extern void Initialize_dist(void); /* init.c */
extern void Initialize_eval(void); /* eval.c */
extern void NewGame(void);
-extern int parse(FILE * fd, unsigned short *mv,
- short side, char *opening);
extern void GetOpenings(void);
-extern int OpeningBook(unsigned short *hint, short side);
+extern int OpeningBook(unsigned short *hint);
typedef enum
{
short score,
short depth,
short ply,
- short alpha,
short beta,
unsigned short mv);