* Massachusetts.
*
* Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
- * 2007, 2008, 2009 Free Software Foundation, Inc.
+ * 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
*
* Enhancements Copyright 2005 Alessandro Scotti
*
#define NoProc ((ProcRef) 0)
typedef VOIDSTAR InputSourceRef;
+char *T_ P((char *s));
void ModeHighlight P((void));
void SetICSMode P((void));
void SetGNUMode P((void));
void EditCommentPopUp P((int index, String title, String text));
void ErrorPopDown P((void));
int EventToSquare P((int x, int limit));
+void DrawSeekAxis P(( int x, int y, int xTo, int yTo ));
+void DrawSeekBackground P(( int left, int top, int right, int bottom ));
+void DrawSeekText P((char *buf, int x, int y));
+void DrawSeekDot P((int x, int y, int color));
void RingBell P((void));
void PlayIcsWinSound P((void));
void DragPieceBegin P((int x, int y));
void DragPieceEnd P((int x, int y));
void LeftClick P((ClickType c, int x, int y));
+int RightClick P((ClickType c, int x, int y, int *col, int *row));
int StartChildProcess P((char *cmdLine, char *dir, ProcRef *pr));
void DestroyChildProcess P((ProcRef pr, int/*boolean*/ signal));
char *buf, int count, int error));
extern ProcRef cmailPR;
+extern int shiftKey;
+
+/* in xgamelist.c or winboard.c */
+void GLT_ClearList();
+void GLT_DeSelectList();
+void GLT_AddToList( char *name );
+Boolean GLT_GetFromList( int index, char *name );
+
+extern char lpUserGLT[];
/* these are in wgamelist.c */
void GameListPopUp P((FILE *fp, char *filename));
void GameListDestroy P((void));
/* these are in wedittags.c */
-void EditTagsPopUp P((char *tags));
+void EditTagsPopUp P((char *tags, char **dest));
void TagsPopUp P((char *tags, char *msg));
void TagsPopDown P((void));
void SetPremoveHighlights P((int fromX, int fromY, int toX, int toY));
void ClearPremoveHighlights P((void));
+void AnimateAtomicCapture P((Board board, int fromX, int fromY, int toX, int toY));
void ShutDownFrontEnd P((void));
void BoardToTop P((void));
void AnimateMove P((Board board, int fromX, int fromY, int toX, int toY));
void EngineOutputPopDown P((void));
int EngineOutputIsUp P((void));
int EngineOutputDialogExists P((void));
+void EvalGraphPopUp P((void));
+void EvalGraphPopDown P((void));
+Boolean EvalGraphIsUp P((void));
+int EvalGraphDialogExists P((void));
+
+/* these are in xhistory.c */
+Boolean MoveHistoryIsUp P((void));
+void HistoryPopUp P((void));
#endif