extern void ClearScreen(void);
extern void DoDebug(void);
extern void DoTable(short table[NO_SQUARES]);
+extern void ElapsedTime(ElapsedTime_mode iop);
extern void EditBoard(void);
extern void ExitShogi(void);
extern void GiveHint(void);
extern void ShowGameType(void);
extern void ShowLine(unsigned short *bstline);
extern void ShowMessage(char *s);
+extern void AlwaysShowMessage(const char *format, ...);
extern void Printf(const char *format, ...);
extern void RequestInputString(char* buffer, unsigned bufsize);
+extern int GetString(char* sx);
+extern void SetupBoard(void);
extern void ShowPatternCount(short side, short n);
extern void ShowPostnValue(short sq);
extern void ShowPostnValues(void);
+extern void ShowPrompt(void);
extern void ShowResponseTime(void);
extern void ShowResults(short score, unsigned short *bstline, char ch);
extern void ShowSidetoMove(void);