{
ListGame();
}
- else if ((strcmp(s, "level") == 0)
- || (strcmp(s, "clock") == 0))
+ else if (strcmp(s, "level") == 0)
{
- dsp->SelectLevel(sx);
+ dsp->SelectLevel(sx + strlen("level"));
+ }
+ else if (strcmp(s, "clock") == 0)
+ {
+ dsp->SelectLevel(sx + strlen("clock"));
}
else if (strcmp(s, "hash") == 0)
{