void DrawSeekBackground P(( int left, int top, int right, int bottom ));
void DrawSeekText P((char *buf, int x, int y));
void DrawSeekDot P((int x, int y, int color));
+void PopUpMoveDialog P((char first));
void RingBell P((void));
void PlayIcsWinSound P((void));
void HistorySet P((char movelist[][2*MOVE_LEN], int first, int last, int current));
void FreezeUI P((void));
void ThawUI P((void));
+void ChangeDragPiece P((ChessSquare piece));
extern char *programName;
extern int commentUp;