char *buf, int count, int error));
extern ProcRef cmailPR;
+extern int shiftKey;
/* in xgamelist.c or winboard.c */
void GLT_ClearList();
void SetPremoveHighlights P((int fromX, int fromY, int toX, int toY));
void ClearPremoveHighlights P((void));
+void AnimateAtomicCapture P((Board board, int fromX, int fromY, int toX, int toY));
void ShutDownFrontEnd P((void));
void BoardToTop P((void));
void AnimateMove P((Board board, int fromX, int fromY, int toX, int toY));