void Curses_ExitShogi(void);
void Curses_GiveHint(void);
void Curses_Initialize(void);
+void Curses_ShowNodeCnt(long NodeCnt);
void Curses_OutputMove(void);
void Curses_SearchStartStuff(short side);
void Curses_SelectLevel(char *sx);
void Curses_ShowGameType(void);
void Curses_ShowLine(unsigned short *bstline);
void Curses_ShowMessage(char *s);
+void Curses_AlwaysShowMessage(const char *format, ...);
void Curses_Printf(const char *format, ...);
-void Curses_RequestInputString(char* buffer);
+void Curses_doRequestInputString(const char* fmt, char* buffer);
void Curses_ShowPatternCount(short side, short n);
void Curses_ShowPostnValue(short sq);
void Curses_ShowPostnValues(void);
void ClearMessage(void);
void DrawPiece(short sq);
void ShowHeader(void);
-void ShowNodeCnt(long NodeCnt);
void ShowPlayers(void);
void ShowPrompt(void);
void ShowScore(short score);