#define _FRONTEND
#include <stdio.h>
+#include <glib.h>
typedef VOIDSTAR ProcRef;
#define NoProc ((ProcRef) 0)
void DisplayIcsInteractionTitle P((String title));
void DrawPosition P((int fullRedraw, Board board));
void ResetFrontEnd P((void));
+void NotifyFrontendLogin P((void));
void CommentPopUp P((String title, String comment));
void CommentPopDown P((void));
void EditCommentPopUp P((int index, String title, String text));
+void ErrorPopDown P((void));
+int EventToSquare P((int x, int limit));
+void DrawSeekAxis P(( int x, int y, int xTo, int yTo ));
+void DrawSeekBackground P(( int left, int top, int right, int bottom ));
+void DrawSeekText P((char *buf, int x, int y));
+void DrawSeekDot P((int x, int y, int color));
void RingBell P((void));
void PlayIcsWinSound P((void));
void AutoSaveGame P((void));
typedef void (*DelayedEventCallback) P((void));
-void ScheduleDelayedEvent P((DelayedEventCallback cb, long millisec));
+void ScheduleDelayedEvent P((DelayedEventCallback cb, guint millisec));
DelayedEventCallback GetDelayedEvent P((void));
void CancelDelayedEvent P((void));
+// [HGM] mouse: next six used by mouse handler, which was moved to backend
+extern int fromX, fromY, toX, toY;
+typedef enum { Press, Release } ClickType;
+void PromotionPopUp P((void));
+void DragPieceBegin P((int x, int y));
+void DragPieceEnd P((int x, int y));
+void LeftClick P((ClickType c, int x, int y));
+int RightClick P((ClickType c, int x, int y, int *col, int *row));
int StartChildProcess P((char *cmdLine, char *dir, ProcRef *pr));
void DestroyChildProcess P((ProcRef pr, int/*boolean*/ signal));
extern ProcRef cmailPR;
+/* in xgamelist.c or winboard.c */
+void GLT_ClearList();
+void GLT_DeSelectList();
+void GLT_AddToList( char *name );
+Boolean GLT_GetFromList( int index, char *name );
+
+extern char lpUserGLT[];
+
/* these are in wgamelist.c */
void GameListPopUp P((FILE *fp, char *filename));
void GameListPopDown P((void));
void ICSInitScript P((void));
void StartAnalysisClock P((void));
-void AnalysisPopUp P((char *title, char *label));
-void AnalysisPopDown P((void));
+void EngineOutputPopUp P((void));
+void EgineOutputPopDown P((void));
void SetHighlights P((int fromX, int fromY, int toX, int toY));
void ClearHighlights P((void));
void FreezeUI P((void));
void ThawUI P((void));
extern char *programName;
+extern int commentUp;
+
+void GreyRevert P((Boolean grey));
typedef struct FrontEndProgramStats_TAG {
int which;
void SetProgramStats P(( FrontEndProgramStats * stats )); /* [AS] */
+void EngineOutputPopUp P((void));
+void EngineOutputPopDown P((void));
+int EngineOutputIsUp P((void));
+int EngineOutputDialogExists P((void));
+void EvalGraphPopUp P((void));
+void EvalGraphPopDown P((void));
+Boolean EvalGraphIsUp P((void));
+int EvalGraphDialogExists P((void));
+Boolean MoveHistoryIsUp P((void));
+
#endif