/* these are in wgamelist.c */
void GameListPopUp P((FILE *fp, char *filename));
-void GameListPopDown P((void));
void GameListHighlight P((int index));
void GameListDestroy P((void));
int EngineOutputIsUp P((void));
int EngineOutputDialogExists P((void));
void EvalGraphPopUp P((void));
-void EvalGraphPopDown P((void));
Boolean EvalGraphIsUp P((void));
int EvalGraphDialogExists P((void));