#define NO_OK (1 << 1)
#define NO_CANCEL (1 << 2)
+#define REPLACE (1 << 16)
+
#define MODAL 1
#define NONMODAL 0
void RefreshColor P((int source, int n));
void SendString P((char *p));
void DisplayHelp P((char *name));
+void WidgetEcho P((Option *opt, int n));
+int ErrorOK P((int n));
+
// in ngamelist.c
int GameListClicks P((int direction));