// defined in draw.c
void CreateGCs P((int redo));
-void CreateAnyPieces P((void));
+void CreateAnyPieces P((int p));
void CreatePNGPieces P((void));
void CreateGrid P((void));
void DrawSegment P((int x, int y, int *lastX, int *lastY, int p));
void DrawRectangle P((int left, int top, int right, int bottom, int side, int style));
void DrawEvalText P((char *buf, int cbBuf, int y));
extern Option *disp;
+extern char svgDir[];
// defined in evaldraw.c
float Color P((char *col, int n));