*/
short hard_time_limit = 1;
-short barebones = 0; /* Suppress printing of statistics
- * (mainly for xshogi). */
#ifdef LIST_ON_EXIT
short nolist = 0; /* List the game after exit. */
#else
TCflag = true;
OperatorTime = 0;
- barebones = 1;
}
else
{
TCflag = false;
OperatorTime = 0;
- barebones = 0;
}
dsp->Initialize();