{ VariantChu, SAME_ROW, 135, NULL, (void*) &Pick, "#BFFFBF", NULL, Button, N_("chu shogi (12x12)")},
//{ -1, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Button, N_(" ")}, // dummy, to have good alignment
// optional buttons for engine-defined variants
+{ 0, NO_OK, 0, NULL, NULL, "", NULL, EndMark , "" },
+{ 0, SAME_ROW, 0, NULL, NULL, NULL, NULL, Skip, ""},
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
+{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
{ VariantUnknown, SAME_ROW,135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
{ VariantUnknown, 0, 135, NULL, (void*) &Pick, "#FFFFFF", NULL, Skip, NULL },
{
static int start;
int i, last;
- char buf[MSG_SIZ];
ranksTmp = filesTmp = sizeTmp = -1; // prefer defaults over actual settings
if(appData.noChessProgram) sprintf(warning, _("Only bughouse is not available in viewer mode.")); else
sprintf(warning, _("All variants not supported by the first engine\n(currently %s) are disabled."), first.tidy);
- if(!start) while(variantDescriptors[start].type != Skip) start++; // locate first spare
+ if(!start) {
+ while(variantDescriptors[start].type != EndMark) start++; // locate spares
+ start += 2; // conditional EndMark and Break
+ }
last = -1;
for(i=0; variantDescriptors[start+i].type != EndMark; i++) { // create buttons for engine-defined variants
char *v = EngineDefinedVariant(&first, i);
variantDescriptors[start+last+1].type = Button;
variantDescriptors[start+last+1].value = Skip;
}
- safeStrCpy(buf, engineVariant, MSG_SIZ); *engineVariant = NULLCHAR; // yeghh...
+ variantDescriptors[start-2].type = (last < 0 ? EndMark : Skip);
+ variantDescriptors[start-1].type = (last < 6 ? Skip : Break);
+ safeStrCpy(engineVariant+100, engineVariant, 100); *engineVariant = NULLCHAR; // yeghh...
GenericPopUp(variantDescriptors, _("New Variant"), TransientDlg, BoardWindow, MODAL, 0);
- safeStrCpy(engineVariant, buf, MSG_SIZ); // must temporarily clear to avoid enabling all variant buttons
+ safeStrCpy(engineVariant, engineVariant+100, MSG_SIZ); // must temporarily clear to avoid enabling all variant buttons
}
//------------------------------------------- Common Engine Options -------------------------------------
static int oldCores;
+static char *egtPath;
static int
CommonOptionsOK (int n)
{
int newPonder = appData.ponderNextMove;
+ if(*egtPath != '/' && strchr(egtPath, ':')) {
+ ASSIGN(appData.egtFormats, egtPath);
+ } else {
+ ASSIGN(appData.defaultPathEGTB, egtPath);
+ }
// make sure changes are sent to first engine by re-initializing it
// if it was already started pre-emptively at end of previous game
if(gameMode == BeginningOfGame) Reset(True, True); else {
{ 0, 0, 1000, NULL, (void*) &appData.smpCores, "", NULL, Spin, N_("Maximum Number of CPUs per Engine:") },
{ 0, 0, 0, NULL, (void*) &appData.polyglotDir, "", NULL, PathName, N_("Polygot Directory:") },
{ 0, 0,16000, NULL, (void*) &appData.defaultHashSize, "", NULL, Spin, N_("Hash-Table Size (MB):") },
-{ 0, 0, 0, NULL, (void*) &appData.defaultPathEGTB, "", NULL, PathName, N_("Nalimov EGTB Path:") },
+{ 0, 0, 0, NULL, (void*) &egtPath, "", NULL, PathName, N_("EGTB Path:") },
{ 0, 0, 1000, NULL, (void*) &appData.defaultCacheSizeEGTB, "", NULL, Spin, N_("EGTB Cache Size (MB):") },
{ 0, 0, 0, NULL, (void*) &appData.usePolyglotBook, "", NULL, CheckBox, N_("Use GUI Book") },
{ 0, 0, 0, NULL, (void*) &appData.polyglotBook, ".bin", NULL, FileName, N_("Opening-Book Filename:") },
{
oldCores = appData.smpCores;
oldPonder = appData.ponderNextMove;
+ if(appData.egtFormats && *appData.egtFormats) { ASSIGN(egtPath, appData.egtFormats); }
+ else { ASSIGN(egtPath, appData.defaultPathEGTB); }
GenericPopUp(commonEngineOptions, _("Common Engine Settings"), TransientDlg, BoardWindow, MODAL, 0);
}
}
Option commentOptions[] = {
-{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 250, NULL, (void*) &commentText, (char*) &appData.commentFont, (char **) &CommentClick, TextBox, "" },
+{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 250, NULL, (void*) &commentText, NULL, (char **) &CommentClick, TextBox, "", &appData.commentFont },
{ 0, 0, 50, NULL, (void*) &ClearComment, NULL, NULL, Button, N_("clear") },
{ 0, SAME_ROW, 100, NULL, (void*) &SaveChanges, NULL, NULL, Button, N_("save changes") },
{ 0, SAME_ROW, 0, NULL, (void*) &NewComCallback, "", NULL, EndMark , "" }
static Option tagsOptions[] = {
{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL },
-{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 200, NULL, (void*) &tagsText, (char*) &appData.tagsFont, (char **) &TagsClick, TextBox, "" },
+{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 200, NULL, (void*) &tagsText, NULL, (char **) &TagsClick, TextBox, "", &appData.tagsFont },
{ 0, 0, 100, NULL, (void*) &NewMove, NULL, NULL, Button, N_("add next move") },
{ 0,SAME_ROW,100,NULL, (void*) &changeTags, NULL, NULL, Button, N_("save changes") },
{ 0,SAME_ROW, 0, NULL, (void*) &NewTagsCallback, "", NULL, EndMark , "" }
{
void *whiteLogo = first.programLogo, *blackLogo = second.programLogo;
if(appData.autoLogo) {
-
+ if(appData.noChessProgram) whiteLogo = blackLogo = NULL;
+ if(appData.icsActive) whiteLogo = blackLogo = second.programLogo;
switch(gameMode) { // pick logos based on game mode
case IcsObserving:
whiteLogo = second.programLogo; // ICS logo
{ 13, R2R|T2T|SAME_ROW, 200, NULL, (void*) &CCB, NULL, NULL, Label, "Black" }, // black clock
{ 50, RR|TT|SAME_ROW, 100, NULL, (void*) &LogoB, NULL, NULL, Skip, "" }, // black logo
{ 0, LR|T2T|BORDER, 401, NULL, NULL, "", NULL, Skip, "2" }, // backup for title in window (if no room for other)
-{ 0, LR|T2T|BORDER, 270, NULL, NULL, (char*)&appData.font, NULL, Label, "message" }, // message field
+{ 0, LR|T2T|BORDER, 270, NULL, NULL, NULL, NULL, Label, "message", &appData.font }, // message field
{ 0, RR|TT|SAME_ROW, 125, NULL, NULL, "", NULL, BoxBegin, "" }, // (optional) button bar
- { 0, 0, 0, NULL, (void*) &ToStartEvent, (char*)&appData.font, NULL, Button, N_("<<") },
- { 0, SAME_ROW, 0, NULL, (void*) &BackwardEvent, (char*)&appData.font, NULL, Button, N_("<") },
- { 0, SAME_ROW, 0, NULL, (void*) &PauseEvent, (char*)&appData.font, NULL, Button, N_(PAUSE_BUTTON) },
- { 0, SAME_ROW, 0, NULL, (void*) &ForwardEvent, (char*)&appData.font, NULL, Button, N_(">") },
- { 0, SAME_ROW, 0, NULL, (void*) &ToEndEvent, (char*)&appData.font, NULL, Button, N_(">>") },
+ { 0, 0, 0, NULL, (void*) &ToStartEvent, NULL, NULL, Button, N_("<<"), &appData.font },
+ { 0, SAME_ROW, 0, NULL, (void*) &BackwardEvent, NULL, NULL, Button, N_("<"), &appData.font },
+ { 0, SAME_ROW, 0, NULL, (void*) &PauseEvent, NULL, NULL, Button, N_(PAUSE_BUTTON), &appData.font },
+ { 0, SAME_ROW, 0, NULL, (void*) &ForwardEvent, NULL, NULL, Button, N_(">"), &appData.font },
+ { 0, SAME_ROW, 0, NULL, (void*) &ToEndEvent, NULL, NULL, Button, N_(">>"), &appData.font },
{ 0, 0, 0, NULL, NULL, "", NULL, BoxEnd, "" },
{ 401, LR|TB, 401, NULL, (char*) &Exp, NULL, NULL, Graph, "shadow board" }, // board
{ 2, COMBO_CALLBACK, 0, NULL, (void*) &PMSelect, NULL, pieceMenuStrings[0], PopUp, "menuW" },