-// engine.h\r
-\r
-#ifndef ENGINE_H\r
-#define ENGINE_H\r
-\r
-// includes\r
-\r
-#include "io.h"\r
-#include "util.h"\r
-#include "pipex.h"\r
-\r
-// types\r
-\r
-typedef struct {\r
- pipex_t pipex[1];\r
-} engine_t;\r
-\r
-\r
-\r
-// variables\r
-\r
-extern engine_t Engine[1];\r
-\r
-// functions\r
-\r
-extern bool engine_is_ok (const engine_t * engine);\r
-extern void engine_open (engine_t * engine);\r
-extern void engine_close (engine_t * engine);\r
-extern bool engine_active (engine_t * engine);\r
-extern bool engine_eof (engine_t * engine);\r
-extern void engine_send (engine_t * engine, const char format[], ...);\r
-extern void engine_send_queue (engine_t * engine, const char format[], ...);\r
-extern bool engine_get_non_blocking(engine_t * engine, char string[]);\r
-extern void engine_get (engine_t * engine, char string[]);\r
-extern void engine_set_nice_value(engine_t * engine, int value);\r
-\r
-#endif // !defined ENGINE_H\r
+// engine.h
+
+#ifndef ENGINE_H
+#define ENGINE_H
+
+// includes
+
+#include "util.h"
+#include "pipex.h"
+
+// types
+
+typedef struct {
+ pipex_t pipex[1];
+} engine_t;
+
+
+
+// variables
+
+extern engine_t Engine[1];
+
+// functions
+
+extern bool engine_is_ok (const engine_t * engine);
+extern void engine_open (engine_t * engine);
+extern void engine_close (engine_t * engine);
+extern bool engine_active (engine_t * engine);
+extern bool engine_eof (engine_t * engine);
+extern void engine_send (engine_t * engine, const char format[], ...);
+extern void engine_send_queue (engine_t * engine, const char format[], ...);
+extern bool engine_get_non_blocking(engine_t * engine, char string[]);
+extern void engine_get (engine_t * engine, char string[]);
+extern void engine_set_nice_value(engine_t * engine, int value);
+
+#endif // !defined ENGINE_H