small_short PieceCnt[2];
small_short PieceList[2][NO_SQUARES];
small_short PieceIndex[NO_SQUARES];
+*/
small_short board[NO_SQUARES];
small_short color[NO_SQUARES];
-*/
-
void
test_distance(void)
{
char s[80];
#endif
- display_type = DISPLAY_RAW;
-
Initialize_data();
for (sq = 0; sq < NO_SQUARES; sq++)