/*
* gamelist.c -- Functions to manage a gamelist
*
- * Copyright 1995, 2009, 2010 Free Software Foundation, Inc.
+ * Copyright 1995, 2009, 2010, 2011 Free Software Foundation, Inc.
*
* Enhancements Copyright 2005 Alessandro Scotti
*
do {
yyboardindex = 0;
offset = yyoffset();
- cm = (ChessMove) yylex();
+ cm = (ChessMove) Myylex();
switch (cm) {
case GNUChessGame:
if ((error = GameListNewGame(¤tListGame))) {
do {
yyboardindex = 1;
offset = yyoffset();
- cm = (ChessMove) yylex();
+ cm = (ChessMove) Myylex();
if (cm == PGNTag) {
ParsePGNTag(yy_text, ¤tListGame->gameInfo);
}
break;
case GLT_WHITE_ELO:
if( gameInfo->whiteRating > 0 )
- sprintf( buf, "%d", gameInfo->whiteRating );
+ sprintf( buf, "%d", gameInfo->whiteRating );
else
safeStrCpy( buf, "?" , 2*MSG_SIZ);
break;
return ret;
}
-
// --------------------------------------- Game-List options dialog --------------------------------------
// back-end