#define _FRONTEND
#include <stdio.h>
+#include <glib.h>
typedef VOIDSTAR ProcRef;
#define NoProc ((ProcRef) 0)
void EditCommentPopUp P((int index, String title, String text));
void ErrorPopDown P((void));
int EventToSquare P((int x, int limit));
+void DrawSeekAxis P(( int x, int y, int xTo, int yTo ));
+void DrawSeekBackground P(( int left, int top, int right, int bottom ));
+void DrawSeekText P((char *buf, int x, int y));
+void DrawSeekDot P((int x, int y, int color));
void RingBell P((void));
void PlayIcsWinSound P((void));
void AutoSaveGame P((void));
typedef void (*DelayedEventCallback) P((void));
-void ScheduleDelayedEvent P((DelayedEventCallback cb, long millisec));
+void ScheduleDelayedEvent P((DelayedEventCallback cb, guint millisec));
DelayedEventCallback GetDelayedEvent P((void));
void CancelDelayedEvent P((void));
// [HGM] mouse: next six used by mouse handler, which was moved to backend