void PlayIcsDrawSound P((void));
void PlayIcsUnfinishedSound P((void));
void PlayAlarmSound P((void));
+void PlayTellSound P((void));
void EchoOn P((void));
void EchoOff P((void));
void Raw P((void));
void StartClockTimer P((long millisec));
void DisplayWhiteClock P((long timeRemaining, int highlight));
void DisplayBlackClock P((long timeRemaining, int highlight));
+void UpdateLogos P((int display));
int LoadGameTimerRunning P((void));
int StopLoadGameTimer P((void));