Increase number of piece types to 44
[xboard.git] / draw.c
diff --git a/draw.c b/draw.c
index 45aaf01..a3a9cb1 100644 (file)
--- a/draw.c
+++ b/draw.c
@@ -124,13 +124,10 @@ struct {
   int x1, x2, y1, y2;
 } gridSegments[BOARD_RANKS + BOARD_FILES + 2];
 
-static int dual = 0;
-
 void
-SwitchWindow ()
+SwitchWindow (int main)
 {
-    dual = !dual;
-    currBoard = (dual ? &mainOptions[W_BOARD] : &dualOptions[3]);
+    currBoard = (main ? &mainOptions[W_BOARD] : &dualOptions[3]);
     csBoardWindow = DRAWABLE(currBoard);
 }
 
@@ -158,6 +155,11 @@ SelectPieces(VariantClass v)
           pngPieceBitmaps[i][(int)WhiteAngel]    = pngPieceBitmaps2[i][(int)WhiteFalcon];
           pngPieceBitmaps[i][(int)WhiteMarshall] = pngPieceBitmaps2[i][(int)WhiteAlfil];
        }
+       if(v == VariantChu) {
+          pngPieceBitmaps[i][(int)WhiteUnicorn] = pngPieceBitmaps2[i][(int)WhiteCat];
+          pngPieceBitmaps[i][(int)WhiteSilver]  = pngPieceBitmaps2[i][(int)WhiteSword];
+          pngPieceBitmaps[i][(int)WhiteFalcon]  = pngPieceBitmaps2[i][(int)WhiteDagger];
+       }
     }
 }
 
@@ -231,7 +233,9 @@ CreatePNGBoard (char *s, int kind)
 
 char *pngPieceNames[] = // must be in same order as internal piece encoding
 { "Pawn", "Knight", "Bishop", "Rook", "Queen", "Advisor", "Elephant", "Archbishop", "Marshall", "Gold", "Commoner",
-  "Canon", "Nightrider", "CrownedBishop", "CrownedRook", "Princess", "Chancellor", "Hawk", "Lance", "Cobra", "Unicorn", "King",
+  "Canon", "Nightrider", "CrownedBishop", "CrownedRook", "Princess", "Chancellor", "Hawk", "Lance", "Cobra", "Unicorn", "Lion",
+  "GoldPawn", "HSword", "PromoHorse", "PromoDragon", "Leopard", "PromoSword", "King", "Queen", "Lion", "PromoRook", "PromoHSword",
+  "Dolphin", "Chancellor", "Unicorn", "Hawk", "Sword", "Princess", "HCrown", "Knight", "Elephant", "PromoBishop", "King",
   "GoldKnight", "GoldLance", "GoldPawn", "GoldSilver", NULL
 };
 
@@ -293,7 +297,7 @@ ScaleOnePiece (int color, int piece)
   if(!pngPieceImages[color][piece]) { // we still did not manage to acquire a piece bitmap
     static int warned = 0;
     if(!(svgPieces[color][piece] = LoadSVG(SVGDIR, color, piece)) && !warned) { // try to fall back on installed svg
-      char *msg = _("No default pieces installed\nSelect your own -pieceImageDirectory");
+      char *msg = _("No default pieces installed!\nSelect your own using '-pieceImageDirectory'.");
       printf("%s\n", msg); // give up
       DisplayError(msg, 0);
       warned = 1; // prevent error message being repeated for each piece type
@@ -644,6 +648,8 @@ pngDrawPiece (cairo_surface_t *dest, ChessSquare piece, int square_color, int x,
     cairo_destroy (cr);
 }
 
+static char *markerColor[8] = { "#FFFF00", "#FF0000", "#00FF00", "#0000FF", "#00FFFF", "#FF00FF", "#FFFFFF", "#000000" };
+
 void
 DoDrawDot (cairo_surface_t *cs, int marker, int x, int y, int r)
 {
@@ -656,7 +662,7 @@ DoDrawDot (cairo_surface_t *cs, int marker, int x, int y, int r)
            cairo_stroke_preserve(cr);
            SetPen(cr, 2, marker == 2 ? "#FFFFFF" : "#000000", 0);
        } else {
-           SetPen(cr, 2, marker == 2 ? "#FF0000" : "#FFFF00", 0);
+           SetPen(cr, 2, markerColor[marker-1], 0);
        }
        cairo_fill(cr);