// back end, due to front-end wrapper for SetWindowText, and new SetIcon arguments
void
-SetEngineState (int which, int state, char * state_data)
+SetEngineState (int which, enum ENGINE_STATE state, char * state_data)
{
int x_which = 1 - which;
unsigned long nps_100 = ed->nodes / ed->time;
if( nps_100 < 100000 ) {
- snprintf( s_label, sizeof(s_label)/sizeof(s_label[0]), "NPS: %lu", nps_100 * 100 );
+ snprintf( s_label, sizeof(s_label)/sizeof(s_label[0]), "%s: %lu", _("NPS"), nps_100 * 100 );
}
else {
- snprintf( s_label, sizeof(s_label)/sizeof(s_label[0]), "NPS: %.1fk", nps_100 / 10.0 );
+ snprintf( s_label, sizeof(s_label)/sizeof(s_label[0]), "%s: %.1fk", _("NPS"), nps_100 / 10.0 );
}
}