void AskQuestion P((String title, String question, String replyPrefix,
ProcRef pr));
void DisplayIcsInteractionTitle P((String title));
+void ParseArgsFromString P((char *p));
+void ParseArgsFromFile P((FILE *f));
void DrawPosition P((int fullRedraw, Board board));
void ResetFrontEnd P((void));
void NotifyFrontendLogin P((void));
void DrawSeekBackground P(( int left, int top, int right, int bottom ));
void DrawSeekText P((char *buf, int x, int y));
void DrawSeekDot P((int x, int y, int color));
+void PopUpMoveDialog P((char first));
void RingBell P((void));
void PlayIcsWinSound P((void));
void EchoOff P((void));
void Raw P((void));
void Colorize P((ColorClass cc, int continuation));
+char *InterpretFileName P((char *name, char *dir));
char *UserName P((void));
char *HostName P((void));
Boolean GLT_GetFromList( int index, char *name );
extern char lpUserGLT[];
+extern char *homeDir;
/* these are in wgamelist.c */
void GameListPopUp P((FILE *fp, char *filename));
void HistorySet P((char movelist[][2*MOVE_LEN], int first, int last, int current));
void FreezeUI P((void));
void ThawUI P((void));
+void ChangeDragPiece P((ChessSquare piece));
extern char *programName;
extern int commentUp;
+extern char *firstChessProgramNames;
void GreyRevert P((Boolean grey));