alarm") },
{ 0, 0, 100000000, NULL, (void*) &appData.icsAlarmTime, "", NULL, Spin, N_("Alarm Time (msec):") },
//{ 0, 0, 0, NULL, (void*) &appData.chatBoxes, "", NULL, TextBox, N_("Startup Chat Boxes:") },
void
IcsOptionsProc ()
{
- GenericPopUp(icsOptions, _("ICS Options"), TransientDlg);
+ GenericPopUp(icsOptions, _("ICS Options"), TransientDlg, BoardWindow, MODAL, 0);
}
//-------------------------------------------- Load Game Options ---------------------------------
}
static Option loadOptions[] = {
-{ 0, 0, 0, NULL, (void*) &appData.autoDisplayTags, "", NULL, CheckBox, N_("Auto-Display Tags") },
-{ 0, 0, 0, NULL, (void*) &appData.autoDisplayComment, "", NULL, CheckBox, N_("Auto-Display Comment") },
-{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Auto-Play speed of loaded games\n(0 = instant, -1 = off):") },
-{ 0, -1, 10000000, NULL, (void*) &appData.timeDelay, "", NULL, Fractional, N_("Seconds per Move:") },
-{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("\noptions to use in game-viewer mode:") },
-{ 0, 0, 300, NULL, (void*) &appData.viewerOptions, "", NULL, TextBox, "" },
-{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("\nThresholds for position filtering in game list:") },
-{ 0, 0, 5000, NULL, (void*) &appData.eloThreshold1, "", NULL, Spin, N_("Elo of strongest player at least:") },
-{ 0, 0, 5000, NULL, (void*) &appData.eloThreshold2, "", NULL, Spin, N_("Elo of weakest player at least:") },
-{ 0, 0, 5000, NULL, (void*) &appData.dateThreshold, "", NULL, Spin, N_("No games before year:") },
-{ 0, 1, 50, NULL, (void*) &appData.stretch, "", NULL, Spin, N_("Minimum nr consecutive positions:") },
-{ 1, 0, 180, NULL, (void*) &searchMode, (char*) modeNames, modeValues, ComboBox, N_("Search mode:") },
-{ 0, 0, 0, NULL, (void*) &appData.ignoreColors, "", NULL, CheckBox, N_("Also match reversed colors") },
-{ 0, 0, 0, NULL, (void*) &appData.findMirror, "", NULL, CheckBox, N_("Also match left-right flipped position") },
-{ 0, 0, 0, NULL, (void*) &LoadOptionsOK, "", NULL, EndMark , "" }
+{ 0, 0, 0, NULL, (void*) &appData.autoDisplayTags, "", NULL, CheckBox, N_("Auto-Display Tags") },
+{ 0, 0, 0, NULL, (void*) &appData.autoDisplayComment, "", NULL, CheckBox, N_("Auto-Display Comment") },
+{ 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("Auto-Play speed of loaded games\n(0 = instant, -1 = off):") },
+{ 0, -1,10000000, NULL, (void*) &appData.timeDelay, "", NULL, Fractional, N_("Seconds per Move:") },
+{ 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("\noptions to use in game-viewer mode:") },
+{ 0, 0,300, NULL, (void*) &appData.viewerOptions, "", NULL, TextBox, "" },
+{ 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("\nThresholds for position filtering in game list:") },
+{ 0, 0,5000, NULL, (void*) &appData.eloThreshold1, "", NULL, Spin, N_("Elo of strongest player at least:") },
+{ 0, 0,5000, NULL, (void*) &appData.eloThreshold2, "", NULL, Spin, N_("Elo of weakest player at least:") },
+{ 0, 0,5000, NULL, (void*) &appData.dateThreshold, "", NULL, Spin, N_("No games before year:") },
+{ 0, 1,50, NULL, (void*) &appData.stretch, "", NULL, Spin, N_("Minimum nr consecutive positions:") },
+{ 0, 0,205, NULL, (void*) &searchMode, (char*) modeValues, modeNames, ComboBox, N_("Search mode:") },
+{ 0, 0, 0, NULL, (void*) &appData.ignoreColors, "", NULL, CheckBox, N_("Also match reversed colors") },
+{ 0, 0, 0, NULL, (void*) &appData.findMirror, "", NULL, CheckBox, N_("Also match left-right flipped position") },
+{ 0, 0, 0, NULL, (void*) &LoadOptionsOK, "", NULL, EndMark , "" }
};
void
-LoadOptionsProc ()
+LoadOptionsPopUp (DialogClass parent)
{
ASSIGN(searchMode, modeValues[appData.searchMode-1]);
- GenericPopUp(loadOptions, _("Load Game Options"), TransientDlg);
+ GenericPopUp(loadOptions, _("Load Game Options"), TransientDlg, parent, MODAL, 0);
+}
+
+void
+LoadOptionsProc ()
+{ // called from menu
+ LoadOptionsPopUp(BoardWindow);
}
//------------------------------------------- Save Game Options --------------------------------------------
{ 0, 0, 0, NULL, (void*) &appData.numberTag, "", NULL, CheckBox, N_("Include Number Tag in tourney PGN") },
{ 0, 0, 0, NULL, (void*) &appData.saveExtendedInfoInPGN, "", NULL, CheckBox, N_("Save Score/Depth Info in PGN") },
{ 0, 0, 0, NULL, (void*) &appData.saveOutOfBookInfo, "", NULL, CheckBox, N_("Save Out-of-Book Info in PGN ") },
-{ 0, 1, 0, NULL, NULL, "", NULL, EndMark , "" }
+{ 0, SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" }
};
void
SaveOptionsProc ()
{
- GenericPopUp(saveOptions, _("Save Game Options"), TransientDlg);
+ GenericPopUp(saveOptions, _("Save Game Options"), TransientDlg, BoardWindow, MODAL, 0);
}
//----------------------------------------------- Sound Options ---------------------------------------------
{ 0, 0, 0, NULL, (void*) &appData.soundProgram, "", NULL, TextBox, N_("Sound Program:") },
{ 0, 0, 0, NULL, (void*) &appData.soundDirectory, "", NULL, PathName, N_("Sounds Directory:") },
{ 0, 0, 0, NULL, (void*) (soundFiles+2) /* kludge! */, ".wav", NULL, FileName, N_("User WAV File:") },
-{ 0, 0, 0, NULL, (void*) &trialSound, (char*) soundNames, soundFiles, ComboBox, N_("Try-Out Sound:") },
-{ 0, 1, 0, NULL, (void*) &Test, NULL, NULL, Button, N_("Play") },
-{ 0, 0, 0, NULL, (void*) &appData.soundMove, (char*) soundNames, soundFiles, ComboBox, N_("Move:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundIcsWin, (char*) soundNames, soundFiles, ComboBox, N_("Win:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundIcsLoss, (char*) soundNames, soundFiles, ComboBox, N_("Lose:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundIcsDraw, (char*) soundNames, soundFiles, ComboBox, N_("Draw:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundIcsUnfinished, (char*) soundNames, soundFiles, ComboBox, N_("Unfinished:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundIcsAlarm, (char*) soundNames, soundFiles, ComboBox, N_("Alarm:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundShout, (char*) soundNames, soundFiles, ComboBox, N_("Shout:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundSShout, (char*) soundNames, soundFiles, ComboBox, N_("S-Shout:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundChannel, (char*) soundNames, soundFiles, ComboBox, N_("Channel:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundChannel1, (char*) soundNames, soundFiles, ComboBox, N_("Channel 1:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundTell, (char*) soundNames, soundFiles, ComboBox, N_("Tell:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundKibitz, (char*) soundNames, soundFiles, ComboBox, N_("Kibitz:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundChallenge, (char*) soundNames, soundFiles, ComboBox, N_("Challenge:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundRequest, (char*) soundNames, soundFiles, ComboBox, N_("Request:") },
-{ 0, 0, 0, NULL, (void*) &appData.soundSeek, (char*) soundNames, soundFiles, ComboBox, N_("Seek:") },
-{ 0, 1, 0, NULL, NULL, "", NULL, EndMark , "" }
+{ 0, 0, 0, NULL, (void*) &trialSound, (char*) soundFiles, soundNames, ComboBox, N_("Try-Out Sound:") },
+{ 0, SAME_ROW, 0, NULL, (void*) &Test, NULL, NULL, Button, N_("Play") },
+{ 0, 0, 0, NULL, (void*) &appData.soundMove, (char*) soundFiles, soundNames, ComboBox, N_("Move:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundIcsWin, (char*) soundFiles, soundNames, ComboBox, N_("Win:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundIcsLoss, (char*) soundFiles, soundNames, ComboBox, N_("Lose:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundIcsDraw, (char*) soundFiles, soundNames, ComboBox, N_("Draw:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundIcsUnfinished, (char*) soundFiles, soundNames, ComboBox, N_("Unfinished:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundIcsAlarm, (char*) soundFiles, soundNames, ComboBox, N_("Alarm:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundShout, (char*) soundFiles, soundNames, ComboBox, N_("Shout:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundSShout, (char*) soundFiles, soundNames, ComboBox, N_("S-Shout:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundChannel, (char*) soundFiles, soundNames, ComboBox, N_("Channel:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundChannel1, (char*) soundFiles, soundNames, ComboBox, N_("Channel 1:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundTell, (char*) soundFiles, soundNames, ComboBox, N_("Tell:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundKibitz, (char*) soundFiles, soundNames, ComboBox, N_("Kibitz:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundChallenge, (char*) soundFiles, soundNames, ComboBox, N_("Challenge:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundRequest, (char*) soundFiles, soundNames, ComboBox, N_("Request:") },
+{ 0, 0, 0, NULL, (void*) &appData.soundSeek, (char*) soundFiles, soundNames, ComboBox, N_("Seek:") },
+{ 0, SAME_ROW, 0, NULL, NULL, "", NULL, EndMark , "" }
};
static void
Test (int n)
{
GenericReadout(soundOptions, 2);
- if(soundFiles[values[3]]) PlaySound(soundFiles[values[3]]);
+ if(soundFiles[values[3]]) PlaySoundFile(soundFiles[values[3]]);
}
void
{
free(soundFiles[2]);
soundFiles[2] = strdup("*");
- GenericPopUp(soundOptions, _("Sound Options"), TransientDlg);
+ GenericPopUp(soundOptions, _("Sound Options"), TransientDlg, BoardWindow, MODAL, 0);
}
//--------------------------------------------- Board Options --------------------------------------
}
static Option boardOptions[] = {
-{ 0, 0, 70, NULL, (void*) &appData.whitePieceColor, "", NULL, TextBox, N_("White Piece Color:") },
-{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFFCC", Button, " " },
+{ 0, 0, 70, NULL, (void*) &appData.whitePieceColor, "", NULL, TextBox, N_("White Piece Color:") },
+{ 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFFCC", Button, " " },
/* TRANSLATORS: R = single letter for the color red */
-{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
+{ 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
/* TRANSLATORS: G = single letter for the color green */
-{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
+{ 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
/* TRANSLATORS: B = single letter for the color blue */
-{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
+{ 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
/* TRANSLATORS: D = single letter to make a color darker */
-{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
-{ 0, 0, 70, NULL, (void*) &appData.blackPieceColor, "", NULL, TextBox, N_("Black Piece Color:") },
-{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#202020", Button, " " },
-{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
-{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
-{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
-{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
-{ 0, 0, 70, NULL, (void*) &appData.lightSquareColor, "", NULL, TextBox, N_("Light Square Color:") },
-{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#C8C365", Button, " " },
-{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
-{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
-{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
-{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
-{ 0, 0, 70, NULL, (void*) &appData.darkSquareColor, "", NULL, TextBox, N_("Dark Square Color:") },
-{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#77A26D", Button, " " },
-{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
-{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
-{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
-{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
-{ 0, 0, 70, NULL, (void*) &appData.highlightSquareColor, "", NULL, TextBox, N_("Highlight Color:") },
-{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFF00", Button, " " },
-{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
-{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
-{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
-{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
-{ 0, 0, 70, NULL, (void*) &appData.premoveHighlightColor, "", NULL, TextBox, N_("Premove Highlight Color:") },
-{ 1000, 1, 0, NULL, (void*) &DefColor, NULL, (char**) "#FF0000", Button, " " },
-{ 1, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
-{ 2, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
-{ 3, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
-{ 4, 1, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
+{ 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
+{ 0, 0, 70, NULL, (void*) &appData.blackPieceColor, "", NULL, TextBox, N_("Black Piece Color:") },
+{ 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#202020", Button, " " },
+{ 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
+{ 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
+{ 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
+{ 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
+{ 0, 0, 70, NULL, (void*) &appData.lightSquareColor, "", NULL, TextBox, N_("Light Square Color:") },
+{ 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#C8C365", Button, " " },
+{ 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
+{ 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
+{ 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
+{ 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
+{ 0, 0, 70, NULL, (void*) &appData.darkSquareColor, "", NULL, TextBox, N_("Dark Square Color:") },
+{ 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#77A26D", Button, " " },
+{ 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
+{ 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
+{ 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
+{ 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
+{ 0, 0, 70, NULL, (void*) &appData.highlightSquareColor, "", NULL, TextBox, N_("Highlight Color:") },
+{ 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FFFF00", Button, " " },
+{ 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
+{ 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
+{ 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
+{ 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
+{ 0, 0, 70, NULL, (void*) &appData.premoveHighlightColor, "", NULL, TextBox, N_("Premove Highlight Color:") },
+{ 1000, SAME_ROW, 0, NULL, (void*) &DefColor, NULL, (char**) "#FF0000", Button, " " },
+{ 1, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("R") },
+{ 2, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("G") },
+{ 3, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("B") },
+{ 4, SAME_ROW, 0, NULL, (void*) &AdjustColor, NULL, NULL, Button, N_("D") },
{ 0, 0, 0, NULL, (void*) &appData.upsideDown, "", NULL, CheckBox, N_("Flip Pieces Shogi Style (Colored buttons restore default)") },
//{ 0, 0, 0, NULL, (void*) &appData.allWhite, "", NULL, CheckBox, N_("Use Outline Pieces for Black") },
{ 0, 0, 0, NULL, (void*) &appData.monoMode, "", NULL, CheckBox, N_("Mono Mode") },
{ 0, 0, 0, NULL, (void*) &appData.useBitmaps, "", NULL, CheckBox, N_("Use Board Textures") },
{ 0, 0, 0, NULL, (void*) &appData.liteBackTextureFile, ".xpm", NULL, FileName, N_("Light-Squares Texture File:") },
{ 0, 0, 0, NULL, (void*) &appData.darkBackTextureFile, ".xpm", NULL, FileName, N_("Dark-Squares Texture File:") },
+{ 0, 0, 0, NULL, (void*) &appData.pngDirectory, "", NULL, PathName, N_("Directory with PNG Pieces:") },
{ 0, 0, 0, NULL, (void*) &appData.bitmapDirectory, "", NULL, PathName, N_("Directory with Bitmap Pieces:") },
{ 0, 0, 0, NULL, (void*) &appData.pixmapDirectory, "", NULL, PathName, N_("Directory with Pixmap Pieces:") },
{ 0, 0, 0, NULL, (void*) &BoardOptionsOK, "", NULL, EndMark , "" }
void
BoardOptionsProc ()
{
- GenericPopUp(boardOptions, _("Board Options"), TransientDlg);
+ GenericPopUp(boardOptions, _("Board Options"), TransientDlg, BoardWindow, MODAL, 0);
}
//-------------------------------------------- ICS Text Menu Options ------------------------------
if((p = icsTextMenuString) == NULL) return;
do {
q = r = p; while(*p && *p != ';') p++;
+ if(textOptions[i].name == NULL) textOptions[i].name = (char*) malloc(MSG_SIZ);
for(j=0; j<p-q; j++) textOptions[i].name[j] = *r++;
textOptions[i].name[j++] = 0;
if(!*p) break;
textOptions[i].type = EndMark;
textOptions[i].target = NULL;
textOptions[i].min = 2;
- MarkMenu("ICStex", TextMenuDlg);
- GenericPopUp(textOptions, _("ICS text menu"), TextMenuDlg);
+ MarkMenu("View.ICStextmenu", TextMenuDlg);
+ GenericPopUp(textOptions, _("ICS text menu"), TextMenuDlg, BoardWindow, NONMODAL, 1);
}
//---------------------------------------------------- Edit Comment -----------------------------------
}
Option commentOptions[] = {
-{ 0xD, 200, 250, NULL, (void*) &commentText, "", NULL, TextBox, "" },
-{ 0, 0, 50, NULL, (void*) &ClearComment, NULL, NULL, Button, N_("clear") },
-{ 0, 1, 100, NULL, (void*) &SaveChanges, NULL, NULL, Button, N_("save changes") },
-{ 0, 1, 0, NULL, (void*) &NewComCallback, "", NULL, EndMark , "" }
+{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 250, NULL, (void*) &commentText, "", NULL, TextBox, "" },
+{ 0, 0, 50, NULL, (void*) &ClearComment, NULL, NULL, Button, N_("clear") },
+{ 0, SAME_ROW, 100, NULL, (void*) &SaveChanges, NULL, NULL, Button, N_("save changes") },
+{ 0, SAME_ROW, 0, NULL, (void*) &NewComCallback, "", NULL, EndMark , "" }
};
static void
}
if(commentText) free(commentText); commentText = strdup(text);
commentIndex = index;
- MarkMenu("Show Comments", CommentDlg);
- if(GenericPopUp(commentOptions, title, CommentDlg))
+ MarkMenu("View.Comments", CommentDlg);
+ if(GenericPopUp(commentOptions, title, CommentDlg, BoardWindow, NONMODAL, 1))
AddHandler(&commentOptions[0], 1);
}
void
EditCommentProc ()
{
- int j;
if (PopDown(CommentDlg)) { // popdown succesful
- MarkMenuItem("Edit Comment", False);
- MarkMenuItem("Show Comments", False);
+// MarkMenuItem("Edit.EditComment", False);
+// MarkMenuItem("View.Comments", False);
} else // was not up
EditCommentEvent();
}
}
static Option tagsOptions[] = {
-{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, "" },
-{ 0xD, 200, 200, NULL, (void*) &tagsText, "", NULL, TextBox, "" },
-{ 0, 0, 100, NULL, (void*) &changeTags, NULL, NULL, Button, N_("save changes") },
-{ 0, 1, 0, NULL, (void*) &NewTagsCallback, "", NULL, EndMark , "" }
+{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL },
+{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 200, NULL, (void*) &tagsText, "", NULL, TextBox, "" },
+{ 0, 0, 100, NULL, (void*) &changeTags, NULL, NULL, Button, N_("save changes") },
+{ 0,SAME_ROW, 0, NULL, (void*) &NewTagsCallback, "", NULL, EndMark , "" }
};
static void
SetDialogTitle(TagsDlg, title);
}
if(tagsText) free(tagsText); tagsText = strdup(text);
- tagsOptions[0].textValue = msg;
- MarkMenu("Show Tags", TagsDlg);
- GenericPopUp(tagsOptions, title, TagsDlg);
+ tagsOptions[0].name = msg;
+ MarkMenu("View.Tags", TagsDlg);
+ GenericPopUp(tagsOptions, title, TagsDlg, BoardWindow, NONMODAL, 1);
}
//---------------------------------------------- ICS Input Box ----------------------------------
}
// end of borrowed code
+Option boxOptions[] = {
+{ 30, T_TOP, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" },
+{ 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
+};
+
void
ICSInputSendText ()
{
GetWidgetText(&boxOptions[0], &val);
SaveInHistory(val);
SendMultiLineToICS(val);
- SetWidgetText(&boxOptions[0], val, InputBoxDlg);
+ SetWidgetText(&boxOptions[0], "", InputBoxDlg);
}
void
SetWidgetText(&boxOptions[0], val ? val : "", InputBoxDlg);
}
-Option boxOptions[] = {
-{ 0, 30, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" },
-{ 0, 3, 0, NULL, NULL, "", NULL, EndMark , "" }
-};
-
static void
PutText (char *text, int pos)
{
}
SetWidgetText(&boxOptions[0], text, TextMenuDlg);
SetInsertPos(&boxOptions[0], pos);
+ HardSetFocus(&boxOptions[0]);
}
void
ICSInputBoxPopUp ()
{
- MarkMenu("ICS Input Box", InputBoxDlg);
- if(GenericPopUp(boxOptions, _("ICS input box"), InputBoxDlg))
+ MarkMenu("View.ICSInputBox", InputBoxDlg);
+ if(GenericPopUp(boxOptions, _("ICS input box"), InputBoxDlg, BoardWindow, NONMODAL, 0))
AddHandler(&boxOptions[0], 3);
}
//--------------------------------------------- Move Type In ------------------------------------------
+static int TypeInOK P((int n));
+
+Option typeOptions[] = {
+{ 30, T_TOP, 400, NULL, (void*) &icsText, "", NULL, TextBox, "" },
+{ 0, NO_OK, 0, NULL, (void*) &TypeInOK, "", NULL, EndMark , "" }
+};
+
+static int
+TypeInOK (int n)
+{
+ TypeInDoneEvent(icsText);
+ return TRUE;
+}
+
void
PopUpMoveDialog (char firstchar)
{
static char buf[2];
- buf[0] = firstchar; icsText = buf;
- if(GenericPopUp(boxOptions, _("Type a move"), TransientDlg))
- AddHandler(&boxOptions[0], 2);
+ buf[0] = firstchar; ASSIGN(icsText, buf);
+ if(GenericPopUp(typeOptions, _("Type a move"), TransientDlg, BoardWindow, MODAL, 0))
+ AddHandler(&typeOptions[0], 2);
}
void
SettingsPopUp (ChessProgramState *cps)
{
currentCps = cps;
- GenericPopUp(cps->option, _("Engine Settings"), TransientDlg);
+ GenericPopUp(cps->option, _("Engine Settings"), TransientDlg, BoardWindow, MODAL, 0);
}
void
//----------------------------------------------- Load Engine --------------------------------------
char *engineDir, *engineLine, *nickName, *params;
-Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick;
-static char *engineNr[] = { N_("First Engine"), N_("Second Engine"), NULL };
+Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick, secondEng;
-static int
-InstallOK (int n)
-{
- PopDown(TransientDlg); // early popdown, to allow FreezeUI to instate grab
- if(engineChoice[0] == engineNr[0][0]) Load(&first, 0); else Load(&second, 1);
- return FALSE; // no double PopDown!
-}
+static void EngSel P((int n, int sel));
+static int InstallOK P((int n));
static Option installOptions[] = {
-{ 0, NO_GETTEXT, 0, NULL, (void*) &engineLine, (char*) engineMnemonic, engineList, ComboBox, N_("Select engine from list:") },
-{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("or specify one below:") },
+{ 0,LR|T2T, 0, NULL, NULL, NULL, NULL, Label, N_("Select engine from list:") },
+{ 300,LR|TB,200, NULL, (void*) engineMnemonic, (char*) &EngSel, NULL, ListBox, "" },
+{ 0,SAME_ROW, 0, NULL, NULL, NULL, NULL, Break, NULL },
+{ 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("or specify one below:") },
{ 0, 0, 0, NULL, (void*) &nickName, NULL, NULL, TextBox, N_("Nickname (optional):") },
{ 0, 0, 0, NULL, (void*) &useNick, NULL, NULL, CheckBox, N_("Use nickname in PGN player tags of engine-engine games") },
{ 0, 0, 0, NULL, (void*) &engineDir, NULL, NULL, PathName, N_("Engine Directory:") },
{ 0, 0, 0, NULL, (void*) &engineName, NULL, NULL, FileName, N_("Engine Command:") },
-{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("(Directory will be derived from engine path when empty)") },
+{ 0, LR, 0, NULL, NULL, NULL, NULL, Label, N_("(Directory will be derived from engine path when empty)") },
{ 0, 0, 0, NULL, (void*) &isUCI, NULL, NULL, CheckBox, N_("UCI") },
{ 0, 0, 0, NULL, (void*) &v1, NULL, NULL, CheckBox, N_("WB protocol v1 (do not wait for engine features)") },
{ 0, 0, 0, NULL, (void*) &hasBook, NULL, NULL, CheckBox, N_("Must not use GUI book") },
{ 0, 0, 0, NULL, (void*) &addToList, NULL, NULL, CheckBox, N_("Add this engine to the list") },
{ 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with this engine") },
-{ 0, 0, 0, NULL, (void*) &engineChoice, (char*) engineNr, engineNr, ComboBox, N_("Load mentioned engine as") },
-{ 0, 1, 0, NULL, (void*) &InstallOK, "", NULL, EndMark , "" }
+{ 0, 0, 0, NULL, (void*) &InstallOK, "", NULL, EndMark , "" }
};
-void
-LoadEngineProc ()
+static int
+InstallOK (int n)
+{
+ if(n && (n = SelectedListBoxItem(&installOptions[1])) > 0) { // called by pressing OK, and engine selected
+ ASSIGN(engineLine, engineList[n]);
+ }
+ PopDown(TransientDlg); // early popdown, to allow FreezeUI to instate grab
+ if(!secondEng) Load(&first, 0); else Load(&second, 1);
+ return FALSE; // no double PopDown!
+}
+
+static void
+EngSel (int n, int sel)
+{
+ int nr;
+ char buf[MSG_SIZ];
+ if(sel < 1) buf[0] = NULLCHAR; // back to top level
+ else if(engineList[sel][0] == '#') safeStrCpy(buf, engineList[sel], MSG_SIZ); // group header, open group
+ else { // normal line, select engine
+ ASSIGN(engineLine, engineList[sel]);
+ InstallOK(0);
+ return;
+ }
+ nr = NamesToList(firstChessProgramNames, engineList, engineMnemonic, buf); // replace list by only the group contents
+ ASSIGN(engineMnemonic[0], buf);
+ LoadListBox(&installOptions[1], _("# no engines are installed"));
+ HighlightWithScroll(&installOptions[1], 0, nr);
+}
+
+static void
+LoadEngineProc (int engineNr, char *title)
{
isUCI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults
- if(engineChoice) free(engineChoice); engineChoice = strdup(engineNr[0]);
+ secondEng = engineNr;
if(engineLine) free(engineLine); engineLine = strdup("");
- if(engineDir) free(engineDir); engineDir = strdup("");
+ if(engineDir) free(engineDir); engineDir = strdup(".");
if(nickName) free(nickName); nickName = strdup("");
if(params) free(params); params = strdup("");
- NamesToList(firstChessProgramNames, engineList, engineMnemonic, "all");
- GenericPopUp(installOptions, _("Load engine"), TransientDlg);
+ ASSIGN(engineMnemonic[0], "");
+ NamesToList(firstChessProgramNames, engineList, engineMnemonic, "");
+ GenericPopUp(installOptions, title, TransientDlg, BoardWindow, MODAL, 0);
+}
+
+void
+LoadEngine1Proc ()
+{
+ LoadEngineProc (0, _("Load first engine"));
+}
+
+void
+LoadEngine2Proc ()
+{
+ LoadEngineProc (1, _("Load second engine"));
}
//----------------------------------------------------- Edit Book -----------------------------------------
{ 0, 0, 50, NULL, (void*) &shuffleOpenings, NULL, NULL, CheckBox, N_("shuffle") },
{ 0,-1,2000000000, NULL, (void*) &appData.defaultFrcPosition, "", NULL, Spin, N_("Start-position number:") },
{ 0, 0, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("randomize") },
- { 0, 1, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("pick fixed") },
- { 0, 1, 0, NULL, (void*) &ShuffleOK, "", NULL, EndMark , "" }
+ { 0, SAME_ROW, 0, NULL, (void*) &SetRandom, NULL, NULL, Button, N_("pick fixed") },
+ { 0,SAME_ROW, 0, NULL, (void*) &ShuffleOK, "", NULL, EndMark , "" }
};
static void
void
ShuffleMenuProc ()
{
- GenericPopUp(shuffleOptions, _("New Shuffle Game"), TransientDlg);
+ GenericPopUp(shuffleOptions, _("New Shuffle Game"), TransientDlg, BoardWindow, MODAL, 0);
}
//------------------------------------------------------ Time Control -----------------------------------
static int TcOK P((int n));
int tmpMoves, tmpTc, tmpInc, tmpOdds1, tmpOdds2, tcType;
-static void
-ShowTC (int n)
-{
-}
-
static void SetTcType P((int n));
static char *
static Option tcOptions[] = {
{ 0, 0, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("classical") },
-{ 0, 1, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("incremental") },
-{ 0, 1, 0, NULL, (void*) &SetTcType, NULL, NULL, Button, N_("fixed max") },
+{ 0,SAME_ROW,0,NULL, (void*) &SetTcType, NULL, NULL, Button, N_("incremental") },
+{ 0,SAME_ROW,0,NULL, (void*) &SetTcType, NULL, NULL, Button, N_("fixed max") },
{ 0, 0, 200, NULL, (void*) &tmpMoves, NULL, NULL, Spin, N_("Moves per session:") },
-{ 0, 0,10000, NULL, (void*) &tmpTc, NULL, NULL, Spin, N_("Initial time (min):") },
-{ 0, 0, 10000, NULL, (void*) &tmpInc, NULL, NULL, Spin, N_("Increment or max (sec/move):") },
+{ 0, 0,10000, NULL, (void*) &tmpTc, NULL, NULL, Spin, N_("Initial time (min):") },
+{ 0, 0, 10000, NULL, (void*) &tmpInc, NULL, NULL, Spin, N_("Increment or max (sec/move):") },
{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("Time-Odds factors:") },
{ 0, 1, 1000, NULL, (void*) &tmpOdds1, NULL, NULL, Spin, N_("Engine #1") },
{ 0, 1, 1000, NULL, (void*) &tmpOdds2, NULL, NULL, Spin, N_("Engine #2 / Human") },
tmpInc = appData.timeIncrement; if(tmpInc < 0) tmpInc = 0;
tmpOdds1 = tmpOdds2 = 1; tcType = 0;
tmpTc = atoi(appData.timeControl);
- GenericPopUp(tcOptions, _("Time Control"), TransientDlg);
+ GenericPopUp(tcOptions, _("Time Control"), TransientDlg, BoardWindow, MODAL, 0);
+}
+
+//------------------------------- Ask Question -----------------------------------------
+
+int SendReply P((int n));
+char pendingReplyPrefix[MSG_SIZ];
+ProcRef pendingReplyPR;
+char *answer;
+
+Option askOptions[] = {
+{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL },
+{ 0, 0, 0, NULL, (void*) &answer, "", NULL, TextBox, "" },
+{ 0, 0, 0, NULL, (void*) &SendReply, "", NULL, EndMark , "" }
+};
+
+int
+SendReply (int n)
+{
+ char buf[MSG_SIZ];
+ int err;
+ char *reply=answer;
+// GetWidgetText(&askOptions[1], &reply);
+ safeStrCpy(buf, pendingReplyPrefix, sizeof(buf)/sizeof(buf[0]) );
+ if (*buf) strncat(buf, " ", MSG_SIZ - strlen(buf) - 1);
+ strncat(buf, reply, MSG_SIZ - strlen(buf) - 1);
+ strncat(buf, "\n", MSG_SIZ - strlen(buf) - 1);
+ OutputToProcess(pendingReplyPR, buf, strlen(buf), &err); // does not go into debug file??? => bug
+ if (err) DisplayFatalError(_("Error writing to chess program"), err, 0);
+ return TRUE;
+}
+
+void
+AskQuestion (char *title, char *question, char *replyPrefix, ProcRef pr)
+{
+ safeStrCpy(pendingReplyPrefix, replyPrefix, sizeof(pendingReplyPrefix)/sizeof(pendingReplyPrefix[0]) );
+ pendingReplyPR = pr;
+ ASSIGN(answer, "");
+ askOptions[0].name = question;
+ if(GenericPopUp(askOptions, title, AskDlg, BoardWindow, MODAL, 0))
+ AddHandler(&askOptions[1], 2);
+}
+
+//---------------------------- Promotion Popup --------------------------------------
+
+static int count;
+
+static void PromoPick P((int n));
+
+static Option promoOptions[] = {
+{ 0, 0, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, NULL },
+{ 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, NULL },
+{ 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, NULL },
+{ 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, NULL },
+{ 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, NULL },
+{ 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, NULL },
+{ 0, SAME_ROW, 0, NULL, (void*) &PromoPick, NULL, NULL, Button, NULL },
+{ 0, SAME_ROW | NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
+};
+
+static void
+PromoPick (int n)
+{
+ int promoChar = promoOptions[n+count].value;
+
+ PopDown(PromoDlg);
+
+ if (promoChar == 0) fromX = -1;
+ if (fromX == -1) return;
+
+ if (! promoChar) {
+ fromX = fromY = -1;
+ ClearHighlights();
+ return;
+ }
+ UserMoveEvent(fromX, fromY, toX, toY, promoChar);
+
+ if (!appData.highlightLastMove || gotPremove) ClearHighlights();
+ if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
+ fromX = fromY = -1;
+}
+
+static void
+SetPromo (char *name, int nr, char promoChar)
+{
+ ASSIGN(promoOptions[nr].name, name);
+ promoOptions[nr].value = promoChar;
+ promoOptions[nr].min = SAME_ROW;
+}
+
+void
+PromotionPopUp ()
+{ // choice depends on variant: prepare dialog acordingly
+ count = 7;
+ SetPromo(_("Cancel"), --count, 0); // Beware: GenericPopUp cannot handle user buttons named "cancel" (lowe case)!
+ if(gameInfo.variant != VariantShogi) {
+ if (!appData.testLegality || gameInfo.variant == VariantSuicide ||
+ gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) ||
+ gameInfo.variant == VariantGiveaway) {
+ SetPromo(_("King"), --count, 'k');
+ }
+ if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) {
+ SetPromo(_("Captain"), --count, 'c');
+ SetPromo(_("Lieutenant"), --count, 'l');
+ SetPromo(_("General"), --count, 'g');
+ SetPromo(_("Warlord"), --count, 'w');
+ } else {
+ SetPromo(_("Knight"), --count, 'n');
+ SetPromo(_("Bishop"), --count, 'b');
+ SetPromo(_("Rook"), --count, 'r');
+ if(gameInfo.variant == VariantCapablanca ||
+ gameInfo.variant == VariantGothic ||
+ gameInfo.variant == VariantCapaRandom) {
+ SetPromo(_("Archbishop"), --count, 'a');
+ SetPromo(_("Chancellor"), --count, 'c');
+ }
+ SetPromo(_("Queen"), --count, 'q');
+ }
+ } else // [HGM] shogi
+ {
+ SetPromo(_("Defer"), --count, '=');
+ SetPromo(_("Promote"), --count, '+');
+ }
+ promoOptions[count].min = 0;
+ GenericPopUp(promoOptions + count, "Promotion", PromoDlg, BoardWindow, NONMODAL, 0);
}
//---------------------------- Chat Windows ----------------------------------------------
+static char *line, *memo, *partner, *texts[MAX_CHAT], dirty[MAX_CHAT];
+static int activePartner;
+
+void ChatSwitch P((int n));
+int ChatOK P((int n));
+
+Option chatOptions[] = {
+{ 0, T_TOP, 100, NULL, (void*) &partner, NULL, NULL, TextBox, N_("Chat partner:") },
+{ 1, SAME_ROW|TT, 75, NULL, (void*) &ChatSwitch, NULL, NULL, Button, "" },
+{ 2, SAME_ROW|TT, 75, NULL, (void*) &ChatSwitch, NULL, NULL, Button, "" },
+{ 3, SAME_ROW|TT, 75, NULL, (void*) &ChatSwitch, NULL, NULL, Button, "" },
+{ 4, SAME_ROW|TT, 75, NULL, (void*) &ChatSwitch, NULL, NULL, Button, "" },
+{ 100, T_VSCRL | T_FILL | T_WRAP | T_TOP, 510, NULL, (void*) &memo, NULL, NULL, TextBox, "" },
+{ 0, 0, 510, NULL, (void*) &line, NULL, NULL, TextBox, "" },
+{ 0, NO_OK|SAME_ROW, 0, NULL, (void*) &ChatOK, NULL, NULL, EndMark , "" }
+};
+
void
OutputChatMessage (int partner, char *mess)
{
- return; // dummy
+ char *p = texts[partner];
+ int len = strlen(mess) + 1;
+
+ if(p) len += strlen(p);
+ texts[partner] = (char*) malloc(len);
+ snprintf(texts[partner], len, "%s%s", p ? p : "", mess);
+ FREE(p);
+ if(partner == activePartner) {
+ AppendText(&chatOptions[5], mess);
+ SetInsertPos(&chatOptions[5], len-2);
+ } else {
+ SetColor("#FFC000", &chatOptions[partner + (partner < activePartner)]);
+ dirty[partner] = 1;
+ }
+}
+
+int
+ChatOK (int n)
+{ // can only be called through <Enter> in chat-partner text-edit, as there is no OK button
+ char buf[MSG_SIZ];
+ if(!partner || strcmp(partner, chatPartner[activePartner])) {
+ safeStrCpy(chatPartner[activePartner], partner, MSG_SIZ);
+ SetWidgetText(&chatOptions[5], "", -1); // clear text if we alter partner
+ SetWidgetText(&chatOptions[6], "", ChatDlg); // clear text if we alter partner
+ HardSetFocus(&chatOptions[6]);
+ }
+ if(line[0]) { // something was typed
+ SetWidgetText(&chatOptions[6], "", ChatDlg);
+ // from here on it could be back-end
+ if(line[strlen(line)-1] == '\n') line[strlen(line)-1] = NULLCHAR;
+ SaveInHistory(line);
+ if(!strcmp("whispers", chatPartner[activePartner]))
+ snprintf(buf, MSG_SIZ, "whisper %s\n", line); // WHISPER box uses "whisper" to send
+ else if(!strcmp("shouts", chatPartner[activePartner]))
+ snprintf(buf, MSG_SIZ, "shout %s\n", line); // SHOUT box uses "shout" to send
+ else {
+ if(!atoi(chatPartner[activePartner])) {
+ snprintf(buf, MSG_SIZ, "> %s\n", line); // echo only tells to handle, not channel
+ OutputChatMessage(activePartner, buf);
+ snprintf(buf, MSG_SIZ, "xtell %s %s\n", chatPartner[activePartner], line);
+ } else
+ snprintf(buf, MSG_SIZ, "tell %s %s\n", chatPartner[activePartner], line);
+ }
+ SendToICS(buf);
+ }
+ return FALSE; // never pop down
+}
+
+void
+ChatSwitch (int n)
+{
+ int i, j;
+ if(n <= activePartner) n--;
+ activePartner = n;
+ if(!texts[n]) texts[n] = strdup("");
+ dirty[n] = 0;
+ SetWidgetText(&chatOptions[5], texts[n], ChatDlg);
+ SetInsertPos(&chatOptions[5], strlen(texts[n]));
+ SetWidgetText(&chatOptions[0], chatPartner[n], ChatDlg);
+ for(i=j=0; i<MAX_CHAT; i++) {
+ if(i == activePartner) continue;
+ SetWidgetLabel(&chatOptions[++j], chatPartner[i]);
+ SetColor(dirty[i] ? "#FFC000" : "#FFFFFF", &chatOptions[j]);
+ }
+ SetWidgetText(&chatOptions[6], "", ChatDlg);
+ HardSetFocus(&chatOptions[6]);
+}
+
+void
+ChatProc ()
+{
+ if(GenericPopUp(chatOptions, _("Chat box"), ChatDlg, BoardWindow, NONMODAL, 0))
+ AddHandler(&chatOptions[0], 2), AddHandler(&chatOptions[6], 2); // treats return as OK
+ MarkMenu("View.OpenChatWindow", ChatDlg);
+}
+
+//--------------------------------- Game-List options dialog ------------------------------------------
+
+char *strings[LPUSERGLT_SIZE];
+int stringPtr;
+
+void
+GLT_ClearList ()
+{
+ strings[0] = NULL;
+ stringPtr = 0;
}
-//----------------------------- Various display boxes -----------------------------
+void
+GLT_AddToList (char *name)
+{
+ strings[stringPtr++] = name;
+ strings[stringPtr] = NULL;
+}
+
+Boolean
+GLT_GetFromList (int index, char *name)
+{
+ safeStrCpy(name, strings[index], MSG_SIZ);
+ return TRUE;
+}
+
+void
+GLT_DeSelectList ()
+{
+}
+
+static void GLT_Button P((int n));
+static int GLT_OK P((int n));
+
+static Option listOptions[] = {
+{ 0, LR|TB, 200, NULL, (void*) strings, "", NULL, ListBox, "" },
+{ 0, 0, 0, NULL, (void*) &GLT_Button, NULL, NULL, Button, N_("factory") },
+{ 0, SAME_ROW, 0, NULL, (void*) &GLT_Button, NULL, NULL, Button, N_("up") },
+{ 0, SAME_ROW, 0, NULL, (void*) &GLT_Button, NULL, NULL, Button, N_("down") },
+{ 0, SAME_ROW, 0, NULL, (void*) &GLT_OK, "", NULL, EndMark , "" }
+};
+
+static int
+GLT_OK (int n)
+{
+ GLT_ParseList();
+ appData.gameListTags = strdup(lpUserGLT);
+ return 1;
+}
+
+static void
+GLT_Button (int n)
+{
+ int index = SelectedListBoxItem (&listOptions[0]);
+ char *p;
+ if (index < 0) {
+ DisplayError(_("No tag selected"), 0);
+ return;
+ }
+ p = strings[index];
+ if (n == 3) {
+ if(index >= strlen(GLT_ALL_TAGS)) return;
+ strings[index] = strings[index+1];
+ strings[++index] = p;
+ } else
+ if (n == 2) {
+ if(index == 0) return;
+ strings[index] = strings[index-1];
+ strings[--index] = p;
+ } else
+ if (n == 1) {
+ safeStrCpy(lpUserGLT, GLT_DEFAULT_TAGS, LPUSERGLT_SIZE);
+ GLT_TagsToList(lpUserGLT);
+ index = 0;
+ LoadListBox(&listOptions[0], "?"); // Note: the others don't need this, as the highlight switching redraws the change items
+ }
+ HighlightListBoxItem(&listOptions[0], index);
+}
+
+void
+GameListOptionsPopUp (DialogClass parent)
+{
+ safeStrCpy(lpUserGLT, appData.gameListTags, LPUSERGLT_SIZE);
+ GLT_TagsToList(lpUserGLT);
+
+ GenericPopUp(listOptions, _("Game-list options"), TransientDlg, parent, MODAL, 0);
+}
+
+void
+GameListOptionsProc ()
+{
+ GameListOptionsPopUp(BoardWindow);
+}
+
+//----------------------------- Error popup in various uses -----------------------------
+
+/*
+ * [HGM] Note:
+ * XBoard has always had some pathologic behavior with multiple simultaneous error popups,
+ * (which can occur even for modal popups when asynchrounous events, e.g. caused by engine, request a popup),
+ * and this new implementation reproduces that as well:
+ * Only the shell of the last instance is remembered in shells[ErrorDlg] (which replaces errorShell),
+ * so that PopDowns ordered from the code always refer to that instance, and once that is down,
+ * have no clue as to how to reach the others. For the Delete Window button calling PopDown this
+ * has now been repaired, as the action routine assigned to it gets the shell passed as argument.
+ */
+
+int errorUp = False;
+
+void
+ErrorPopDown ()
+{
+ if (!errorUp) return;
+ dialogError = errorUp = False;
+ PopDown(ErrorDlg); PopDown(FatalDlg); // on explicit request we pop down any error dialog
+ if (errorExitStatus != -1) ExitEvent(errorExitStatus);
+}
+
+static int
+ErrorOK (int n)
+{
+ dialogError = errorUp = False;
+ PopDown(n == 1 ? FatalDlg : ErrorDlg); // kludge: non-modal dialogs have one less (dummy) option
+ if (errorExitStatus != -1) ExitEvent(errorExitStatus);
+ return FALSE; // prevent second Popdown !
+}
+
+static Option errorOptions[] = {
+{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL }, // dummy option: will never be displayed
+{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL }, // textValue field will be set before popup
+{ 0,NO_CANCEL,0, NULL, (void*) &ErrorOK, "", NULL, EndMark , "" }
+};
+
+void
+ErrorPopUp (char *title, char *label, int modal)
+{
+ errorUp = True;
+ errorOptions[1].name = label;
+ if(dialogError = shellUp[TransientDlg])
+ GenericPopUp(errorOptions+1, title, FatalDlg, TransientDlg, MODAL, 0); // pop up as daughter of the transient dialog
+ else
+ GenericPopUp(errorOptions+modal, title, modal ? FatalDlg: ErrorDlg, BoardWindow, modal, 0); // kludge: option start address indicates modality
+}
void
DisplayError (String message, int error)
if (text == NULL) text = "";
+ if(partnerUp) { SetDialogTitle(DummyDlg, text); return; }
+
if (*text != NULLCHAR) {
safeStrCpy(icon, text, sizeof(icon)/sizeof(icon[0]) );
safeStrCpy(title, text, sizeof(title)/sizeof(title[0]) );
SetWindowTitle(text, title, icon);
}
+#define PAUSE_BUTTON "P"
+#define PIECE_MENU_SIZE 18
+static String pieceMenuStrings[2][PIECE_MENU_SIZE+1] = {
+ { N_("White"), "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"),
+ N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
+ N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
+ N_("Empty square"), N_("Clear board"), NULL },
+ { N_("Black"), "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"),
+ N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
+ N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
+ N_("Empty square"), N_("Clear board"), NULL }
+};
+/* must be in same order as pieceMenuStrings! */
+static ChessSquare pieceMenuTranslation[2][PIECE_MENU_SIZE] = {
+ { WhitePlay, (ChessSquare) 0, WhitePawn, WhiteKnight, WhiteBishop,
+ WhiteRook, WhiteQueen, WhiteKing, (ChessSquare) 0, WhiteAlfil,
+ WhiteCannon, WhiteAngel, WhiteMarshall, (ChessSquare) 0,
+ PromotePiece, DemotePiece, EmptySquare, ClearBoard },
+ { BlackPlay, (ChessSquare) 0, BlackPawn, BlackKnight, BlackBishop,
+ BlackRook, BlackQueen, BlackKing, (ChessSquare) 0, BlackAlfil,
+ BlackCannon, BlackAngel, BlackMarshall, (ChessSquare) 0,
+ PromotePiece, DemotePiece, EmptySquare, ClearBoard },
+};
+
+#define DROP_MENU_SIZE 6
+static String dropMenuStrings[DROP_MENU_SIZE+1] = {
+ "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"), N_("Queen"), NULL
+ };
+/* must be in same order as dropMenuStrings! */
+static ChessSquare dropMenuTranslation[DROP_MENU_SIZE] = {
+ (ChessSquare) 0, WhitePawn, WhiteKnight, WhiteBishop,
+ WhiteRook, WhiteQueen
+};
+
+// [HGM] experimental code to pop up window just like the main window, using GenercicPopUp
+
+static Option *Exp P((int n, int x, int y));
+void MenuCallback P((int n));
+void SizeKludge P((int n));
+static Option *LogoW P((int n, int x, int y));
+static Option *LogoB P((int n, int x, int y));
+
+static int pmFromX = -1, pmFromY = -1;
+void *userLogo;
+
+void
+DisplayLogos (void *w1, void *w2)
+{
+ void *whiteLogo = first.programLogo, *blackLogo = second.programLogo;
+ if(appData.autoLogo) {
+
+ switch(gameMode) { // pick logos based on game mode
+ case IcsObserving:
+ whiteLogo = second.programLogo; // ICS logo
+ blackLogo = second.programLogo;
+ default:
+ break;
+ case IcsPlayingWhite:
+ if(!appData.zippyPlay) whiteLogo = userLogo;
+ blackLogo = second.programLogo; // ICS logo
+ break;
+ case IcsPlayingBlack:
+ whiteLogo = second.programLogo; // ICS logo
+ blackLogo = appData.zippyPlay ? first.programLogo : userLogo;
+ break;
+ case TwoMachinesPlay:
+ if(first.twoMachinesColor[0] == 'b') {
+ whiteLogo = second.programLogo;
+ blackLogo = first.programLogo;
+ }
+ break;
+ case MachinePlaysWhite:
+ blackLogo = userLogo;
+ break;
+ case MachinePlaysBlack:
+ whiteLogo = userLogo;
+ blackLogo = first.programLogo;
+ }
+ }
+ DrawLogo(w1, whiteLogo);
+ DrawLogo(w2, blackLogo);
+}
+
+static void
+PMSelect (int n)
+{ // user callback for board context menus
+ if (pmFromX < 0 || pmFromY < 0) return;
+ if(n == W_DROP) DropMenuEvent(dropMenuTranslation[values[n]], pmFromX, pmFromY);
+ else EditPositionMenuEvent(pieceMenuTranslation[n - W_MENUW][values[n]], pmFromX, pmFromY);
+}
+
+static void
+CCB (int n)
+{
+ shiftKey = (ShiftKeys() & 3) != 0;
+ ClockClick(n == W_BLACK);
+}
+
+Option mainOptions[] = { // description of main window in terms of generic dialog creator
+{ 0, 0xCA, 0, NULL, NULL, "", NULL, BoxBegin, "" }, // menu bar
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("File") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Edit") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("View") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Mode") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Action") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Engine") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Options") },
+ { 0, COMBO_CALLBACK, 0, NULL, (void*)&MenuCallback, NULL, NULL, DropDown, N_("Help") },
+{ 0, 0, 0, NULL, (void*)&SizeKludge, "", NULL, BoxEnd, "" },
+{ 0, LR|T2T|BORDER|SAME_ROW, 0, NULL, NULL, "", NULL, Label, "1" }, // optional title in window
+{ 50, LL|TT, 100, NULL, (void*) &LogoW, NULL, NULL, -1, "LogoW" }, // white logo
+{ 0, L2L|T2T, 200, NULL, (void*) &CCB, NULL, NULL, Label, "White" }, // white clock
+{ 0, R2R|T2T|SAME_ROW, 200, NULL, (void*) &CCB, NULL, NULL, Label, "Black" }, // black clock
+{ 50, RR|TT|SAME_ROW, 100, NULL, (void*) &LogoB, NULL, NULL, -1, "LogoB" }, // black logo
+{ 0, LR|T2T|BORDER, 401, NULL, NULL, "", NULL, -1, "2" }, // backup for title in window (if no room for other)
+{ 0, LR|T2T|BORDER, 270, NULL, NULL, "", NULL, Label, "message" }, // message field
+{ 0, RR|TT|SAME_ROW, 125, NULL, NULL, "", NULL, BoxBegin, "" }, // (optional) button bar
+ { 0, 0, 0, NULL, (void*) &ToStartEvent, NULL, NULL, Button, N_("<<") },
+ { 0, SAME_ROW, 0, NULL, (void*) &BackwardEvent, NULL, NULL, Button, N_("<") },
+ { 0, SAME_ROW, 0, NULL, (void*) &PauseEvent, NULL, NULL, Button, N_(PAUSE_BUTTON) },
+ { 0, SAME_ROW, 0, NULL, (void*) &ForwardEvent, NULL, NULL, Button, N_(">") },
+ { 0, SAME_ROW, 0, NULL, (void*) &ToEndEvent, NULL, NULL, Button, N_(">>") },
+{ 0, 0, 0, NULL, NULL, "", NULL, BoxEnd, "" },
+{ 401, LR|TB, 401, NULL, (char*) &Exp, NULL, NULL, Graph, "shadow board" }, // board
+ { 2, COMBO_CALLBACK, 0, NULL, (void*) &PMSelect, NULL, pieceMenuStrings[0], PopUp, "menuW" },
+ { 2, COMBO_CALLBACK, 0, NULL, (void*) &PMSelect, NULL, pieceMenuStrings[1], PopUp, "menuB" },
+ { -1, COMBO_CALLBACK, 0, NULL, (void*) &PMSelect, NULL, dropMenuStrings, PopUp, "menuD" },
+{ 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
+};
+
+Option *
+LogoW (int n, int x, int y)
+{
+ if(n == 10) DisplayLogos(mainOptions[W_WHITE-1].handle, NULL);
+ return NULL;
+}
+
+Option *
+LogoB (int n, int x, int y)
+{
+ if(n == 10) DisplayLogos(NULL, mainOptions[W_BLACK+1].handle);
+ return NULL;
+}
+
+void
+SizeKludge (int n)
+{ // callback called by GenericPopUp immediately after sizing the menu bar
+ int width = BOARD_WIDTH*(squareSize + lineGap) + lineGap;
+ int w = width - 44 - mainOptions[n].min;
+ mainOptions[W_TITLE].max = w; // width left behind menu bar
+ if(w < 0.4*width) // if no reasonable amount of space for title, force small layout
+ mainOptions[W_SMALL].type = mainOptions[W_TITLE].type, mainOptions[W_TITLE].type = -1;
+}
+
+void
+MenuCallback (int n)
+{
+ MenuProc *proc = (MenuProc *) (((MenuItem*)(mainOptions[n].choice))[values[n]].proc);
+
+ (proc)();
+}
+
+static Option *
+Exp (int n, int x, int y)
+{
+ static int but1, but3;
+ int menuNr = -3;
+
+ if(n == 0) { // motion
+ if(SeekGraphClick(Press, x, y, 1)) return NULL;
+ if(but1 && !PromoScroll(x, y)) DragPieceMove(x, y);
+ if(but3) MovePV(x, y, lineGap + BOARD_HEIGHT * (squareSize + lineGap));
+ return NULL;
+ }
+ if(n != 10 && PopDown(PromoDlg)) fromX = fromY = -1; // user starts fiddling with board when promotion dialog is up
+ shiftKey = ShiftKeys();
+ controlKey = (shiftKey & 0xC) != 0;
+ shiftKey = (shiftKey & 3) != 0;
+ switch(n) {
+ case 1: LeftClick(Press, x, y), but1 = 1; break;
+ case -1: LeftClick(Release, x, y), but1 = 0; break;
+ case 2: shiftKey = !shiftKey;
+ case 3: menuNr = RightClick(Press, x, y, &pmFromX, &pmFromY), but3 = 1; break;
+ case -2: shiftKey = !shiftKey;
+ case -3: menuNr = RightClick(Release, x, y, &pmFromX, &pmFromY), but3 = 0; break;
+ case 10:
+ DrawPosition(True, NULL);
+ default:
+ return NULL;
+ }
+
+ switch(menuNr) {
+ case 0: return &mainOptions[shiftKey ? W_MENUW: W_MENUB];
+ case 1: SetupDropMenu(); return &mainOptions[W_DROP];
+ case 2:
+ case -1: ErrorPopDown();
+ case -2:
+ default: break; // -3, so no clicks caught
+ }
+ return NULL;
+}
+
+Option *
+BoardPopUp (int squareSize, int lineGap, void *clockFontThingy)
+{
+ int i, size = BOARD_WIDTH*(squareSize + lineGap) + lineGap, logo = appData.logoSize;
+ mainOptions[W_WHITE].choice = (char**) clockFontThingy;
+ mainOptions[W_BLACK].choice = (char**) clockFontThingy;
+ mainOptions[W_BOARD].value = BOARD_HEIGHT*(squareSize + lineGap) + lineGap;
+ mainOptions[W_BOARD].max = mainOptions[W_SMALL].max = size; // board size
+ mainOptions[W_SMALL].max = size - 2; // board title (subtract border!)
+ mainOptions[W_BLACK].max = mainOptions[W_WHITE].max = size/2-3; // clock width
+ mainOptions[W_MESSG].max = appData.showButtonBar ? size-135 : size-2; // message
+ mainOptions[W_MENU].max = size-40; // menu bar
+ mainOptions[W_TITLE].type = appData.titleInWindow ? Label : -1 ;
+ if(logo && logo <= size/4) { // Activate logos
+ mainOptions[W_WHITE-1].type = mainOptions[W_BLACK+1].type = Graph;
+ mainOptions[W_WHITE-1].max = mainOptions[W_BLACK+1].max = logo;
+ mainOptions[W_WHITE-1].value= mainOptions[W_BLACK+1].value= logo/2;
+ mainOptions[W_WHITE].min |= SAME_ROW;
+ mainOptions[W_WHITE].max = mainOptions[W_BLACK].max -= logo + 4;
+ mainOptions[W_WHITE].name = mainOptions[W_BLACK].name = "Double\nHeight";
+ }
+ if(!appData.showButtonBar) for(i=W_BUTTON; i<W_BOARD; i++) mainOptions[i].type = -1;
+ for(i=0; i<8; i++) mainOptions[i+1].choice = (char**) menuBar[i].mi;
+ GenericPopUp(mainOptions, "XBoard", BoardWindow, BoardWindow, NONMODAL, 1);
+ return mainOptions;
+}
+
+static Option *
+SlaveExp (int n, int x, int y)
+{
+ if(n == 10) { // expose event
+ flipView = !flipView; partnerUp = !partnerUp;
+ DrawPosition(True, NULL); // [HGM] dual: draw other board in other orientation
+ flipView = !flipView; partnerUp = !partnerUp;
+ }
+ return NULL;
+}
+
+Option dualOptions[] = { // auxiliary board window
+{ 0, L2L|T2T, 198, NULL, NULL, NULL, NULL, Label, "White" }, // white clock
+{ 0, R2R|T2T|SAME_ROW, 198, NULL, NULL, NULL, NULL, Label, "Black" }, // black clock
+{ 0, LR|T2T|BORDER, 401, NULL, NULL, NULL, NULL, Label, "message" }, // message field
+{ 401, LR|TT, 401, NULL, (char*) &SlaveExp, NULL, NULL, Graph, "shadow board" }, // board
+{ 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" }
+};
+
+void
+SlavePopUp ()
+{
+ int size = BOARD_WIDTH*(squareSize + lineGap) + lineGap;
+ // copy params from main board
+ dualOptions[0].choice = mainOptions[W_WHITE].choice;
+ dualOptions[1].choice = mainOptions[W_BLACK].choice;
+ dualOptions[3].value = BOARD_HEIGHT*(squareSize + lineGap) + lineGap;
+ dualOptions[3].max = dualOptions[2].max = size; // board width
+ dualOptions[0].max = dualOptions[1].max = size/2 - 3; // clock width
+ GenericPopUp(dualOptions, "XBoard", DummyDlg, BoardWindow, NONMODAL, 1);
+}
+
+void
+DisplayWhiteClock (long timeRemaining, int highlight)
+{
+ if(appData.noGUI) return;
+ if(twoBoards && partnerUp) {
+ DisplayTimerLabel(&dualOptions[0], _("White"), timeRemaining, highlight);
+ return;
+ }
+ DisplayTimerLabel(&mainOptions[W_WHITE], _("White"), timeRemaining, highlight);
+ if(highlight) SetClockIcon(0);
+}
+
+void
+DisplayBlackClock (long timeRemaining, int highlight)
+{
+ if(appData.noGUI) return;
+ if(twoBoards && partnerUp) {
+ DisplayTimerLabel(&dualOptions[1], _("Black"), timeRemaining, highlight);
+ return;
+ }
+ DisplayTimerLabel(&mainOptions[W_BLACK], _("Black"), timeRemaining, highlight);
+ if(highlight) SetClockIcon(1);
+}
+
+
+//---------------------------------------------
+
+void
+DisplayMessage (char *message, char *extMessage)
+{
+ /* display a message in the message widget */
+
+ char buf[MSG_SIZ];
+
+ if (extMessage)
+ {
+ if (*message)
+ {
+ snprintf(buf, sizeof(buf), "%s %s", message, extMessage);
+ message = buf;
+ }
+ else
+ {
+ message = extMessage;
+ };
+ };
+
+ safeStrCpy(lastMsg, message, MSG_SIZ); // [HGM] make available
+
+ /* need to test if messageWidget already exists, since this function
+ can also be called during the startup, if for example a Xresource
+ is not set up correctly */
+ if(mainOptions[W_MESSG].handle)
+ SetWidgetLabel(&mainOptions[W_MESSG], message);
+
+ return;
+}
+
+//----------------------------------- File Browser -------------------------------
+
+#ifdef HAVE_DIRENT_H
+#include <dirent.h>
+#else
+#include <sys/dir.h>
+#define dirent direct
+#endif
+
+#include <sys/stat.h>
+
+#define MAXFILES 1000
+
+static ChessProgramState *savCps;
+static FILE **savFP;
+static char *fileName, *extFilter, *savMode, **namePtr;
+static int folderPtr, filePtr, oldVal, byExtension, extFlag, pageStart, cnt;
+static char curDir[MSG_SIZ], title[MSG_SIZ], *folderList[MAXFILES], *fileList[MAXFILES];
+
+static char *FileTypes[] = {
+"Chess Games",
+"Chess Positions",
+"Tournaments",
+"Opening Books",
+"Sound files",
+"Images",
+"Settings (*.ini)",
+"Log files",
+"All files",
+NULL,
+"PGN",
+"Old-Style Games",
+"FEN",
+"Old-Style Positions",
+NULL,
+NULL
+};
+
+static char *Extensions[] = {
+".pgn .game",
+".fen .epd .pos",
+".trn",
+".bin",
+".wav",
+".xpm",
+".ini",
+".log",
+"",
+"INVALID",
+".pgn",
+".game",
+".fen",
+".pos",
+NULL,
+""
+};
+
+void DirSelProc P((int n, int sel));
+void FileSelProc P((int n, int sel));
+void SetTypeFilter P((int n));
+int BrowseOK P((int n));
+void Switch P((int n));
+void CreateDir P((int n));
+
+Option browseOptions[] = {
+{ 0, LR|T2T, 500, NULL, NULL, NULL, NULL, Label, title },
+{ 0, L2L|T2T, 250, NULL, NULL, NULL, NULL, Label, N_("Directories:") },
+{ 0,R2R|T2T|SAME_ROW,100, NULL, NULL, NULL, NULL, Label, N_("Files:") },
+{ 0, R2R|TT|SAME_ROW, 70, NULL, (void*) &Switch, NULL, NULL, Button, N_("by name") },
+{ 0, R2R|TT|SAME_ROW, 70, NULL, (void*) &Switch, NULL, NULL, Button, N_("by type") },
+{ 300, L2L|TB, 250, NULL, (void*) folderList, (char*) &DirSelProc, NULL, ListBox, "" },
+{ 300, R2R|TB|SAME_ROW,250, NULL, (void*) fileList, (char*) &FileSelProc, NULL, ListBox, "" },
+{ 0, 0, 300, NULL, (void*) &fileName, NULL, NULL, TextBox, N_("Filename:") },
+{ 0, SAME_ROW, 120, NULL, (void*) &CreateDir, NULL, NULL, Button, N_("New directory") },
+{ 0, COMBO_CALLBACK, 150, NULL, (void*) &SetTypeFilter, NULL, FileTypes, ComboBox, N_("File type:") },
+{ 0, SAME_ROW, 0, NULL, (void*) &BrowseOK, "", NULL, EndMark , "" }
+};
+
+int
+BrowseOK (int n)
+{
+ if(!fileName[0]) { // it is enough to have a file selected
+ if(browseOptions[6].textValue) { // kludge: if callback specified we browse for file
+ int sel = SelectedListBoxItem(&browseOptions[6]);
+ if(sel < 0 || sel >= filePtr) return FALSE;
+ ASSIGN(fileName, fileList[sel]);
+ } else { // we browse for path
+ ASSIGN(fileName, curDir); // kludge: without callback we browse for path
+ }
+ }
+ if(!fileName[0]) return FALSE; // refuse OK when no file
+ if(!savMode[0]) { // browsing for name only (dialog Browse button)
+ if(fileName[0] == '/') // We already had a path name
+ snprintf(title, MSG_SIZ, "%s", fileName);
+ else
+ snprintf(title, MSG_SIZ, "%s/%s", curDir, fileName);
+ SetWidgetText((Option*) savFP, title, TransientDlg);
+ currentCps = savCps; // could return to Engine Settings dialog!
+ return TRUE;
+ }
+ *savFP = fopen(fileName, savMode);
+ if(*savFP == NULL) return FALSE; // refuse OK if file not openable
+ ASSIGN(*namePtr, fileName);
+ ScheduleDelayedEvent(DelayedLoad, 50);
+ currentCps = savCps; // not sure this is ever non-null
+ return TRUE;
+}
+
+int
+AlphaNumCompare (char *p, char *q)
+{
+ while(*p) {
+ if(isdigit(*p) && isdigit(*q) && atoi(p) != atoi(q))
+ return (atoi(p) > atoi(q) ? 1 : -1);
+ if(*p != *q) break;
+ p++, q++;
+ }
+ if(*p == *q) return 0;
+ return (*p > *q ? 1 : -1);
+}
+
+int
+Comp (const void *s, const void *t)
+{
+ char *p = *(char**) s, *q = *(char**) t;
+ if(extFlag) {
+ char *h; int r;
+ while(h = strchr(p, '.')) p = h+1;
+ if(p == *(char**) s) p = "";
+ while(h = strchr(q, '.')) q = h+1;
+ if(q == *(char**) t) q = "";
+ r = AlphaNumCompare(p, q);
+ if(r) return r;
+ }
+ return AlphaNumCompare( *(char**) s, *(char**) t );
+}
+
+void
+ListDir (int pathFlag)
+{
+ DIR *dir;
+ struct dirent *dp;
+ struct stat statBuf;
+ static int lastFlag;
+
+ if(pathFlag < 0) pathFlag = lastFlag;
+ lastFlag = pathFlag;
+ dir = opendir(".");
+ getcwd(curDir, MSG_SIZ);
+ snprintf(title, MSG_SIZ, "%s %s", _("Contents of"), curDir);
+ folderPtr = filePtr = cnt = 0; // clear listing
+
+ while (dp = readdir(dir)) { // pass 1: list foders
+ char *s = dp->d_name;
+ if(!stat(s, &statBuf) && S_ISDIR(statBuf.st_mode)) { // stat succeeds and tells us it is directory
+ if(s[0] == '.' && strcmp(s, "..")) continue; // suppress hidden, except ".."
+ ASSIGN(folderList[folderPtr], s); if(folderPtr < MAXFILES-2) folderPtr++;
+ } else if(!pathFlag) {
+ char *s = dp->d_name, match=0;
+// if(cnt == pageStart) { ASSIGN }
+ if(s[0] == '.') continue; // suppress hidden files
+ if(extFilter[0]) { // [HGM] filter on extension
+ char *p = extFilter, *q;
+ do {
+ if(q = strchr(p, ' ')) *q = 0;
+ if(strstr(s, p)) match++;
+ if(q) *q = ' ';
+ } while(q && (p = q+1));
+ if(!match) continue;
+ }
+ if(filePtr == MAXFILES-2) continue;
+ if(cnt++ < pageStart) continue;
+ ASSIGN(fileList[filePtr], s); filePtr++;
+ }
+ }
+ if(filePtr == MAXFILES-2) { ASSIGN(fileList[filePtr], _("\177 next page")); filePtr++; }
+ FREE(folderList[folderPtr]); folderList[folderPtr] = NULL;
+ FREE(fileList[filePtr]); fileList[filePtr] = NULL;
+ closedir(dir);
+ extFlag = 0; qsort((void*)folderList, folderPtr, sizeof(char*), &Comp);
+ extFlag = byExtension; qsort((void*)fileList, filePtr, sizeof(char*), &Comp);
+}
+
+void
+Refresh (int pathFlag)
+{
+ ListDir(pathFlag); // and make new one
+ LoadListBox(&browseOptions[5], "");
+ LoadListBox(&browseOptions[6], "");
+ SetWidgetLabel(&browseOptions[0], title);
+}
+
+void
+CreateDir (int n)
+{
+ char *name, *errmsg = "";
+ GetWidgetText(&browseOptions[n-1], &name);
+ if(!name[0]) errmsg = _("FIRST TYPE DIRECTORY NAME HERE"); else
+ if(mkdir(name, 0755)) errmsg = _("TRY ANOTHER NAME");
+ else {
+ chdir(name);
+ Refresh(-1);
+ }
+ SetWidgetText(&browseOptions[n-1], errmsg, BrowserDlg);
+}
+
+void
+Switch (int n)
+{
+ if(byExtension == (n == 4)) return;
+ extFlag = byExtension = (n == 4);
+ qsort((void*)fileList, filePtr, sizeof(char*), &Comp);
+ LoadListBox(&browseOptions[6], "");
+}
+
+void
+SetTypeFilter (int n)
+{
+ int j = values[n];
+ if(j == browseOptions[n].value) return; // no change
+ browseOptions[n].value = j;
+ SetWidgetLabel(&browseOptions[n], FileTypes[j]);
+ ASSIGN(extFilter, Extensions[j]);
+ pageStart = 0;
+ Refresh(-1); // uses pathflag remembered by ListDir
+ values[n] = oldVal; // do not disturb combo settings of underlying dialog
+}
+
+void
+FileSelProc (int n, int sel)
+{
+ if(sel<0) return;
+ if(sel == MAXFILES-2) { pageStart = cnt; Refresh(-1); return; }
+ ASSIGN(fileName, fileList[sel]);
+ if(BrowseOK(0)) PopDown(BrowserDlg);
+}
+
+void
+DirSelProc (int n, int sel)
+{
+ if(!chdir(folderList[sel])) { // cd succeeded, so we are in new directory now
+ Refresh(-1);
+ }
+}
+
+void
+Browse (DialogClass dlg, char *label, char *proposed, char *ext, Boolean pathFlag, char *mode, char **name, FILE **fp)
+{
+ int j=0;
+ savFP = fp; savMode = mode, namePtr = name, savCps = currentCps, oldVal = values[9]; // save params, for use in callback
+ ASSIGN(extFilter, ext);
+ ASSIGN(fileName, proposed ? proposed : "");
+ for(j=0; Extensions[j]; j++) // look up actual value in list of possible values, to get selection nr
+ if(extFilter && !strcmp(extFilter, Extensions[j])) break;
+ if(Extensions[j] == NULL) { j++; ASSIGN(FileTypes[j], extFilter); }
+ browseOptions[9].value = j;
+ browseOptions[6].textValue = (char*) (pathFlag ? NULL : &FileSelProc); // disable file listbox during path browsing
+ pageStart = 0; ListDir(pathFlag);
+ currentCps = NULL;
+ GenericPopUp(browseOptions, label, BrowserDlg, dlg, MODAL, 0);
+ SetWidgetLabel(&browseOptions[9], FileTypes[j]);
+}
+
+static char *openName;
+FileProc fileProc;
+char *fileOpenMode;
+FILE *openFP;
+
+void
+DelayedLoad ()
+{
+ (void) (*fileProc)(openFP, 0, openName);
+}
+
+void
+FileNamePopUp (char *label, char *def, char *filter, FileProc proc, char *openMode)
+{
+ fileProc = proc; /* I can't see a way not */
+ fileOpenMode = openMode; /* to use globals here */
+ { // [HGM] use file-selector dialog stolen from Ghostview
+ // int index; // this is not supported yet
+ Browse(BoardWindow, label, (def[0] ? def : NULL), filter, False, openMode, &openName, &openFP);
+ }
+}
+