#include "rawdsp.h"
#include "cursesdsp.h"
-#include <stdarg.h>
#include <stdio.h>
#define CASE_DSP_RAW(func,args) \
DISPLAY_VOIDFUNC(ClearScreen)
DISPLAY_VOIDFUNC(DoDebug)
DISPLAY_FUNC(DoTable, (short table[NO_SQUARES]), (table))
+DISPLAY_FUNC(ElapsedTime, (ElapsedTime_mode iop), (iop))
DISPLAY_VOIDFUNC(EditBoard)
DISPLAY_VOIDFUNC(ExitShogi)
DISPLAY_VOIDFUNC(GiveHint)
DISPLAY_VOIDFUNC(SetContempt)
DISPLAY_FUNC(SearchStartStuff, (short side), (side))
DISPLAY_FUNC(SelectLevel, (char *sx), (sx))
+DISPLAY_VOIDFUNC(SetupBoard)
DISPLAY_FUNC(ShowCurrentMove, (short pnt, short f, short t), (pnt, f, t))
DISPLAY_FUNC(ShowDepth, (char ch), (ch))
DISPLAY_VOIDFUNC(ShowGameType)