#if HAVE_LIBXPM
#include "pixmaps/pixmaps.h"
-#else
-#include "bitmaps/bitmaps.h"
#endif
#include "frontend.h"
static cairo_surface_t *pngPieceImages[2][(int)BlackPawn+4]; // png 256 x 256 images
static cairo_surface_t *pngPieceBitmaps[2][(int)BlackPawn]; // scaled pieces as used
static cairo_surface_t *pngPieceBitmaps2[2][(int)BlackPawn+4]; // scaled pieces in store
+static RsvgHandle *svgPieces[2][(int)BlackPawn+4]; // vector pieces in store
static cairo_surface_t *pngBoardBitmap[2];
int useTexture, textureW[2], textureH[2];
return res;
}
-static void
-ScaleOnePiece (char *name, int color, int piece)
+RsvgHandle *
+LoadSVG (char *dir, int color, int piece)
{
- float w, h;
- char buf[MSG_SIZ];
+ char buf[MSG_SIZ];
RsvgHandle *svg=NULL;
RsvgDimensionData svg_dimensions;
GError **svgerror=NULL;
- cairo_surface_t *img, *cs;
+ cairo_surface_t *img;
cairo_t *cr;
- g_type_init ();
-
- if(*appData.svgDirectory) { // try to freshly render svg pieces first, always from file, to supply the source bitmap
- snprintf(buf, MSG_SIZ, "%s/%s%s.svg", appData.svgDirectory, color ? "Black" : "White", pngPieceNames[piece]);
+ snprintf(buf, MSG_SIZ, "%s/%s%s.svg", dir, color ? "Black" : "White", pngPieceNames[piece]);
if(svg = rsvg_handle_new_from_file(buf,svgerror)) {
}
cairo_destroy(cr);
- rsvg_handle_close (svg,NULL);
+ return svg;
}
+ return NULL;
+}
+
+static void
+ScaleOnePiece (int color, int piece)
+{
+ float w, h;
+ char buf[MSG_SIZ];
+ cairo_surface_t *img, *cs;
+ cairo_t *cr;
+
+ g_type_init ();
+
+ if(!svgPieces[color][piece] && *appData.svgDirectory) { // try to freshly render svg pieces first, always from file, to supply the source bitmap
+ svgPieces[color][piece] = LoadSVG(appData.svgDirectory, color, piece);
}
if((img = pngPieceImages[color][piece]) == NULL) { // if PNG file for this piece was not yet read, read it now and store it
- if(!*appData.pngDirectory) img = ConvertPixmap(color, piece); else {
- snprintf(buf, MSG_SIZ, "%s/%s%s.png", appData.pngDirectory, color ? "Black" : "White", pngPieceNames[piece]);
+ if(!*appData.pieceDirectory) img = ConvertPixmap(color, piece); else {
+ snprintf(buf, MSG_SIZ, "%s/%s%s.png", appData.pieceDirectory, color ? "Black" : "White", pngPieceNames[piece]);
img = cairo_image_surface_create_from_png (buf);
if(cairo_surface_status(img) != CAIRO_STATUS_SUCCESS) img = ConvertPixmap(color, piece);
}
cairo_paint (cr);
cairo_destroy (cr);
- if(!appData.trueColors || !*appData.pngDirectory && !appData.svgDirectory) { // operate on bitmap to color it (king-size hack...)
+ if(!appData.trueColors || !*appData.pieceDirectory && !appData.svgDirectory) { // operate on bitmap to color it (king-size hack...)
int stride = cairo_image_surface_get_stride(cs)/4;
int *buf = (int *) cairo_image_surface_get_data(cs);
int i, j, p;
int p;
for(p=0; pngPieceNames[p]; p++) {
- ScaleOnePiece(pngPieceNames[p], 0, p);
- ScaleOnePiece(pngPieceNames[p], 1, p);
+ ScaleOnePiece(0, p);
+ ScaleOnePiece(1, p);
}
}
for(i=0; i<2; i++) for(p=0; p<BlackPawn+4; p++) {
if(pngPieceImages[i][p]) cairo_surface_destroy(pngPieceImages[i][p]);
pngPieceImages[i][p] = NULL;
+ if(svgPieces[i][p]) rsvg_handle_close(svgPieces[i][p], NULL);
+ svgPieces[i][p] = NULL;
}
CreateAnyPieces();
}