// back-end
static void
-DrawLine (int x1, int y1, int x2, int y2, int penType)
+DrawLine (int x1, int y1, int x2, int y2, enum PEN penType)
{
DrawSegment( x1, y1, NULL, NULL, PEN_NONE );
DrawSegment( x2, y2, NULL, NULL, penType );
// back-end
static void
-DrawLineEx (int x1, int y1, int x2, int y2, int penType)
+DrawLineEx (int x1, int y1, int x2, int y2, enum PEN penType)
{
int savX, savY;
DrawSegment( x1, y1, &savX, &savY, PEN_NONE );
/* Extend line up to current point */
if( currPvInfo[index].depth > 0 ) {
- DrawSegment((int) x, GetValueY( GetPvScore(index) ), NULL, NULL, PEN_BOLD + side );
+ DrawSegment((int) x, GetValueY( GetPvScore(index) ), NULL, NULL, (side==0 ? PEN_BOLDWHITE: PEN_BOLDBLACK) );
}
index += 2;