}
gameInfo.variant = v;
- appData.variant = VariantName(v);
+ ASSIGN(appData.variant, VariantName(v));
shuffleOpenings = FALSE; /* [HGM] shuffle: possible shuffle reset when we switch */
startedFromPositionFile = FALSE; /* [HGM] loadPos: no longer valid in new variant */
appData.NrFiles = filesTmp;
appData.holdingsSize = sizeTmp;
appData.pieceToCharTable = NULL;
- appData.pieceNickNames = "";
- appData.colorNickNames = "";
- appData.men = "";
+ ASSIGN(appData.pieceNickNames, "");
+ ASSIGN(appData.colorNickNames, "");
+ ASSIGN(appData.men, "");
PopDown(TransientDlg);
Reset(True, True);
return;
addToBookFlag = !addToBookFlag;
}
-static Option tagsOptions[] = {
+Option tagsOptions[] = {
{ 0, 0, 0, NULL, NULL, NULL, NULL, Label, NULL },
{ 200, T_VSCRL | T_FILL | T_WRAP | T_TOP, 200, NULL, (void*) &tagsText, NULL, (char **) &TagsClick, TextBox, "", &appData.tagsFont },
{ 0, 0, 100, NULL, (void*) &NewMove, NULL, NULL, Button, N_("add next move") },
static void
SetRandom (int n)
{
- int r = n==2 ? -1 : random() & (1<<30)-1;
+ int r = n==3 ? -1 : random() & (1<<30)-1;
char buf[MSG_SIZ];
snprintf(buf, MSG_SIZ, "%d", r);
- SetWidgetText(&shuffleOptions[1], buf, TransientDlg);
+ SetWidgetText(&shuffleOptions[2], buf, TransientDlg);
SetWidgetState(&shuffleOptions[0], True);
}
GenericPopUp(shuffleOptions, _("New Shuffle Game"), TransientDlg, BoardWindow, MODAL, 0);
}
+//--------------------------------------------------- Fonts ------------------------------
+
+static void AdjustFont P((int n));
+
+static char *oldFont[7];
+
+static int
+NewFont (int n, int fnr, char *font)
+{ // figure out if font changed, and if so, store it in the fonts table as a side effect
+ if(!strcmp(oldFont[n], font)) return 0; // not changed
+ ASSIGN(fontTable[fnr][initialSquareSize], font);
+ fontIsSet[fnr] = fontValid[fnr][initialSquareSize] = True;
+ return 1; // changed
+}
+
+static int
+FontsOK (int n)
+{
+ int i;
+ PopDown(TransientDlg); // Early popdown to prevent expose events frommasking each other
+ LockBoardSize(0);
+ if(NewFont(0, CLOCK_FONT, appData.clockFont)) DisplayBothClocks();
+ if(NewFont(1, MESSAGE_FONT, appData.font)) {
+ ApplyFont(&mainOptions[W_MESSG], NULL);
+ for(i=1; i<6; i++) ApplyFont(&mainOptions[W_BUTTON+i], NULL);
+ }
+ LockBoardSize(1); // unlock
+ if(NewFont(3, EDITTAGS_FONT, appData.tagsFont)) ApplyFont(&tagsOptions[1], NULL);
+ if(NewFont(4, COMMENT_FONT, appData.commentFont)) ApplyFont(&commentOptions[0], NULL);
+ if(NewFont(5, MOVEHISTORY_FONT, appData.historyFont)) {
+ ApplyFont(&historyOptions[0], NULL);
+ ApplyFont(&engoutOptions[5], NULL);
+ ApplyFont(&engoutOptions[12], NULL);
+ }
+ if(NewFont(6, GAMELIST_FONT, appData.gameListFont)) ApplyFont(&gamesOptions[0], NULL);
+ if(NewFont(2, CONSOLE_FONT, appData.icsFont)) {
+ ApplyFont(&chatOptions[11], appData.icsFont);
+ AppendColorized(&chatOptions[6], NULL, 0); // kludge to replace font tag
+ }
+ DrawPosition(TRUE, NULL); // for coord font
+ return 0; // suppress normal popdown because already done
+}
+
+static Option fontOptions[] = {
+ { 0, 60, 200, NULL, (void*) &appData.clockFont, NULL, NULL, TextBox, N_("Clocks (requires restart):") },
+ { 1, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("+") },
+ { 2, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("-") },
+ { 3, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("B") },
+ { 4, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("I") },
+ { 666, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("*") },
+ { 0, 60, 70, NULL, (void*) &appData.font, NULL, NULL, TextBox, N_("Message (above board):") },
+ { 1, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("+") },
+ { 2, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("-") },
+ { 3, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("B") },
+ { 4, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("I") },
+ { 666, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("*") },
+ { 0, 60, 70, NULL, (void*) &appData.icsFont, NULL, NULL, TextBox, N_("ICS Chat/Console:") },
+ { 1, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("+") },
+ { 2, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("-") },
+ { 3, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("B") },
+ { 4, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("I") },
+ { 666, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("*") },
+ { 0, 60, 70, NULL, (void*) &appData.tagsFont, NULL, NULL, TextBox, N_("Edit tags / book / engine list:") },
+ { 1, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("+") },
+ { 2, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("-") },
+ { 3, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("B") },
+ { 4, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("I") },
+ { 666, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("*") },
+ { 0, 60, 70, NULL, (void*) &appData.commentFont, NULL, NULL, TextBox, N_("Edit comments:") },
+ { 1, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("+") },
+ { 2, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("-") },
+ { 3, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("B") },
+ { 4, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("I") },
+ { 666, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("*") },
+ { 0, 60, 70, NULL, (void*) &appData.historyFont, NULL, NULL, TextBox, N_("Move history / Engine Output:") },
+ { 1, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("+") },
+ { 2, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("-") },
+ { 3, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("B") },
+ { 4, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("I") },
+ { 666, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("*") },
+ { 0, 60, 70, NULL, (void*) &appData.gameListFont, NULL, NULL, TextBox, N_("Game list:") },
+ { 1, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("+") },
+ { 2, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("-") },
+ { 3, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("B") },
+ { 4, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("I") },
+ { 666, SAME_ROW, 0, NULL, (void*) &AdjustFont, NULL, NULL, Button, N_("*") },
+ { 0, 0, 0, NULL, NULL, NULL, NULL, Label, N_("\nThe * buttons will set the font to the one selected below:") },
+ { 0, 0, 0, NULL, NULL, NULL, NULL, Button, "fontsel" },
+ { 0, 0, 0, NULL, (void*) &FontsOK, "", NULL, EndMark , "" }
+};
+
+static char name[MSG_SIZ], *bold, *ital, points;
+
+static void
+BreakUp (char *font)
+{
+ char *p = name, *norm;
+ safeStrCpy(name, font, MSG_SIZ);
+ bold = StrCaseStr(name, "bold");
+ ital = StrCaseStr(name, "ital");
+ norm = StrCaseStr(name, "normal");
+ points = 0;
+ while(p && *p && !(points = atoi(p))) p = strchr(p+1, ' ');
+ if(points) p[*p == ' '] = 0;
+ if(bold) *bold = 0;
+ if(ital) *ital = 0;
+ if(norm) *norm = 0;
+}
+
+static void
+Collect ()
+{
+ if(bold) strcat(name, "Bold ");
+ if(ital) strcat(name, "Italic ");
+ if(!ital && !bold && strlen(name) < 2) strncpy(name, "Normal ", MSG_SIZ);
+ if(points) sprintf(name + strlen(name), "%d", points); else strcat(name, "%d");
+}
+
+static void
+AdjustFont (int n)
+{
+ int button = fontOptions[n].value, base = n - button;
+ char *oldFont;
+ GetWidgetText(&fontOptions[base], &oldFont);
+ BreakUp(oldFont); // take apart old font name
+ switch(button) {
+ case 1: points++; break;
+ case 2: points--; break;
+ case 3: if(bold) bold = NULL; else bold = name; break;
+ case 4: if(ital) ital = NULL; else ital = name; break;
+ }
+ Collect();
+ SetWidgetText(&fontOptions[base], name, TransientDlg);
+ ApplyFont(&fontOptions[base], name);
+}
+
+void
+FontsProc ()
+{
+ int i;
+ if(strstr(appData.font, "-*-")) { DisplayNote(_("This only works in the GTK build")); return; }
+ GenericPopUp(fontOptions, _("Fonts"), TransientDlg, BoardWindow, MODAL, 0);
+ for(i=0; i<7; i++) {
+ ApplyFont(&fontOptions[6*i], *(char**)fontOptions[6*i].target);
+ ASSIGN(oldFont[i], *(char**)fontOptions[6*i].target);
+ }
+}
+
//------------------------------------------------------ Time Control -----------------------------------
static int TcOK P((int n));
{
char *line, buf[MSG_SIZ], title[MSG_SIZ], text[10000], *p = text, *q = text;
int len, cnt = 0;
+ while(*name == '\n') name++;
snprintf(buf, MSG_SIZ, ".B %s", name);
len = strlen(buf);
- for(len=3; buf[len] && buf[len] != '(' && buf[len] != ':' && buf[len] != '.' && buf[len] != '?'; len++);
+ for(len=3; buf[len] && buf[len] != '(' && buf[len] != ':' && buf[len] != '.' && buf[len] != '?' && buf[len] != '\n'; len++);
buf[len] = NULLCHAR;
- while(buf[--len] == ' ') buf[len] = NULLCHAR;
+ while(buf[--len] == ' ') buf[len] = NULLCHAR; len++;
snprintf(title, MSG_SIZ, "Help on '%s'", buf+3);
while((line = ReadLine(f))) {
if(!strncmp(line, buf, len) || !strncmp(line, ".SS ", 4) && !strncmp(line+4, buf+3, len-3)
- || !strncmp(line, ".IX Item \"", 10) && !strncmp(line+10, buf+3, len-3)) {
+ || !strncmp(line, ".IX Item \"", 10) && !strncmp(line+10, buf+3, len-3)) {
while((line = ReadLine(f)) && (cnt == 0 || strncmp(line, ".B ", 3) && strncmp(line, ".SS ", 4) && strncmp(line, ".IX ", 4))) {
if(!*line) { *p++ = '\n'; *p++ = '\n'; q = p; continue; }
if(*line == '.') continue;
return;
}
}
- snprintf(text, MSG_SIZ, "No help on '%s'\n", buf+3);
+ snprintf(text, MSG_SIZ, "No help available on '%s'\n", buf+3);
DisplayNote(text);
}