void PlayIcsDrawSound P((void));
void PlayIcsUnfinishedSound P((void));
void PlayAlarmSound P((void));
+void PlayTellSound P((void));
void EchoOn P((void));
void EchoOff P((void));
void Raw P((void));
void Colorize P((ColorClass cc, int continuation));
+char *InterpretFileName P((char *name, char *dir));
char *UserName P((void));
char *HostName P((void));
void StartClockTimer P((long millisec));
void DisplayWhiteClock P((long timeRemaining, int highlight));
void DisplayBlackClock P((long timeRemaining, int highlight));
+void UpdateLogos P((int display));
int LoadGameTimerRunning P((void));
int StopLoadGameTimer P((void));
Boolean GLT_GetFromList( int index, char *name );
extern char lpUserGLT[];
+extern char *homeDir;
/* these are in wgamelist.c */
void GameListPopUp P((FILE *fp, char *filename));