*------------------------------------------------------------------------
** See the file ChangeLog for a revision history. */
-#ifndef _FRONTEND
-#define _FRONTEND
+#ifndef XB_FRONTEND
+#define XB_FRONTEND
#include <stdio.h>
void DrawSeekBackground P(( int left, int top, int right, int bottom ));
void DrawSeekText P((char *buf, int x, int y));
void DrawSeekDot P((int x, int y, int color));
+void DrawSeekOpen P((void));
+void DrawSeekClose P((void));
void PopUpMoveDialog P((char first));
void RingBell P((void));
void PlayIcsUnfinishedSound P((void));
void PlayAlarmSound P((void));
void PlayTellSound P((void));
-void PlaySound P((char *name));
+void PlaySoundFile P((char *name));
void PlaySoundByColor P((void));
void EchoOn P((void));
void EchoOff P((void));
void PromotionPopUp P((void));
void DragPieceBegin P((int x, int y, Boolean instantly));
void DragPieceEnd P((int x, int y));
+void DragPieceMove P((int x, int y));
void LeftClick P((ClickType c, int x, int y));
int RightClick P((ClickType c, int x, int y, int *col, int *row));
char *buf, int count, int error));
extern ProcRef cmailPR;
-extern int shiftKey;
+extern int shiftKey, controlKey;
/* in xgamelist.c or winboard.c */
void GLT_ClearList();
/* these are in wgamelist.c */
void GameListPopUp P((FILE *fp, char *filename));
+void GameListPopDown P((void));
void GameListHighlight P((int index));
void GameListDestroy P((void));
void GreyRevert P((Boolean grey));
void MarkMenuItem P((char *menuRef, int state));
-void EnableMenuItem P((char *menuRef, int state));
+void EnableNamedMenuItem P((char *menuRef, int state));
typedef struct FrontEndProgramStats_TAG {
int which;
void EvalGraphPopUp P((void));
Boolean EvalGraphIsUp P((void));
int EvalGraphDialogExists P((void));
+void SlavePopUp P((void));
/* these are in xhistory.c */
Boolean MoveHistoryIsUp P((void));
void HistoryPopUp P((void));
-#endif
+#endif /* XB_FRONTEND */