kind = 1;
piece -= BlackPawn;
}
+ if(piece == WhiteKing && kind == appData.jewelled) piece = WhiteZebra;
if(appData.upsideDown && flipView) kind = 1 - kind; // swap white and black pieces
BlankSquare(dest, x, y, square_color, piece, 1); // erase previous contents with background
cr = cairo_create (dest);
p = appData.inscriptions;
n = piece;
while(piece > WhitePawn) {
+ if(*p == '/') p++, piece = n - WhitePBishop; // secondary series
if(*p++ == NULLCHAR) {
if(n != WhiteKing) return;
p = q;