#define W_WHITE 12
#define W_BLACK 13
#define W_SMALL 15 // title in small layout
-#define W_MESSG 16
+#define W_MESSG 16
#define W_BUTTON 17 // button bar
#define W_PAUSE 20
#define W_BOARD 24
#define W_MENUW 25
#define W_MENUB 26
#define W_DROP 27 // drop (popup) menu
-
+
typedef enum { // identifier of dialogs done by GenericPopup
TransientDlg=0, // transient: grabs mouse events and is destroyed at pop-down (so other dialog can use this ID next time)
CommentDlg, TagsDlg, TextMenuDlg, InputBoxDlg, ChatDlg, DummyDlg, HistoryDlg, // persistent: no grab and reused
extern ButtonCallback *comboCallback;
extern void *userLogo;
-extern WindowPlacement wpComment, wpTags, wpMoveHistory, wpMain;
+extern WindowPlacement wpComment, wpTags, wpMoveHistory, wpMain, wpDualBoard;
extern char *marked[];
extern Boolean shellUp[];
extern Option textOptions[], typeOptions[], dualOptions[], mainOptions[];
void SendText P((int n));
void DisplayLogos P((Option *left, Option *right));
void Browse P((DialogClass dlg, char *label, char *proposed, char *ext,
- Boolean pathFlag, char *mode, char **name, FILE **fp));
+ Boolean pathFlag, char *mode, char **name, FILE **fp));
+void FileNamePopUpWrapper P((char *label, char *def, char *filter, FileProc proc,
+ Boolean pathFlag, char *openMode, char **openName, FILE **openFP));
void InitDrawingParams P((int reload)); // in draw.c
void InitDrawingHandle P((Option *opt));
void SetWindowTitle P((char *text, char *title, char *icon));
void SetupDropMenu P((void));
Option *BoardPopUp P((int squareSize, int lineGap, void *clockFontThingy));
+void SlaveResize P((Option *opt));
int SetCurrentComboSelection P((Option *opt));
void BoxAutoPopUp P((char *buf));
// in ngamelist.c
int GameListClicks P((int direction));
void SetFilter P((void));
-