#include <locale.h>
#endif
-
-// [HGM] bitmaps: put before incuding the bitmaps / pixmaps, to know how many piece types there are.
#include "common.h"
-#include "frontend.h"
#include "backend.h"
-#include "xevalgraph.h"
#include "board.h"
#include "menus.h"
#include "dialogs.h"
+#include "evalgraph.h"
#include "gettext.h"
#include "draw.h"
#define White(piece) ((int)(piece) < (int)BlackPawn)
+char *crWhite = "#FFFFB0";
+char *crBlack = "#AD5D3D";
+
struct {
int x1, x2, y1, y2;
} gridSegments[BOARD_RANKS + BOARD_FILES + 2];
csBoardWindow = DRAWABLE(currBoard);
}
+void
+SelectPieces(VariantClass v)
+{
+ int i;
+ for(i=0; i<2; i++) {
+ int p;
+ for(p=0; p<=(int)WhiteKing; p++)
+ pngPieceBitmaps[i][p] = pngPieceBitmaps2[i][p]; // defaults
+ if(v == VariantShogi) {
+ pngPieceBitmaps[i][(int)WhiteCannon] = pngPieceBitmaps2[i][(int)WhiteKing+1];
+ pngPieceBitmaps[i][(int)WhiteNightrider] = pngPieceBitmaps2[i][(int)WhiteKing+2];
+ pngPieceBitmaps[i][(int)WhiteSilver] = pngPieceBitmaps2[i][(int)WhiteKing+3];
+ pngPieceBitmaps[i][(int)WhiteGrasshopper] = pngPieceBitmaps2[i][(int)WhiteKing+4];
+ pngPieceBitmaps[i][(int)WhiteQueen] = pngPieceBitmaps2[i][(int)WhiteLance];
+ }
+#ifdef GOTHIC
+ if(v == VariantGothic) {
+ pngPieceBitmaps[i][(int)WhiteMarshall] = pngPieceBitmaps2[i][(int)WhiteSilver];
+ }
+#endif
+ if(v == VariantSChess) {
+ pngPieceBitmaps[i][(int)WhiteAngel] = pngPieceBitmaps2[i][(int)WhiteFalcon];
+ pngPieceBitmaps[i][(int)WhiteMarshall] = pngPieceBitmaps2[i][(int)WhiteAlfil];
+ }
+ }
+}
+
#define BoardSize int
void
InitDrawingSizes (BoardSize boardSize, int flags)
{ // [HGM] resize is functional now, but for board format changes only (nr of ranks, files)
int boardWidth, boardHeight;
- int i;
static int oldWidth, oldHeight;
static VariantClass oldVariant;
static int oldMono = -1, oldTwoBoards = 0;
- extern Widget formWidget;
- if(!formWidget) return;
+ if(!mainOptions[W_BOARD].handle) return;
if(oldTwoBoards && !twoBoards) PopDown(DummyDlg);
oldTwoBoards = twoBoards;
if(gameInfo.variant != oldVariant) { // and only if variant changed
- for(i=0; i<2; i++) {
- int p;
- for(p=0; p<=(int)WhiteKing; p++)
- pngPieceBitmaps[i][p] = pngPieceBitmaps2[i][p]; // defaults
- if(gameInfo.variant == VariantShogi) {
- pngPieceBitmaps[i][(int)WhiteCannon] = pngPieceBitmaps2[i][(int)WhiteKing+1];
- pngPieceBitmaps[i][(int)WhiteNightrider] = pngPieceBitmaps2[i][(int)WhiteKing+2];
- pngPieceBitmaps[i][(int)WhiteSilver] = pngPieceBitmaps2[i][(int)WhiteKing+3];
- pngPieceBitmaps[i][(int)WhiteGrasshopper] = pngPieceBitmaps2[i][(int)WhiteKing+4];
- pngPieceBitmaps[i][(int)WhiteQueen] = pngPieceBitmaps2[i][(int)WhiteLance];
- }
-#ifdef GOTHIC
- if(gameInfo.variant == VariantGothic) {
- pngPieceBitmaps[i][(int)WhiteMarshall] = pngPieceBitmaps2[i][(int)WhiteSilver];
- }
-#endif
- if(gameInfo.variant == VariantSChess) {
- pngPieceBitmaps[i][(int)WhiteAngel] = pngPieceBitmaps2[i][(int)WhiteFalcon];
- pngPieceBitmaps[i][(int)WhiteMarshall] = pngPieceBitmaps2[i][(int)WhiteAlfil];
- }
- }
+ SelectPieces(gameInfo.variant);
+
oldMono = -10; // kludge to force recreation of animation masks
oldVariant = gameInfo.variant;
}
char buf[MSG_SIZ];
RsvgHandle *svg=svgPieces[color][piece];
RsvgDimensionData svg_dimensions;
- GError **svgerror=NULL;
+ GError *svgerror=NULL;
cairo_surface_t *img;
cairo_t *cr;
snprintf(buf, MSG_SIZ, "%s/%s%s.svg", dir, color ? "Black" : "White", pngPieceNames[piece]);
- if(svg || *dir && (svg = rsvg_handle_new_from_file(buf,svgerror))) {
+ if(svg || *dir && (svg = rsvg_handle_new_from_file(buf, &svgerror))) {
rsvg_handle_get_dimensions(svg, &svg_dimensions);
img = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, squareSize, squareSize);
return svg;
}
+ if(svgerror)
+ g_error_free(svgerror);
return NULL;
}
g_type_init ();
- if(!svgPieces[color][piece]) { // try to freshly render cached svg pieces first, to supply the source bitmap
- svgPieces[color][piece] = LoadSVG("", color, piece); // this fills pngPieceImages if we had cached svg with bitmap of wanted size
- }
+ svgPieces[color][piece] = LoadSVG("", color, piece); // this fills pngPieceImages if we had cached svg with bitmap of wanted size
if(!pngPieceImages[color][piece]) { // we don't have cached bitmap (implying we did not have cached svg)
if(*appData.pieceDirectory) { // user specified piece directory
snprintf(buf, MSG_SIZ, "%s/%s%s.png", appData.pieceDirectory, color ? "Black" : "White", pngPieceNames[piece]);
- pngPieceImages[color][piece] = img = cairo_image_surface_create_from_png (buf); // try if there are png pieces there
+ img = cairo_image_surface_create_from_png (buf); // try if there are png pieces there
if(cairo_surface_status(img) != CAIRO_STATUS_SUCCESS) { // there were not
svgPieces[color][piece] = LoadSVG(appData.pieceDirectory, color, piece); // so try if he has svg there
- }
+ } else pngPieceImages[color][piece] = img;
}
}
// create new bitmap to hold scaled piece image (and remove any old)
if(pngPieceBitmaps2[color][piece]) cairo_surface_destroy (pngPieceBitmaps2[color][piece]);
pngPieceBitmaps2[color][piece] = cs = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, squareSize, squareSize);
- if(piece <= WhiteKing) pngPieceBitmaps[color][piece] = cs;
if(!img) return;
ScaleOnePiece(0, p);
ScaleOnePiece(1, p);
}
+ SelectPieces(gameInfo.variant);
}
void
void CopyRectangle (AnimNr anr, int srcBuf, int destBuf,
int srcX, int srcY, int width, int height, int destX, int destY)
{
- cairo_t *cr = cairo_create (c_animBufs[anr+destBuf]);
+ cairo_t *cr;
+ c_animBufs[anr+4] = csBoardWindow;
+ cr = cairo_create (c_animBufs[anr+destBuf]);
cairo_set_source_surface (cr, c_animBufs[anr+srcBuf], destX - srcX, destY - srcY);
cairo_rectangle (cr, destX, destY, width, height);
cairo_fill (cr);
// if(!dual) DoDrawPolygon(csBoardBackup, arrow, nr);
}
+//-------------------- Eval Graph drawing routines (formerly in xevalgraph.h) --------------------
+
+static void
+ChoosePen(cairo_t *cr, int i)
+{
+ switch(i) {
+ case PEN_BLACK:
+ SetPen(cr, 1.0, "#000000", 0);
+ break;
+ case PEN_DOTTED:
+ SetPen(cr, 1.0, "#A0A0A0", 1);
+ break;
+ case PEN_BLUEDOTTED:
+ SetPen(cr, 1.0, "#0000FF", 1);
+ break;
+ case PEN_BOLDWHITE:
+ SetPen(cr, 3.0, crWhite, 0);
+ break;
+ case PEN_BOLDBLACK:
+ SetPen(cr, 3.0, crBlack, 0);
+ break;
+ case PEN_BACKGD:
+ SetPen(cr, 3.0, "#E0E0F0", 0);
+ break;
+ }
+}
+
+// [HGM] front-end, added as wrapper to avoid use of LineTo and MoveToEx in other routines (so they can be back-end)
+void
+DrawSegment (int x, int y, int *lastX, int *lastY, int penType)
+{
+ static int curX, curY;
+
+ if(penType != PEN_NONE) {
+ cairo_t *cr = cairo_create(DRAWABLE(disp));
+ cairo_set_antialias (cr, CAIRO_ANTIALIAS_NONE);
+ cairo_move_to (cr, curX, curY);
+ cairo_line_to (cr, x,y);
+ ChoosePen(cr, penType);
+ cairo_stroke (cr);
+ cairo_destroy (cr);
+ }
+
+ if(lastX != NULL) { *lastX = curX; *lastY = curY; }
+ curX = x; curY = y;
+}
+
+// front-end wrapper for drawing functions to do rectangles
+void
+DrawRectangle (int left, int top, int right, int bottom, int side, int style)
+{
+ cairo_t *cr;
+
+ cr = cairo_create (DRAWABLE(disp));
+ cairo_set_antialias (cr, CAIRO_ANTIALIAS_NONE);
+ cairo_rectangle (cr, left, top, right-left, bottom-top);
+ switch(side)
+ {
+ case 0: ChoosePen(cr, PEN_BOLDWHITE); break;
+ case 1: ChoosePen(cr, PEN_BOLDBLACK); break;
+ case 2: ChoosePen(cr, PEN_BACKGD); break;
+ }
+ cairo_fill (cr);
+
+ if(style != FILLED)
+ {
+ cairo_rectangle (cr, left, top, right-left-1, bottom-top-1);
+ ChoosePen(cr, PEN_BLACK);
+ cairo_stroke (cr);
+ }
+
+ cairo_destroy(cr);
+}
+
+// front-end wrapper for putting text in graph
+void
+DrawEvalText (char *buf, int cbBuf, int y)
+{
+ // the magic constants 8 and 5 should really be derived from the font size somehow
+ cairo_text_extents_t extents;
+ cairo_t *cr = cairo_create(DRAWABLE(disp));
+
+ /* GTK-TODO this has to go into the font-selection */
+ cairo_select_font_face (cr, "Sans",
+ CAIRO_FONT_SLANT_NORMAL,
+ CAIRO_FONT_WEIGHT_NORMAL);
+ cairo_set_font_size (cr, 12.0);
+
+
+ cairo_text_extents (cr, buf, &extents);
+
+ cairo_move_to (cr, MarginX - 2 - 8*cbBuf, y+5);
+ cairo_text_path (cr, buf);
+ cairo_set_source_rgb (cr, 0.0, 0.0, 0);
+ cairo_fill_preserve (cr);
+ cairo_set_source_rgb (cr, 0, 1.0, 0);
+ cairo_set_line_width (cr, 0.1);
+ cairo_stroke (cr);
+
+ /* free memory */
+ cairo_destroy (cr);
+}
+