#include "rawdsp.h"
#include "cursesdsp.h"
-#include <stdarg.h>
#include <stdio.h>
#define CASE_DSP_RAW(func,args) \
DISPLAY_VOIDFUNC(Initialize)
DISPLAY_FUNC(ShowNodeCnt, (long NodeCnt), (NodeCnt))
DISPLAY_VOIDFUNC(OutputMove)
+DISPLAY_VOIDFUNC(PollForInput)
DISPLAY_VOIDFUNC(SetContempt)
DISPLAY_FUNC(SearchStartStuff, (short side), (side))
DISPLAY_FUNC(SelectLevel, (char *sx), (sx))
+DISPLAY_VOIDFUNC(SetupBoard)
DISPLAY_FUNC(ShowCurrentMove, (short pnt, short f, short t), (pnt, f, t))
DISPLAY_FUNC(ShowDepth, (char ch), (ch))
DISPLAY_VOIDFUNC(ShowGameType)
DISPLAY_VOIDFUNC(ShowSidetoMove)
DISPLAY_VOIDFUNC(ShowStage)
DISPLAY_FUNC(TerminateSearch, (int sig), (sig))
+DISPLAY_VOIDFUNC(UpdateClocks)
DISPLAY_FUNC(UpdateDisplay, (short f, short t, short redraw, short isspec), (f, t, redraw, isspec))
DISPLAY_VOIDFUNC(help)