#include "frontend.h"
#include "backend.h"
#include "parser.h"
+#include "moves.h"
+#include "gettext.h"
+
+#ifdef ENABLE_NLS
+# define _(s) gettext (s)
+# define N_(s) gettext_noop (s)
+#else
+# define _(s) (s)
+# define N_(s) s
+#endif
/* Variables
int error, scratch=100, plyNr=0, fromX, fromY, toX, toY;
int offset;
char lastComment[MSG_SIZ], buf[MSG_SIZ];
-struct {
- long sec; /* Assuming this is >= 32 bits */
- int ms; /* Assuming this is >= 16 bits */
-} t,t2; GetTimeMark(&t);
+ TimeMark t, t2;
+
+ GetTimeMark(&t);
GameListFree(&gameList);
yynewfile(f);
gameNumber = 0;
+ movePtr = 0;
lastStart = (ChessMove) 0;
yyskipmoves = FALSE;
}
currentListGame->number = ++gameNumber;
currentListGame->offset = offset;
+ if(1) { CopyBoard(boards[scratch], initialPosition); plyNr = 0; currentListGame->moves = PackGame(boards[scratch]); }
if (currentListGame->gameInfo.event != NULL) {
free(currentListGame->gameInfo.event);
}
}
currentListGame->number = ++gameNumber;
currentListGame->offset = offset;
+ if(1) { CopyBoard(boards[scratch], initialPosition); plyNr = 0; currentListGame->moves = PackGame(boards[scratch]); }
lastStart = cm;
break;
default:
ParsePGNTag(yy_text, ¤tListGame->gameInfo);
}
} while (cm == PGNTag || cm == Comment);
- if(1) { CopyBoard(boards[scratch], initialPosition); plyNr = 0; currentListGame->moves = PackGame(boards[scratch]); }
+ if(1) {
+ int btm=0;
+ if(currentListGame->gameInfo.fen) ParseFEN(boards[scratch], &btm, currentListGame->gameInfo.fen);
+ else CopyBoard(boards[scratch], initialPosition);
+ plyNr = (btm != 0);
+ currentListGame->moves = PackGame(boards[scratch]);
+ }
if(cm != NormalMove) break;
case IllegalMove:
if(appData.testLegality) break;
}
currentListGame->number = ++gameNumber;
currentListGame->offset = offset;
+ if(1) { CopyBoard(boards[scratch], initialPosition); plyNr = 0; currentListGame->moves = PackGame(boards[scratch]); }
lastStart = MoveNumberOne;
}
case WhiteCapturesEnPassant:
toY = currentMoveString[3] - ONE;
plyNr++;
ApplyMove(fromX, fromY, toX, toY, currentMoveString[4], boards[scratch]);
- PackMove(fromX, fromY, toX, toY, currentMoveString[4]);
+ if(currentListGame && currentListGame->moves) PackMove(fromX, fromY, toX, toY, boards[scratch][toY][toX]);
break;
case WhiteWins: // [HGM] rescom: save last comment as result details
case BlackWins:
if (currentListGame->gameInfo.resultDetails != NULL) {
free(currentListGame->gameInfo.resultDetails);
}
- if(yy_text[0] == '{') { char *p;
- safeStrCpy(lastComment, yy_text+1, sizeof(lastComment)/sizeof(lastComment[0]));
- if(p = strchr(lastComment, '}')) *p = 0;
- currentListGame->gameInfo.resultDetails = StrSave(lastComment);
+ if(yy_text[0] == '{') {
+ char *p;
+ safeStrCpy(lastComment, yy_text+1, sizeof(lastComment)/sizeof(lastComment[0]));
+ if((p = strchr(lastComment, '}'))) *p = 0;
+ currentListGame->gameInfo.resultDetails = StrSave(lastComment);
}
break;
default:
break;
}
if(gameNumber % 1000 == 0) {
- snprintf(buf, MSG_SIZ,"Reading game file (%d)", gameNumber);
+ snprintf(buf, MSG_SIZ, _("Reading game file (%d)"), gameNumber);
DisplayTitle(buf);
}
}
while (cm != (ChessMove) 0);
+ if(currentListGame) {
+ if(!currentListGame->moves) DisplayError("Game cache overflowed\nPosition-searching might not work properly", 0);
+
if (appData.debugMode) {
for (currentListGame = (ListGame *) gameList.head;
currentListGame->node.succ;
PrintPGNTags(debugFP, ¤tListGame->gameInfo);
}
}
-GetTimeMark(&t2);printf("GameListBuild %d msec\n", SubtractTimeMarks(&t2,&t));
+ }
+GetTimeMark(&t2);printf("GameListBuild %ld msec\n", SubtractTimeMarks(&t2,&t));
quickFlag = 0;
+ PackGame(boards[scratch]); // for appending end-of-game marker.
DisplayTitle("WinBoard");
rewind(f);
yyskipmoves = FALSE;